diff options
author | Nicholas-Baron <nicholas.baron.ten@gmail.com> | 2021-04-15 00:36:14 -0700 |
---|---|---|
committer | Andreas Kling <kling@serenityos.org> | 2021-04-16 19:01:54 +0200 |
commit | 73dd293ec4ffcfefae9db8e10eaaa84d4a4be4a8 (patch) | |
tree | 835bd47b8c14f8af6b070f1adbeef630db28d5a9 /Userland | |
parent | 6606d70826b21c803742ed2b971d061b7f3497e3 (diff) | |
download | serenity-73dd293ec4ffcfefae9db8e10eaaa84d4a4be4a8.zip |
Everywhere: Add `-Wdouble-promotion` warning
This warning informs of float-to-double conversions. The best solution
seems to be to do math *either* in 32-bit *or* in 64-bit, and only to
cross over when absolutely necessary.
Diffstat (limited to 'Userland')
24 files changed, 93 insertions, 87 deletions
diff --git a/Userland/Applets/ResourceGraph/main.cpp b/Userland/Applets/ResourceGraph/main.cpp index d686190246..f4e19525dd 100644 --- a/Userland/Applets/ResourceGraph/main.cpp +++ b/Userland/Applets/ResourceGraph/main.cpp @@ -74,7 +74,7 @@ private: m_last_cpu_idle = idle; float cpu = (float)busy_diff / (float)(busy_diff + idle_diff); m_history.enqueue(cpu); - m_tooltip = String::format("CPU usage: %.1f%%", 100 * cpu); + m_tooltip = String::formatted("CPU usage: {:.1}%", 100 * cpu); } else { m_history.enqueue(-1); m_tooltip = StringView("Unable to determine CPU usage"); @@ -87,7 +87,7 @@ private: double total_memory = allocated + available; double memory = (double)allocated / total_memory; m_history.enqueue(memory); - m_tooltip = String::format("Memory: %.1f MiB of %.1f MiB in use", (float)(allocated / MiB), (float)(total_memory / MiB)); + m_tooltip = String::formatted("Memory: {} MiB of {:.1} MiB in use", allocated / MiB, total_memory / MiB); } else { m_history.enqueue(-1); m_tooltip = StringView("Unable to determine memory usage"); diff --git a/Userland/Applications/MouseSettings/MouseSettingsWindow.cpp b/Userland/Applications/MouseSettings/MouseSettingsWindow.cpp index e31b657725..1fe132d3a4 100644 --- a/Userland/Applications/MouseSettings/MouseSettingsWindow.cpp +++ b/Userland/Applications/MouseSettings/MouseSettingsWindow.cpp @@ -68,7 +68,7 @@ MouseSettingsWindow::MouseSettingsWindow() m_speed_slider->on_change = [&](const int value) { m_speed_label->set_text(String::formatted("{} %", value)); }; - const int slider_value = speed_slider_scale * GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::GetMouseAcceleration>()->factor(); + const int slider_value = float { speed_slider_scale } * GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::GetMouseAcceleration>()->factor(); m_speed_slider->set_value(slider_value); m_scroll_length_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("scroll_length_spinbox"); diff --git a/Userland/Applications/PixelPaint/BrushTool.cpp b/Userland/Applications/PixelPaint/BrushTool.cpp index df0eec7acc..66638da0f3 100644 --- a/Userland/Applications/PixelPaint/BrushTool.cpp +++ b/Userland/Applications/PixelPaint/BrushTool.cpp @@ -82,7 +82,7 @@ void BrushTool::draw_point(Gfx::Bitmap& bitmap, const Gfx::Color& color, const G if (distance >= m_size) continue; - auto falloff = (1.0 - (distance / (float)m_size)) * (1.0f / (100 - m_hardness)); + auto falloff = (1.0 - double { distance / m_size }) * (1.0 / (100 - m_hardness)); auto pixel_color = color; pixel_color.set_alpha(falloff * 255); bitmap.set_pixel(x, y, bitmap.get_pixel(x, y).blend(pixel_color)); diff --git a/Userland/Applications/PixelPaint/FilterParams.h b/Userland/Applications/PixelPaint/FilterParams.h index 398caecf9f..8440d27e5c 100644 --- a/Userland/Applications/PixelPaint/FilterParams.h +++ b/Userland/Applications/PixelPaint/FilterParams.h @@ -127,8 +127,8 @@ struct FilterParameters<Gfx::SpatialGaussianBlurFilter<N>> { for (auto x = -offset; x <= offset; x++) { for (auto y = -offset; y <= offset; y++) { - auto r = sqrt(x * x + y * y); - kernel.elements()[x + offset][y + offset] = (exp(-(r * r) / s)) / (M_PI * s); + auto r = sqrtf(x * x + y * y); + kernel.elements()[x + offset][y + offset] = (expf(-(r * r) / s)) / (float { M_PI } * s); } } diff --git a/Userland/Applications/PixelPaint/ImageEditor.cpp b/Userland/Applications/PixelPaint/ImageEditor.cpp index 0198b49eca..e91cbcf275 100644 --- a/Userland/Applications/PixelPaint/ImageEditor.cpp +++ b/Userland/Applications/PixelPaint/ImageEditor.cpp @@ -380,9 +380,10 @@ void ImageEditor::scale_centered_on_position(const Gfx::IntPoint& position, floa if (m_scale > 100.0f) m_scale = 100.0f; - auto focus_point = Gfx::FloatPoint( - m_pan_origin.x() - ((float)position.x() - (float)width() / 2.0) / old_scale, - m_pan_origin.y() - ((float)position.y() - (float)height() / 2.0) / old_scale); + Gfx::FloatPoint focus_point { + m_pan_origin.x() - (position.x() - width() / 2.0f) / old_scale, + m_pan_origin.y() - (position.y() - height() / 2.0f) / old_scale + }; m_pan_origin = Gfx::FloatPoint( focus_point.x() - m_scale / old_scale * (focus_point.x() - m_pan_origin.x()), diff --git a/Userland/Applications/PixelPaint/LineTool.cpp b/Userland/Applications/PixelPaint/LineTool.cpp index 7c3e37e836..2f5738872a 100644 --- a/Userland/Applications/PixelPaint/LineTool.cpp +++ b/Userland/Applications/PixelPaint/LineTool.cpp @@ -36,15 +36,15 @@ namespace PixelPaint { static Gfx::IntPoint constrain_line_angle(const Gfx::IntPoint& start_pos, const Gfx::IntPoint& end_pos, float angle_increment) { - float current_angle = atan2(end_pos.y() - start_pos.y(), end_pos.x() - start_pos.x()) + M_PI * 2.; + float current_angle = atan2f(end_pos.y() - start_pos.y(), end_pos.x() - start_pos.x()) + float { M_PI * 2 }; - float constrained_angle = ((int)((current_angle + angle_increment / 2.) / angle_increment)) * angle_increment; + float constrained_angle = ((int)((current_angle + angle_increment / 2) / angle_increment)) * angle_increment; auto diff = end_pos - start_pos; float line_length = sqrt(diff.x() * diff.x() + diff.y() * diff.y()); - return { start_pos.x() + (int)(cos(constrained_angle) * line_length), - start_pos.y() + (int)(sin(constrained_angle) * line_length) }; + return { start_pos.x() + (int)(cosf(constrained_angle) * line_length), + start_pos.y() + (int)(sinf(constrained_angle) * line_length) }; } LineTool::LineTool() @@ -90,7 +90,7 @@ void LineTool::on_mousemove(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEven if (!m_constrain_angle) { m_line_end_position = layer_event.position(); } else { - const float ANGLE_STEP = M_PI / 8.0f; + constexpr auto ANGLE_STEP = M_PI / 8; m_line_end_position = constrain_line_angle(m_line_start_position, layer_event.position(), ANGLE_STEP); } m_editor->update(); diff --git a/Userland/Applications/PixelPaint/SprayTool.cpp b/Userland/Applications/PixelPaint/SprayTool.cpp index 51d5a7e83b..523a7a0850 100644 --- a/Userland/Applications/PixelPaint/SprayTool.cpp +++ b/Userland/Applications/PixelPaint/SprayTool.cpp @@ -70,7 +70,7 @@ void SprayTool::paint_it() m_editor->update(); const double minimal_radius = 2; const double base_radius = minimal_radius * m_thickness; - for (int i = 0; i < M_PI * base_radius * base_radius * (m_density / 100.0f); i++) { + for (int i = 0; i < M_PI * base_radius * base_radius * (m_density / 100.0); i++) { double radius = base_radius * nrand(); double angle = 2 * M_PI * nrand(); const int xpos = m_last_pos.x() + radius * cos(angle); diff --git a/Userland/Applications/QuickShow/QSWidget.cpp b/Userland/Applications/QuickShow/QSWidget.cpp index 7a52e43fe6..8b2ffbdccf 100644 --- a/Userland/Applications/QuickShow/QSWidget.cpp +++ b/Userland/Applications/QuickShow/QSWidget.cpp @@ -235,9 +235,10 @@ void QSWidget::mousewheel_event(GUI::MouseEvent& event) // We want the image after scaling to be panned in such a way that the cursor // will still point to the same image pixel. Basically, we need to solve // (m_pan_origin + focus_point) / old_scale_factor = (new_m_pan_origin + focus_point) / new_scale_factor. - auto focus_point = Gfx::FloatPoint( - (float)event.x() - (float)width() / 2.0, - (float)event.y() - (float)height() / 2.0); + Gfx::FloatPoint focus_point { + event.x() - width() / 2.0f, + event.y() - height() / 2.0f + }; // A little algebra shows that new m_pan_origin equals to: m_pan_origin = (m_pan_origin + focus_point) * (new_scale_factor / old_scale_factor) - focus_point; diff --git a/Userland/Demos/Cube/Cube.cpp b/Userland/Demos/Cube/Cube.cpp index 807fcf8595..0758c71981 100644 --- a/Userland/Demos/Cube/Cube.cpp +++ b/Userland/Demos/Cube/Cube.cpp @@ -177,12 +177,12 @@ void Cube::timer_event(Core::TimerEvent&) normal.normalize(); // Perspective projection - a.set_x(WIDTH / 2 + a.x() / (1 + a.z() * 0.35) * WIDTH / 3); - a.set_y(HEIGHT / 2 - a.y() / (1 + a.z() * 0.35) * WIDTH / 3); - b.set_x(WIDTH / 2 + b.x() / (1 + b.z() * 0.35) * WIDTH / 3); - b.set_y(HEIGHT / 2 - b.y() / (1 + b.z() * 0.35) * WIDTH / 3); - c.set_x(WIDTH / 2 + c.x() / (1 + c.z() * 0.35) * WIDTH / 3); - c.set_y(HEIGHT / 2 - c.y() / (1 + c.z() * 0.35) * WIDTH / 3); + a.set_x(WIDTH / 2 + a.x() / (1 + a.z() * 0.35f) * WIDTH / 3); + a.set_y(HEIGHT / 2 - a.y() / (1 + a.z() * 0.35f) * WIDTH / 3); + b.set_x(WIDTH / 2 + b.x() / (1 + b.z() * 0.35f) * WIDTH / 3); + b.set_y(HEIGHT / 2 - b.y() / (1 + b.z() * 0.35f) * WIDTH / 3); + c.set_x(WIDTH / 2 + c.x() / (1 + c.z() * 0.35f) * WIDTH / 3); + c.set_y(HEIGHT / 2 - c.y() / (1 + c.z() * 0.35f) * WIDTH / 3); float winding = (b.x() - a.x()) * (c.y() - a.y()) - (b.y() - a.y()) * (c.x() - a.x()); if (winding < 0) diff --git a/Userland/DevTools/Profiler/main.cpp b/Userland/DevTools/Profiler/main.cpp index 76c8aff332..96912eacc8 100644 --- a/Userland/DevTools/Profiler/main.cpp +++ b/Userland/DevTools/Profiler/main.cpp @@ -194,7 +194,7 @@ static bool prompt_to_stop_profiling(pid_t pid, const String& process_name) Core::ElapsedTimer clock; clock.start(); auto update_timer = Core::Timer::construct(100, [&] { - timer_label.set_text(String::format("%.1f seconds", (float)clock.elapsed() / 1000.0f)); + timer_label.set_text(String::formatted("{:.1} seconds", clock.elapsed() / 1000.0f)); }); auto& stop_button = widget.add<GUI::Button>("Stop"); diff --git a/Userland/Games/Chess/ChessWidget.cpp b/Userland/Games/Chess/ChessWidget.cpp index e3b31b33e3..c96ef0715c 100644 --- a/Userland/Games/Chess/ChessWidget.cpp +++ b/Userland/Games/Chess/ChessWidget.cpp @@ -111,15 +111,18 @@ void ChessWidget::paint_event(GUI::PaintEvent& event) float dx = B.x() - A.x(); float dy = A.y() - B.y(); float phi = atan2f(dy, dx); - float hdx = h * cos(phi); - float hdy = h * sin(phi); + float hdx = h * cosf(phi); + float hdy = h * sinf(phi); - Gfx::FloatPoint A1(A.x() - (w1 / 2) * cos(M_PI_2 - phi), A.y() - (w1 / 2) * sin(M_PI_2 - phi)); - Gfx::FloatPoint B3(A.x() + (w1 / 2) * cos(M_PI_2 - phi), A.y() + (w1 / 2) * sin(M_PI_2 - phi)); + const auto cos_pi_2_phi = cosf(float { M_PI_2 } - phi); + const auto sin_pi_2_phi = sinf(float { M_PI_2 } - phi); + + Gfx::FloatPoint A1(A.x() - (w1 / 2) * cos_pi_2_phi, A.y() - (w1 / 2) * sin_pi_2_phi); + Gfx::FloatPoint B3(A.x() + (w1 / 2) * cos_pi_2_phi, A.y() + (w1 / 2) * sin_pi_2_phi); Gfx::FloatPoint A2(A1.x() + (dx - hdx), A1.y() - (dy - hdy)); Gfx::FloatPoint B2(B3.x() + (dx - hdx), B3.y() - (dy - hdy)); - Gfx::FloatPoint A3(A2.x() - w2 * cos(M_PI_2 - phi), A2.y() - w2 * sin(M_PI_2 - phi)); - Gfx::FloatPoint B1(B2.x() + w2 * cos(M_PI_2 - phi), B2.y() + w2 * sin(M_PI_2 - phi)); + Gfx::FloatPoint A3(A2.x() - w2 * cos_pi_2_phi, A2.y() - w2 * sin_pi_2_phi); + Gfx::FloatPoint B1(B2.x() + w2 * cos_pi_2_phi, B2.y() + w2 * sin_pi_2_phi); auto path = Gfx::Path(); path.move_to(A); diff --git a/Userland/Games/Solitaire/SolitaireWidget.cpp b/Userland/Games/Solitaire/SolitaireWidget.cpp index fbf1cc7eb1..0a2e04c643 100644 --- a/Userland/Games/Solitaire/SolitaireWidget.cpp +++ b/Userland/Games/Solitaire/SolitaireWidget.cpp @@ -92,7 +92,7 @@ void SolitaireWidget::create_new_animation_card() card->set_position({ rand() % (SolitaireWidget::width - Card::width), rand() % (SolitaireWidget::height / 8) }); int x_sgn = card->position().x() > (SolitaireWidget::width / 2) ? -1 : 1; - m_animation = Animation(card, rand_float() + .4, x_sgn * ((rand() % 3) + 2), .6 + rand_float() * .4); + m_animation = Animation(card, rand_float() + .4f, x_sgn * ((rand() % 3) + 2), .6f + rand_float() * .4f); } void SolitaireWidget::start_game_over_animation() diff --git a/Userland/Libraries/LibGfx/Gamma.h b/Userland/Libraries/LibGfx/Gamma.h index f0f3b86f25..345e30bff5 100644 --- a/Userland/Libraries/LibGfx/Gamma.h +++ b/Userland/Libraries/LibGfx/Gamma.h @@ -95,7 +95,7 @@ inline f32x4 gamma_accurate_lerp4(f32x4 v1, f32x4 v2, float mix) // Assumes x is in range [0, 1] constexpr float gamma_to_linear(float x) { - return (0.8 + 0.2 * x) * x * x; + return (0.8f + 0.2f * x) * x * x; } // Transform scalar from linear space to gamma2.2 space @@ -105,7 +105,7 @@ inline float linear_to_gamma(float x) // Source for approximation: https://mimosa-pudica.net/fast-gamma/ constexpr float a = 0.00279491; constexpr float b = 1.15907984; - float c = (b / sqrt(1 + a)) - 1; + float c = (b / sqrtf(1 + a)) - 1; return ((b / __builtin_sqrtf(x + a)) - c) * x; } @@ -135,9 +135,9 @@ inline Color gamma_accurate_blend(Color a, Color b, float mix) return Color(out[0], out[1], out[2]); # else return { - static_cast<u8>(255. * gamma_accurate_lerp(a.red() / 255., b.red() / 255., mix)), - static_cast<u8>(255. * gamma_accurate_lerp(a.green() / 255., b.green() / 255., mix)), - static_cast<u8>(255. * gamma_accurate_lerp(a.blue() / 255., b.blue() / 255., mix)), + static_cast<u8>(255.f * gamma_accurate_lerp(a.red() / 255.f, b.red() / 255.f, mix)), + static_cast<u8>(255.f * gamma_accurate_lerp(a.green() / 255.f, b.green() / 255.f, mix)), + static_cast<u8>(255.f * gamma_accurate_lerp(a.blue() / 255.f, b.blue() / 255.f, mix)), }; # endif } diff --git a/Userland/Libraries/LibGfx/Painter.cpp b/Userland/Libraries/LibGfx/Painter.cpp index e16792f716..2ad3624c7a 100644 --- a/Userland/Libraries/LibGfx/Painter.cpp +++ b/Userland/Libraries/LibGfx/Painter.cpp @@ -299,7 +299,7 @@ void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int th return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y(); }; - for (float theta = 0; theta < 2 * M_PI; theta += increment) { + for (auto theta = 0.0; theta < 2 * M_PI; theta += increment) { draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness); } } diff --git a/Userland/Libraries/LibGfx/Path.cpp b/Userland/Libraries/LibGfx/Path.cpp index 9bb4e7fa53..18378d3be8 100644 --- a/Userland/Libraries/LibGfx/Path.cpp +++ b/Userland/Libraries/LibGfx/Path.cpp @@ -75,8 +75,8 @@ void Path::elliptical_arc_to(const FloatPoint& point, const FloatPoint& radii, d // Find (cx, cy), theta_1, theta_delta // Step 1: Compute (x1', y1') - auto x_avg = (last_point.x() - next_point.x()) / 2.0f; - auto y_avg = (last_point.y() - next_point.y()) / 2.0f; + auto x_avg = static_cast<double>(last_point.x() - next_point.x()) / 2.0; + auto y_avg = static_cast<double>(last_point.y() - next_point.y()) / 2.0; auto x1p = x_axis_rotation_c * x_avg + x_axis_rotation_s * y_avg; auto y1p = -x_axis_rotation_s * x_avg + x_axis_rotation_c * y_avg; @@ -118,7 +118,7 @@ void Path::elliptical_arc_to(const FloatPoint& point, const FloatPoint& radii, d auto theta_delta = theta_2 - theta_1; - if (!sweep && theta_delta > 0.0f) { + if (!sweep && theta_delta > 0.0) { theta_delta -= 2 * M_PI; } else if (sweep && theta_delta < 0) { theta_delta += 2 * M_PI; @@ -226,7 +226,7 @@ String Path::to_string() const break; case Segment::Type::EllipticalArcTo: { auto& arc = static_cast<const EllipticalArcSegment&>(segment); - builder.appendf(", %s, %s, %f, %f, %f", + builder.appendff(", {}, {}, {}, {}, {}", arc.radii().to_string().characters(), arc.center().to_string().characters(), arc.x_axis_rotation(), diff --git a/Userland/Libraries/LibGfx/Rect.cpp b/Userland/Libraries/LibGfx/Rect.cpp index 0a9ce4fc3b..ff135e6afd 100644 --- a/Userland/Libraries/LibGfx/Rect.cpp +++ b/Userland/Libraries/LibGfx/Rect.cpp @@ -160,7 +160,7 @@ String IntRect::to_string() const template<> String FloatRect::to_string() const { - return String::format("[%f,%f %fx%f]", x(), y(), width(), height()); + return String::formatted("[{},{} {}x{}]", x(), y(), width(), height()); } } diff --git a/Userland/Libraries/LibM/math.cpp b/Userland/Libraries/LibM/math.cpp index dc162a5873..12facc0850 100644 --- a/Userland/Libraries/LibM/math.cpp +++ b/Userland/Libraries/LibM/math.cpp @@ -172,9 +172,9 @@ static FloatType internal_to_integer(FloatType x, RoundingMode rounding_mode) // We could do this ourselves, but this saves us from manually // handling overflow. if (extractor.sign) - extractor.d -= 1.0; + extractor.d -= static_cast<FloatType>(1.0); else - extractor.d += 1.0; + extractor.d += static_cast<FloatType>(1.0); } return extractor.d; @@ -339,7 +339,7 @@ static FloatT internal_gamma(FloatT x) NOEXCEPT } // Stirling approximation - return sqrtl(2.0 * M_PI / x) * powl(x / M_E, x); + return sqrtl(2.0 * M_PI / static_cast<long double>(x)) * powl(static_cast<long double>(x) / M_E, static_cast<long double>(x)); } extern "C" { @@ -386,7 +386,7 @@ double cos(double angle) NOEXCEPT float cosf(float angle) NOEXCEPT { - return sinf(angle + M_PI_2); + return sinf(angle + static_cast<float>(M_PI_2)); } long double sinl(long double angle) NOEXCEPT @@ -636,7 +636,7 @@ double fmod(double index, double period) NOEXCEPT float fmodf(float index, float period) NOEXCEPT { - return index - trunc(index / period) * period; + return index - truncf(index / period) * period; } // FIXME: These aren't exactly like fmod, but these definitions are probably good enough for now @@ -818,7 +818,7 @@ double acos(double x) NOEXCEPT float acosf(float x) NOEXCEPT { - return M_PI_2 - asinf(x); + return static_cast<float>(M_PI_2) - asinf(x); } long double fabsl(long double value) NOEXCEPT @@ -1104,9 +1104,9 @@ double lgamma_r(double value, int* sign) NOEXCEPT float lgammaf_r(float value, int* sign) NOEXCEPT { - if (value == 1.0 || value == 2.0) + if (value == 1.0f || value == 2.0f) return 0.0; - if (isinf(value) || value == 0.0) + if (isinf(value) || value == 0.0f) return INFINITY; float result = logf(internal_gamma(value)); *sign = signbit(result) ? -1 : 1; diff --git a/Userland/Libraries/LibTTF/Glyf.cpp b/Userland/Libraries/LibTTF/Glyf.cpp index de1b5a292c..8c07ed5030 100644 --- a/Userland/Libraries/LibTTF/Glyf.cpp +++ b/Userland/Libraries/LibTTF/Glyf.cpp @@ -214,7 +214,7 @@ Rasterizer::Rasterizer(Gfx::IntSize size) { m_data.resize(m_size.width() * m_size.height()); for (int i = 0; i < m_size.width() * m_size.height(); i++) { - m_data[i] = 0.0; + m_data[i] = 0.0f; } } @@ -234,13 +234,13 @@ RefPtr<Gfx::Bitmap> Rasterizer::accumulate() for (int x = 0; x < m_size.width(); x++) { accumulator += m_data[y * m_size.width() + x]; float value = accumulator; - if (value < 0.0) { + if (value < 0.0f) { value = -value; } - if (value > 1.0) { + if (value > 1.0f) { value = 1.0; } - u8 alpha = value * 255.0; + u8 alpha = value * 255.0f; bitmap->set_pixel(x, y, base_color.with_alpha(alpha)); } } @@ -250,31 +250,31 @@ RefPtr<Gfx::Bitmap> Rasterizer::accumulate() void Rasterizer::draw_line(Gfx::FloatPoint p0, Gfx::FloatPoint p1) { // FIXME: Shift x and y according to dy/dx - if (p0.x() < 0.0) { + if (p0.x() < 0.0f) { p0.set_x(roundf(p0.x())); } - if (p0.y() < 0.0) { + if (p0.y() < 0.0f) { p0.set_y(roundf(p0.y())); } - if (p1.x() < 0.0) { + if (p1.x() < 0.0f) { p1.set_x(roundf(p1.x())); } - if (p1.y() < 0.0) { + if (p1.y() < 0.0f) { p1.set_y(roundf(p1.y())); } - if (!(p0.x() >= 0.0 && p0.y() >= 0.0 && p0.x() <= m_size.width() && p0.y() <= m_size.height())) { + if (!(p0.x() >= 0.0f && p0.y() >= 0.0f && p0.x() <= m_size.width() && p0.y() <= m_size.height())) { dbgln("!P0({},{})", p0.x(), p0.y()); return; } - if (!(p1.x() >= 0.0 && p1.y() >= 0.0 && p1.x() <= m_size.width() && p1.y() <= m_size.height())) { + if (!(p1.x() >= 0.0f && p1.y() >= 0.0f && p1.x() <= m_size.width() && p1.y() <= m_size.height())) { dbgln("!P1({},{})", p1.x(), p1.y()); return; } - VERIFY(p0.x() >= 0.0 && p0.y() >= 0.0 && p0.x() <= m_size.width() && p0.y() <= m_size.height()); - VERIFY(p1.x() >= 0.0 && p1.y() >= 0.0 && p1.x() <= m_size.width() && p1.y() <= m_size.height()); + VERIFY(p0.x() >= 0.0f && p0.y() >= 0.0f && p0.x() <= m_size.width() && p0.y() <= m_size.height()); + VERIFY(p1.x() >= 0.0f && p1.y() >= 0.0f && p1.x() <= m_size.width() && p1.y() <= m_size.height()); // If we're on the same Y, there's no need to draw if (p0.y() == p1.y()) { @@ -300,8 +300,8 @@ void Rasterizer::draw_line(Gfx::FloatPoint p0, Gfx::FloatPoint p1) float dy = min(y + 1.0f, p1.y()) - max((float)y, p0.y()); float directed_dy = dy * direction; float x_next = x_cur + dy * dxdy; - if (x_next < 0.0) { - x_next = 0.0; + if (x_next < 0.0f) { + x_next = 0.0f; } float x0 = x_cur; float x1 = x_next; @@ -313,19 +313,19 @@ void Rasterizer::draw_line(Gfx::FloatPoint p0, Gfx::FloatPoint p1) float x1_ceil = ceil(x1); u32 x0i = x0_floor; - if (x1_ceil <= x0_floor + 1.0) { + if (x1_ceil <= x0_floor + 1.0f) { // If x0 and x1 are within the same pixel, then area to the right is (1 - (mid(x0, x1) - x0_floor)) * dy - float area = ((x0 + x1) * 0.5) - x0_floor; - m_data[line_offset + x0i] += directed_dy * (1.0 - area); + float area = ((x0 + x1) * 0.5f) - x0_floor; + m_data[line_offset + x0i] += directed_dy * (1.0f - area); m_data[line_offset + x0i + 1] += directed_dy * area; } else { - float dydx = 1.0 / dxdy; + float dydx = 1.0f / dxdy; if (dydx < 0) dydx = -dydx; - float x0_right = 1.0 - (x0 - x0_floor); + float x0_right = 1.0f - (x0 - x0_floor); u32 x1_floor_i = floor(x1); - float area_upto_here = 0.5 * x0_right * x0_right * dydx; + float area_upto_here = 0.5f * x0_right * x0_right * dydx; m_data[line_offset + x0i] += direction * area_upto_here; for (u32 x = x0i + 1; x < x1_floor_i; x++) { m_data[line_offset + x] += direction * dydx; diff --git a/Userland/Libraries/LibWeb/CSS/Length.h b/Userland/Libraries/LibWeb/CSS/Length.h index 322d741227..c7ca87bbf3 100644 --- a/Userland/Libraries/LibWeb/CSS/Length.h +++ b/Userland/Libraries/LibWeb/CSS/Length.h @@ -73,7 +73,7 @@ public: if (is_undefined()) return fallback_for_undefined; if (is_percentage()) - return make_px(raw_value() / 100.0 * reference_for_percent); + return make_px(raw_value() / 100.0f * reference_for_percent); if (is_relative()) return make_px(to_px(layout_node)); return *this; diff --git a/Userland/Libraries/LibWeb/Dump.cpp b/Userland/Libraries/LibWeb/Dump.cpp index a9f721dfef..e0353009bd 100644 --- a/Userland/Libraries/LibWeb/Dump.cpp +++ b/Userland/Libraries/LibWeb/Dump.cpp @@ -189,7 +189,7 @@ void dump_tree(StringBuilder& builder, const Layout::Node& layout_node, bool sho if (show_box_model) { // Dump the horizontal box properties - builder.appendf(" [%g+%g+%g %g %g+%g+%g]", + builder.appendff(" [{}+{}+{} {} {}+{}+{}]", box.box_model().margin.left, box.box_model().border.left, box.box_model().padding.left, @@ -199,7 +199,7 @@ void dump_tree(StringBuilder& builder, const Layout::Node& layout_node, bool sho box.box_model().margin.right); // And the vertical box properties - builder.appendf(" [%g+%g+%g %g %g+%g+%g]", + builder.appendff(" [{}+{}+{} {} {}+{}+{}]", box.box_model().margin.top, box.box_model().border.top, box.box_model().padding.top, diff --git a/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.cpp b/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.cpp index da74eb1f50..db4c3052f8 100644 --- a/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.cpp +++ b/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.cpp @@ -219,13 +219,13 @@ DOM::ExceptionOr<void> CanvasRenderingContext2D::ellipse(float x, float y, float if (radius_y < 0) return DOM::IndexSizeError::create(String::formatted("The minor-axis radius provided ({}) is negative.", radius_y)); - if ((!counter_clockwise && (end_angle - start_angle) >= M_TAU) - || (counter_clockwise && (start_angle - end_angle) >= M_TAU)) { + if (constexpr float tau = M_TAU; (!counter_clockwise && (end_angle - start_angle) >= tau) + || (counter_clockwise && (start_angle - end_angle) >= tau)) { start_angle = 0; - end_angle = M_TAU; + end_angle = tau; } else { - start_angle = fmodf(start_angle, M_TAU); - end_angle = fmodf(end_angle, M_TAU); + start_angle = fmodf(start_angle, tau); + end_angle = fmodf(end_angle, tau); } // Then, figure out where the ends of the arc are. @@ -263,7 +263,7 @@ DOM::ExceptionOr<void> CanvasRenderingContext2D::ellipse(float x, float y, float m_path.move_to(start_point); - auto delta_theta = end_angle - start_angle; + double delta_theta = end_angle - start_angle; // FIXME: This is still goofy for some values. m_path.elliptical_arc_to(end_point, { radius_x, radius_y }, rotation, delta_theta > M_PI, !counter_clockwise); diff --git a/Userland/Libraries/LibWeb/SVG/SVGPathElement.cpp b/Userland/Libraries/LibWeb/SVG/SVGPathElement.cpp index a6a718aa8d..d97bc13852 100644 --- a/Userland/Libraries/LibWeb/SVG/SVGPathElement.cpp +++ b/Userland/Libraries/LibWeb/SVG/SVGPathElement.cpp @@ -516,7 +516,7 @@ Gfx::Path& SVGPathElement::get_path() case PathInstructionType::EllipticalArc: { double rx = data[0]; double ry = data[1]; - double x_axis_rotation = data[2] * M_DEG2RAD; + double x_axis_rotation = double { data[2] } * M_DEG2RAD; double large_arc_flag = data[3]; double sweep_flag = data[4]; auto& last_point = path.segments().last().point(); diff --git a/Userland/Services/WindowServer/ClientConnection.cpp b/Userland/Services/WindowServer/ClientConnection.cpp index 0a4bdc3ed3..926f6cf212 100644 --- a/Userland/Services/WindowServer/ClientConnection.cpp +++ b/Userland/Services/WindowServer/ClientConnection.cpp @@ -616,7 +616,7 @@ void ClientConnection::handle(const Messages::WindowServer::DidFinishPainting& m auto& window = *(*it).value; for (auto& rect : message.rects()) window.invalidate(rect); - if (window.has_alpha_channel() && window.alpha_hit_threshold() > 0.0) + if (window.has_alpha_channel() && window.alpha_hit_threshold() > 0.0f) WindowManager::the().reevaluate_hovered_window(&window); WindowSwitcher::the().refresh_if_needed(); @@ -940,11 +940,12 @@ OwnPtr<Messages::WindowServer::GetGlobalCursorPositionResponse> ClientConnection OwnPtr<Messages::WindowServer::SetMouseAccelerationResponse> ClientConnection::handle(const Messages::WindowServer::SetMouseAcceleration& message) { - if (message.factor() < mouse_accel_min || message.factor() > mouse_accel_max) { + double factor = message.factor(); + if (factor < mouse_accel_min || factor > mouse_accel_max) { did_misbehave("SetMouseAcceleration with bad acceleration factor"); return {}; } - WindowManager::the().set_acceleration_factor(message.factor()); + WindowManager::the().set_acceleration_factor(factor); return make<Messages::WindowServer::SetMouseAccelerationResponse>(); } diff --git a/Userland/Services/WindowServer/Screen.h b/Userland/Services/WindowServer/Screen.h index b43ba22cea..54d088e466 100644 --- a/Userland/Services/WindowServer/Screen.h +++ b/Userland/Services/WindowServer/Screen.h @@ -35,9 +35,9 @@ struct MousePacket; namespace WindowServer { -const double mouse_accel_max = 3.5; -const double mouse_accel_min = 0.5; -const unsigned scroll_step_size_min = 1; +constexpr double mouse_accel_max = 3.5; +constexpr double mouse_accel_min = 0.5; +constexpr unsigned scroll_step_size_min = 1; class Screen { public: |