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authorAndreas Kling <awesomekling@gmail.com>2019-02-11 09:47:10 +0100
committerAndreas Kling <awesomekling@gmail.com>2019-02-11 09:47:10 +0100
commit443b043b4914d79be29bcf2aa7a3762a94459599 (patch)
tree845fefa8e5c5562e792d44c9b96313b6191bdfd0 /WindowServer/WSMenuBar.cpp
parent7abef6ba9eab50e11636e01aa48e69f2ced263fb (diff)
downloadserenity-443b043b4914d79be29bcf2aa7a3762a94459599.zip
WindowServer: Start implementing a menu system.
I'm going with a global top-of-the-screen menu instead of per-window menus. The basic idea is that menus will live in the WindowServer and clients can create menus via WindowServer requests.
Diffstat (limited to 'WindowServer/WSMenuBar.cpp')
-rw-r--r--WindowServer/WSMenuBar.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/WindowServer/WSMenuBar.cpp b/WindowServer/WSMenuBar.cpp
new file mode 100644
index 0000000000..80e6db9546
--- /dev/null
+++ b/WindowServer/WSMenuBar.cpp
@@ -0,0 +1,12 @@
+#include "WSMenuBar.h"
+#include "WSMenu.h"
+#include "WSMenuItem.h"
+
+WSMenuBar::WSMenuBar()
+{
+}
+
+WSMenuBar::~WSMenuBar()
+{
+}
+