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author | Dmitrii Ubskii <ubskydm@gmail.com> | 2021-05-16 21:39:12 +0300 |
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committer | Linus Groh <mail@linusgroh.de> | 2021-05-18 18:58:07 +0100 |
commit | 7c67c9b45f68e1337a21a97a76468943d5680cec (patch) | |
tree | ca802e8f3a52b8d01dca755cf4d63542e7463584 /Userland | |
parent | d897abf4c2e7be4c3aab8fba9869221c19207497 (diff) | |
download | serenity-7c67c9b45f68e1337a21a97a76468943d5680cec.zip |
Pong: Fix score display
Player 1's score used to be score's width offset to the right. Now it's
score_margin away from the divider line, same as player 2's.
Also factored out score margin and increased it from 2px to 5px just
to make it look a little nicer.
Diffstat (limited to 'Userland')
-rw-r--r-- | Userland/Games/Pong/Game.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Userland/Games/Pong/Game.h b/Userland/Games/Pong/Game.h index 9817600e7c..ab1350fc7b 100644 --- a/Userland/Games/Pong/Game.h +++ b/Userland/Games/Pong/Game.h @@ -75,16 +75,18 @@ private: } }; + constexpr static int score_margin = 5; + Gfx::IntRect player_1_score_rect() const { int score_width = font().width(String::formatted("{}", m_player_1_score)); - return { (game_width / 2) + score_width + 2, 2, score_width, font().glyph_height() }; + return { (game_width / 2) + score_margin, score_margin, score_width, font().glyph_height() }; } Gfx::IntRect player_2_score_rect() const { int score_width = font().width(String::formatted("{}", m_player_2_score)); - return { (game_width / 2) - score_width - 2, 2, score_width, font().glyph_height() }; + return { (game_width / 2) - score_width - score_margin, score_margin, score_width, font().glyph_height() }; } Net m_net; |