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authorAndreas Kling <kling@serenityos.org>2021-03-28 13:36:34 +0200
committerAndreas Kling <kling@serenityos.org>2021-03-28 13:40:40 +0200
commit526b4bbfdb1a60fbfec3fe64e3fc3ab9b49a221c (patch)
tree6d69ccc63d8e1756b1e936951b01df48ce67c6f8 /Userland
parentccf84a4709eaad4369e432a9707ecda3c6376334 (diff)
downloadserenity-526b4bbfdb1a60fbfec3fe64e3fc3ab9b49a221c.zip
WindowServer: Add ability to show/hide window menubars
This patch adds a toggle item to the window menu that controls window menubar visibility. This is available in all windows with a menu.
Diffstat (limited to 'Userland')
-rw-r--r--Userland/Services/WindowServer/Window.cpp17
-rw-r--r--Userland/Services/WindowServer/Window.h4
-rw-r--r--Userland/Services/WindowServer/WindowFrame.cpp8
3 files changed, 25 insertions, 4 deletions
diff --git a/Userland/Services/WindowServer/Window.cpp b/Userland/Services/WindowServer/Window.cpp
index 0d8b2a266b..752bf55dec 100644
--- a/Userland/Services/WindowServer/Window.cpp
+++ b/Userland/Services/WindowServer/Window.cpp
@@ -649,6 +649,11 @@ void Window::ensure_window_menu()
m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
+ auto menubar_visibility_item = make<MenuItem>(*m_window_menu, 4, "Menu bar");
+ m_window_menu_menubar_visibility_item = menubar_visibility_item.ptr();
+ menubar_visibility_item->set_checkable(true);
+ m_window_menu->add_item(move(menubar_visibility_item));
+
auto close_item = make<MenuItem>(*m_window_menu, 3, "Close");
m_window_menu_close_item = close_item.ptr();
m_window_menu_close_item->set_icon(&close_icon());
@@ -672,6 +677,14 @@ void Window::ensure_window_menu()
case 3:
request_close();
break;
+ case 4:
+ frame().invalidate();
+ item.set_checked(!item.is_checked());
+ m_should_show_menubar = item.is_checked();
+ frame().invalidate();
+ Compositor::the().invalidate_occlusions();
+ Compositor::the().invalidate_screen();
+ break;
}
};
}
@@ -694,6 +707,8 @@ void Window::popup_window_menu(const Gfx::IntPoint& position, WindowMenuDefaultA
m_window_menu_maximize_item->set_default(default_action == WindowMenuDefaultAction::Maximize || default_action == WindowMenuDefaultAction::Restore);
m_window_menu_maximize_item->set_icon(m_maximized ? &restore_icon() : &maximize_icon());
m_window_menu_close_item->set_default(default_action == WindowMenuDefaultAction::Close);
+ m_window_menu_menubar_visibility_item->set_enabled(menubar());
+ m_window_menu_menubar_visibility_item->set_checked(menubar() && m_should_show_menubar);
m_window_menu->popup(position);
}
@@ -964,7 +979,7 @@ void Window::set_menubar(MenuBar* menubar)
void Window::invalidate_menubar()
{
- if (!menubar())
+ if (!m_should_show_menubar || !menubar())
return;
// FIXME: This invalidates way more than the menubar!
frame().invalidate();
diff --git a/Userland/Services/WindowServer/Window.h b/Userland/Services/WindowServer/Window.h
index 00f914ffce..4b26d6d653 100644
--- a/Userland/Services/WindowServer/Window.h
+++ b/Userland/Services/WindowServer/Window.h
@@ -302,6 +302,8 @@ public:
void set_frameless(bool);
bool is_frameless() const { return m_frameless; }
+ bool should_show_menubar() const { return m_should_show_menubar; }
+
int progress() const { return m_progress; }
void set_progress(int);
@@ -403,8 +405,10 @@ private:
MenuItem* m_window_menu_minimize_item { nullptr };
MenuItem* m_window_menu_maximize_item { nullptr };
MenuItem* m_window_menu_close_item { nullptr };
+ MenuItem* m_window_menu_menubar_visibility_item { nullptr };
int m_minimize_animation_step { -1 };
int m_progress { -1 };
+ bool m_should_show_menubar { true };
};
}
diff --git a/Userland/Services/WindowServer/WindowFrame.cpp b/Userland/Services/WindowServer/WindowFrame.cpp
index 8bfa9c6f62..cd923128bb 100644
--- a/Userland/Services/WindowServer/WindowFrame.cpp
+++ b/Userland/Services/WindowServer/WindowFrame.cpp
@@ -79,7 +79,7 @@ static Gfx::IntRect frame_rect_for_window(Window& window, const Gfx::IntRect& re
{
if (window.is_frameless())
return rect;
- int menu_row_count = window.menubar() ? 1 : 0;
+ int menu_row_count = (window.menubar() && window.should_show_menubar()) ? 1 : 0;
return Gfx::WindowTheme::current().frame_rect_for_window(to_theme_window_type(window.type()), rect, WindowManager::the().palette(), menu_row_count);
}
@@ -241,7 +241,7 @@ void WindowFrame::did_set_maximized(Badge<Window>, bool maximized)
Gfx::IntRect WindowFrame::menubar_rect() const
{
- if (!m_window.menubar())
+ if (!m_window.menubar() || !m_window.should_show_menubar())
return {};
return Gfx::WindowTheme::current().menu_bar_rect(to_theme_window_type(m_window.type()), m_window.rect(), WindowManager::the().palette(), menu_row_count());
}
@@ -336,7 +336,7 @@ void WindowFrame::paint_normal_frame(Gfx::Painter& painter)
auto leftmost_button_rect = m_buttons.is_empty() ? Gfx::IntRect() : m_buttons.last().relative_rect();
Gfx::WindowTheme::current().paint_normal_frame(painter, window_state_for_theme(), m_window.rect(), compute_title_text(), m_window.icon(), palette, leftmost_button_rect, menu_row_count());
- if (m_window.menubar())
+ if (m_window.menubar() && m_window.should_show_menubar())
paint_menubar(painter);
}
@@ -878,6 +878,8 @@ void WindowFrame::paint_simple_rect_shadow(Gfx::Painter& painter, const Gfx::Int
int WindowFrame::menu_row_count() const
{
+ if (!m_window.should_show_menubar())
+ return 0;
return m_window.menubar() ? 1 : 0;
}