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authorTimothy Flynn <trflynn89@pm.me>2023-02-23 08:53:35 -0500
committerLinus Groh <mail@linusgroh.de>2023-02-24 19:48:47 +0100
commit8be43cd3bf10e7f94418859a7f91e0a4a38717c7 (patch)
tree2e0940477d4e7e60b67dbaf2e2b7e88a412d7af4 /Userland
parent392c8c99aaf9e55d820b2f4de3678921729fea93 (diff)
downloadserenity-8be43cd3bf10e7f94418859a7f91e0a4a38717c7.zip
LibGfx: Use LibUnicode to filter code points that cannot start an emoji
Diffstat (limited to 'Userland')
-rw-r--r--Userland/Libraries/LibGfx/Font/Emoji.cpp27
-rw-r--r--Userland/Libraries/LibGfx/Painter.cpp17
2 files changed, 7 insertions, 37 deletions
diff --git a/Userland/Libraries/LibGfx/Font/Emoji.cpp b/Userland/Libraries/LibGfx/Font/Emoji.cpp
index 055e45df60..51f6c6d85b 100644
--- a/Userland/Libraries/LibGfx/Font/Emoji.cpp
+++ b/Userland/Libraries/LibGfx/Font/Emoji.cpp
@@ -52,34 +52,9 @@ Bitmap const* Emoji::emoji_for_code_points(ReadonlySpan<u32> const& code_points)
}
template<typename CodePointIterator>
-static bool could_be_emoji(CodePointIterator const& it)
-{
- if (it.done())
- return false;
-
- static constexpr u32 supplementary_private_use_area_b_first_code_point = 0x100000;
- if (*it >= supplementary_private_use_area_b_first_code_point) {
- // We use Supplementary Private Use Area-B for custom Serenity emoji.
- return true;
- }
-
- static auto const emoji_property = Unicode::property_from_string("Emoji"sv);
- if (!emoji_property.has_value()) {
- // This means Unicode data generation is disabled. Always check the disk in that case.
- return true;
- }
-
- return Unicode::code_point_has_property(*it, *emoji_property);
-}
-
-template<typename CodePointIterator>
static Bitmap const* emoji_for_code_point_iterator_impl(CodePointIterator& it)
{
- // NOTE: I'm sure this could be more efficient, e.g. by checking if each code point falls
- // into a certain range in the loop below (emojis, modifiers, variation selectors, ZWJ),
- // and bailing out early if not. Current worst case is 10 file lookups for any sequence of
- // code points (if the first glyph isn't part of the font in regular text rendering).
- if (!could_be_emoji(it))
+ if (!Unicode::could_be_start_of_emoji_sequence(it))
return nullptr;
constexpr size_t max_emoji_code_point_sequence_length = 10;
diff --git a/Userland/Libraries/LibGfx/Painter.cpp b/Userland/Libraries/LibGfx/Painter.cpp
index ee85d60752..745ca4187b 100644
--- a/Userland/Libraries/LibGfx/Painter.cpp
+++ b/Userland/Libraries/LibGfx/Painter.cpp
@@ -34,6 +34,7 @@
#include <LibGfx/TextDirection.h>
#include <LibGfx/TextLayout.h>
#include <LibUnicode/CharacterTypes.h>
+#include <LibUnicode/Emoji.h>
#include <stdio.h>
#if defined(AK_COMPILER_GCC)
@@ -1396,13 +1397,14 @@ void Painter::draw_glyph_or_emoji(FloatPoint point, u32 code_point, Font const&
void Painter::draw_glyph_or_emoji(FloatPoint point, Utf8CodePointIterator& it, Font const& font, Color color)
{
- static auto const emoji_component_property = Unicode::property_from_string("Emoji_Component"sv);
- static auto const variation_selector = Unicode::property_from_string("Variation_Selector"sv);
-
u32 code_point = *it;
auto next_code_point = it.peek(1);
ScopeGuard consume_variation_selector = [&, initial_it = it] {
+ static auto const variation_selector = Unicode::property_from_string("Variation_Selector"sv);
+ if (!variation_selector.has_value())
+ return;
+
// If we advanced the iterator to consume an emoji sequence, don't look for another variation selector.
if (initial_it != it)
return;
@@ -1413,14 +1415,7 @@ void Painter::draw_glyph_or_emoji(FloatPoint point, Utf8CodePointIterator& it, F
};
auto font_contains_glyph = font.contains_glyph(code_point);
- auto check_for_emoji = false;
-
- if (emoji_component_property.has_value()) {
- auto code_point_is_emoji_component = Unicode::code_point_has_property(code_point, *emoji_component_property);
- auto next_code_point_is_emoji_component = next_code_point.has_value() && Unicode::code_point_has_property(*next_code_point, *emoji_component_property);
-
- check_for_emoji = code_point_is_emoji_component || next_code_point_is_emoji_component;
- }
+ auto check_for_emoji = Unicode::could_be_start_of_emoji_sequence(it);
// If the font contains the glyph, and we know it's not the start of an emoji, draw a text glyph.
if (font_contains_glyph && !check_for_emoji) {