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author | Andreas Kling <kling@serenityos.org> | 2022-03-06 01:40:43 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2022-03-06 01:51:18 +0100 |
commit | 7d5d5b387eaf253d1ee55a2edda82842c9713eb0 (patch) | |
tree | f66ed349097eccd1fee90d50e9d11749c73fdafa /Userland | |
parent | 9fc419395ee2bae343ee978ee5036f6eb2edbdfe (diff) | |
download | serenity-7d5d5b387eaf253d1ee55a2edda82842c9713eb0.zip |
LibWeb: Respect CSS image-rendering mode when painting canvas elements
If the content wants to be pixelated, we should honor that and paint
with nearest-neighbor scaling. The fact that it's faster is a nice bonus
as well. :^)
Diffstat (limited to 'Userland')
-rw-r--r-- | Userland/Libraries/LibWeb/Layout/CanvasBox.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Userland/Libraries/LibWeb/Layout/CanvasBox.cpp b/Userland/Libraries/LibWeb/Layout/CanvasBox.cpp index adb0b9e396..7841d1c514 100644 --- a/Userland/Libraries/LibWeb/Layout/CanvasBox.cpp +++ b/Userland/Libraries/LibWeb/Layout/CanvasBox.cpp @@ -36,8 +36,10 @@ void CanvasBox::paint(PaintContext& context, PaintPhase phase) if (!context.viewport_rect().intersects(enclosing_int_rect(absolute_rect()))) return; - if (dom_node().bitmap()) - context.painter().draw_scaled_bitmap(rounded_int_rect(absolute_rect()), *dom_node().bitmap(), dom_node().bitmap()->rect(), 1.0f, Gfx::Painter::ScalingMode::BilinearBlend); + if (dom_node().bitmap()) { + auto scaling_mode = computed_values().image_rendering() == CSS::ImageRendering::Pixelated ? Gfx::Painter::ScalingMode::NearestNeighbor : Gfx::Painter::ScalingMode::BilinearBlend; + context.painter().draw_scaled_bitmap(rounded_int_rect(absolute_rect()), *dom_node().bitmap(), dom_node().bitmap()->rect(), 1.0f, scaling_mode); + } } } |