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authorAndreas Kling <awesomekling@gmail.com>2019-01-26 05:20:32 +0100
committerAndreas Kling <awesomekling@gmail.com>2019-01-26 05:20:32 +0100
commit7cf3c7461c54ea6bdcfdbd47f1e2644ca5d0f35a (patch)
tree686fd26a6bdef3da271d773fac53d24608fbc47e /WindowServer/WSEventReceiver.cpp
parent3a401d5249a453f952086e7096499853961bb2f3 (diff)
downloadserenity-7cf3c7461c54ea6bdcfdbd47f1e2644ca5d0f35a.zip
Refactor GUI rendering model to be two-phased.
Instead of clients painting whenever they feel like it, we now ask that they paint in response to a paint message. After finishing painting, clients notify the WindowServer about the rect(s) they painted into and then flush eventually happens, etc. This stuff leaves us with a lot of badly named things. Need to fix that.
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