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authorStephan Unverwerth <s.unverwerth@serenityos.org>2022-03-27 16:26:50 +0200
committerAndreas Kling <kling@serenityos.org>2022-04-06 11:32:24 +0200
commit4a9987558281c4ac4b235f7965ff323e5dba5673 (patch)
tree4204c0964347e1340234ca0906a7b9e36b3c3df3 /Userland
parent1f3642ed48b6be1e1e913e5a550f2e38f299f07f (diff)
downloadserenity-4a9987558281c4ac4b235f7965ff323e5dba5673.zip
LibGL+LibGPU+LibSoftGPU: Add virtual base class for Images
This introduces a new device independent base class for Images in LibGPU that also keeps track of the device from which it was created in order to prevent assigning images across devices.
Diffstat (limited to 'Userland')
-rw-r--r--Userland/Libraries/LibGL/Tex/Texture.h8
-rw-r--r--Userland/Libraries/LibGPU/Image.h35
-rw-r--r--Userland/Libraries/LibGPU/SamplerConfig.h4
-rw-r--r--Userland/Libraries/LibSoftGPU/Device.cpp6
-rw-r--r--Userland/Libraries/LibSoftGPU/Device.h4
-rw-r--r--Userland/Libraries/LibSoftGPU/Image.cpp23
-rw-r--r--Userland/Libraries/LibSoftGPU/Image.h11
-rw-r--r--Userland/Libraries/LibSoftGPU/Sampler.cpp4
8 files changed, 69 insertions, 26 deletions
diff --git a/Userland/Libraries/LibGL/Tex/Texture.h b/Userland/Libraries/LibGL/Tex/Texture.h
index 1009d15028..452201f7d9 100644
--- a/Userland/Libraries/LibGL/Tex/Texture.h
+++ b/Userland/Libraries/LibGL/Tex/Texture.h
@@ -8,7 +8,7 @@
#pragma once
#include <AK/RefCounted.h>
-#include <LibSoftGPU/Image.h>
+#include <LibGPU/Image.h>
namespace GL {
@@ -21,11 +21,11 @@ public:
virtual bool is_texture_3d() const { return false; }
virtual bool is_cube_map() const { return false; }
- RefPtr<SoftGPU::Image> device_image() { return m_device_image; }
- void set_device_image(RefPtr<SoftGPU::Image> image) { m_device_image = image; }
+ RefPtr<GPU::Image> device_image() { return m_device_image; }
+ void set_device_image(RefPtr<GPU::Image> image) { m_device_image = image; }
private:
- RefPtr<SoftGPU::Image> m_device_image;
+ RefPtr<GPU::Image> m_device_image;
};
}
diff --git a/Userland/Libraries/LibGPU/Image.h b/Userland/Libraries/LibGPU/Image.h
new file mode 100644
index 0000000000..4803d4ec17
--- /dev/null
+++ b/Userland/Libraries/LibGPU/Image.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#pragma once
+
+#include <AK/RefCounted.h>
+#include <LibGPU/ImageDataLayout.h>
+#include <LibGfx/Vector3.h>
+
+namespace GPU {
+
+class Image : public RefCounted<Image> {
+public:
+ Image(void const* ownership_token)
+ : m_ownership_token { ownership_token }
+ {
+ }
+
+ virtual ~Image() { }
+
+ virtual void write_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void const* data, ImageDataLayout const& layout) = 0;
+ virtual void read_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void* data, ImageDataLayout const& layout) const = 0;
+ virtual void copy_texels(Image const& source, unsigned source_layer, unsigned source_level, Vector3<unsigned> const& source_offset, Vector3<unsigned> const& size, unsigned destination_layer, unsigned destination_level, Vector3<unsigned> const& destination_offset) = 0;
+
+ void const* ownership_token() const { return m_ownership_token; }
+ bool has_same_ownership_token(Image const& other) const { return other.ownership_token() == ownership_token(); }
+
+private:
+ void const* const m_ownership_token { nullptr };
+};
+
+}
diff --git a/Userland/Libraries/LibGPU/SamplerConfig.h b/Userland/Libraries/LibGPU/SamplerConfig.h
index fe121913ab..42ccdd2c76 100644
--- a/Userland/Libraries/LibGPU/SamplerConfig.h
+++ b/Userland/Libraries/LibGPU/SamplerConfig.h
@@ -6,8 +6,8 @@
#pragma once
+#include <LibGPU/Image.h>
#include <LibGfx/Vector4.h>
-#include <LibSoftGPU/Image.h>
namespace GPU {
@@ -37,7 +37,7 @@ enum class TextureEnvMode {
};
struct SamplerConfig final {
- RefPtr<SoftGPU::Image> bound_image;
+ RefPtr<Image> bound_image;
MipMapFilter mipmap_filter { MipMapFilter::Nearest };
TextureFilter texture_mag_filter { TextureFilter::Linear };
TextureFilter texture_min_filter { TextureFilter::Linear };
diff --git a/Userland/Libraries/LibSoftGPU/Device.cpp b/Userland/Libraries/LibSoftGPU/Device.cpp
index 62f615206d..ad721f2ee4 100644
--- a/Userland/Libraries/LibSoftGPU/Device.cpp
+++ b/Userland/Libraries/LibSoftGPU/Device.cpp
@@ -1219,7 +1219,7 @@ GPU::DepthType Device::get_depthbuffer_value(int x, int y)
return m_frame_buffer->depth_buffer()->scanline(y)[x];
}
-NonnullRefPtr<Image> Device::create_image(GPU::ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers)
+NonnullRefPtr<GPU::Image> Device::create_image(GPU::ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers)
{
VERIFY(format == GPU::ImageFormat::BGRA8888);
VERIFY(width > 0);
@@ -1228,11 +1228,13 @@ NonnullRefPtr<Image> Device::create_image(GPU::ImageFormat format, unsigned widt
VERIFY(levels > 0);
VERIFY(layers > 0);
- return adopt_ref(*new Image(width, height, depth, levels, layers));
+ return adopt_ref(*new Image(this, width, height, depth, levels, layers));
}
void Device::set_sampler_config(unsigned sampler, GPU::SamplerConfig const& config)
{
+ VERIFY(config.bound_image.is_null() || config.bound_image->ownership_token() == this);
+
m_samplers[sampler].set_config(config);
}
diff --git a/Userland/Libraries/LibSoftGPU/Device.h b/Userland/Libraries/LibSoftGPU/Device.h
index 14955542d7..2816e947da 100644
--- a/Userland/Libraries/LibSoftGPU/Device.h
+++ b/Userland/Libraries/LibSoftGPU/Device.h
@@ -13,6 +13,7 @@
#include <AK/Vector.h>
#include <LibGPU/DeviceInfo.h>
#include <LibGPU/Enums.h>
+#include <LibGPU/Image.h>
#include <LibGPU/ImageFormat.h>
#include <LibGPU/Light.h>
#include <LibGPU/LightModelParameters.h>
@@ -33,7 +34,6 @@
#include <LibSoftGPU/Buffer/Typed2DBuffer.h>
#include <LibSoftGPU/Clipper.h>
#include <LibSoftGPU/Config.h>
-#include <LibSoftGPU/Image.h>
#include <LibSoftGPU/Sampler.h>
#include <LibSoftGPU/Triangle.h>
@@ -62,7 +62,7 @@ public:
GPU::ColorType get_color_buffer_pixel(int x, int y);
GPU::DepthType get_depthbuffer_value(int x, int y);
- NonnullRefPtr<Image> create_image(GPU::ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers);
+ NonnullRefPtr<GPU::Image> create_image(GPU::ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers);
void set_sampler_config(unsigned, GPU::SamplerConfig const&);
void set_light_state(unsigned, GPU::Light const&);
diff --git a/Userland/Libraries/LibSoftGPU/Image.cpp b/Userland/Libraries/LibSoftGPU/Image.cpp
index bd7f6217e5..ee986c4cfd 100644
--- a/Userland/Libraries/LibSoftGPU/Image.cpp
+++ b/Userland/Libraries/LibSoftGPU/Image.cpp
@@ -9,8 +9,9 @@
namespace SoftGPU {
-Image::Image(unsigned width, unsigned height, unsigned depth, unsigned max_levels, unsigned layers)
- : m_num_layers(layers)
+Image::Image(void* const ownership_token, unsigned width, unsigned height, unsigned depth, unsigned max_levels, unsigned layers)
+ : GPU::Image(ownership_token)
+ , m_num_layers(layers)
, m_mipmap_buffers(FixedArray<RefPtr<Typed3DBuffer<GPU::ColorType>>>::must_create_but_fixme_should_propagate_errors(layers * max_levels))
{
VERIFY(width > 0);
@@ -77,13 +78,17 @@ void Image::read_texels(unsigned layer, unsigned level, Vector3<unsigned> const&
}
}
-void Image::copy_texels(Image const& source, unsigned source_layer, unsigned source_level, Vector3<unsigned> const& source_offset, Vector3<unsigned> const& size, unsigned destination_layer, unsigned destination_level, Vector3<unsigned> const& destination_offset)
+void Image::copy_texels(GPU::Image const& source, unsigned source_layer, unsigned source_level, Vector3<unsigned> const& source_offset, Vector3<unsigned> const& size, unsigned destination_layer, unsigned destination_level, Vector3<unsigned> const& destination_offset)
{
- VERIFY(source_layer < source.num_layers());
- VERIFY(source_level < source.num_levels());
- VERIFY(source_offset.x() + size.x() <= source.level_width(source_level));
- VERIFY(source_offset.y() + size.y() <= source.level_height(source_level));
- VERIFY(source_offset.z() + size.z() <= source.level_depth(source_level));
+ VERIFY(source.has_same_ownership_token(*this));
+
+ auto const& src_image = static_cast<Image const&>(source);
+
+ VERIFY(source_layer < src_image.num_layers());
+ VERIFY(source_level < src_image.num_levels());
+ VERIFY(source_offset.x() + size.x() <= src_image.level_width(source_level));
+ VERIFY(source_offset.y() + size.y() <= src_image.level_height(source_level));
+ VERIFY(source_offset.z() + size.z() <= src_image.level_depth(source_level));
VERIFY(destination_layer < num_layers());
VERIFY(destination_level < num_levels());
VERIFY(destination_offset.x() + size.x() <= level_width(destination_level));
@@ -93,7 +98,7 @@ void Image::copy_texels(Image const& source, unsigned source_layer, unsigned sou
for (unsigned z = 0; z < size.z(); ++z) {
for (unsigned y = 0; y < size.y(); ++y) {
for (unsigned x = 0; x < size.x(); ++x) {
- auto color = source.texel(source_layer, source_level, source_offset.x() + x, source_offset.y() + y, source_offset.z() + z);
+ auto color = src_image.texel(source_layer, source_level, source_offset.x() + x, source_offset.y() + y, source_offset.z() + z);
set_texel(destination_layer, destination_level, destination_offset.x() + x, destination_offset.y() + y, destination_offset.z() + z, color);
}
}
diff --git a/Userland/Libraries/LibSoftGPU/Image.h b/Userland/Libraries/LibSoftGPU/Image.h
index bbfe154138..99c2348bfc 100644
--- a/Userland/Libraries/LibSoftGPU/Image.h
+++ b/Userland/Libraries/LibSoftGPU/Image.h
@@ -11,6 +11,7 @@
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <LibGPU/Enums.h>
+#include <LibGPU/Image.h>
#include <LibGPU/ImageDataLayout.h>
#include <LibGPU/ImageFormat.h>
#include <LibGfx/Vector3.h>
@@ -133,9 +134,9 @@ inline static void pack_color(FloatVector4 const& color, void* ptr, GPU::ImageFo
}
}
-class Image final : public RefCounted<Image> {
+class Image final : public GPU::Image {
public:
- Image(unsigned width, unsigned height, unsigned depth, unsigned max_levels, unsigned layers);
+ Image(void* const ownership_token, unsigned width, unsigned height, unsigned depth, unsigned max_levels, unsigned layers);
unsigned level_width(unsigned level) const { return m_mipmap_buffers[level]->width(); }
unsigned level_height(unsigned level) const { return m_mipmap_buffers[level]->height(); }
@@ -156,9 +157,9 @@ public:
pack_color(color, texel_pointer(layer, level, x, y, z), GPU::ImageFormat::BGRA8888);
}
- void write_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void const* data, GPU::ImageDataLayout const& layout);
- void read_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void* data, GPU::ImageDataLayout const& layout) const;
- void copy_texels(Image const& source, unsigned source_layer, unsigned source_level, Vector3<unsigned> const& source_offset, Vector3<unsigned> const& size, unsigned destination_layer, unsigned destination_level, Vector3<unsigned> const& destination_offset);
+ virtual void write_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void const* data, GPU::ImageDataLayout const& layout) override;
+ virtual void read_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void* data, GPU::ImageDataLayout const& layout) const override;
+ virtual void copy_texels(GPU::Image const& source, unsigned source_layer, unsigned source_level, Vector3<unsigned> const& source_offset, Vector3<unsigned> const& size, unsigned destination_layer, unsigned destination_level, Vector3<unsigned> const& destination_offset) override;
private:
void const* texel_pointer(unsigned layer, unsigned level, int x, int y, int z) const
diff --git a/Userland/Libraries/LibSoftGPU/Sampler.cpp b/Userland/Libraries/LibSoftGPU/Sampler.cpp
index fa37aa6836..082760a4b9 100644
--- a/Userland/Libraries/LibSoftGPU/Sampler.cpp
+++ b/Userland/Libraries/LibSoftGPU/Sampler.cpp
@@ -109,7 +109,7 @@ Vector4<AK::SIMD::f32x4> Sampler::sample_2d(Vector2<AK::SIMD::f32x4> const& uv)
if (m_config.bound_image.is_null())
return expand4(FloatVector4 { 1, 0, 0, 1 });
- auto const& image = *m_config.bound_image;
+ auto const& image = *static_ptr_cast<Image>(m_config.bound_image);
// FIXME: Make base level configurable with glTexParameteri(GL_TEXTURE_BASE_LEVEL, base_level)
constexpr unsigned base_level = 0;
@@ -152,7 +152,7 @@ Vector4<AK::SIMD::f32x4> Sampler::sample_2d(Vector2<AK::SIMD::f32x4> const& uv)
Vector4<AK::SIMD::f32x4> Sampler::sample_2d_lod(Vector2<AK::SIMD::f32x4> const& uv, AK::SIMD::u32x4 level, GPU::TextureFilter filter) const
{
- auto const& image = *m_config.bound_image;
+ auto const& image = *static_ptr_cast<Image>(m_config.bound_image);
u32x4 const layer = expand4(0u);
u32x4 const width = {