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author | ForLoveOfCats <floc@unpromptedtirade.com> | 2022-02-01 17:45:31 -0500 |
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committer | Linus Groh <mail@linusgroh.de> | 2022-03-03 22:06:14 +0100 |
commit | 1fd16232d30dcd6852d54808ec3fbe7070d46281 (patch) | |
tree | acbbee10fd97d459ae9734bc63a04609c4f73fd7 /Userland | |
parent | 20dbbdf90c271a948a7cf809227d9998424b8424 (diff) | |
download | serenity-1fd16232d30dcd6852d54808ec3fbe7070d46281.zip |
LibGUI: Use logical `and` instead of bitwise in `Button` paint call
This appears to have been a typo. While it does work it's probably
better to be more clear here.
Diffstat (limited to 'Userland')
-rw-r--r-- | Userland/Libraries/LibGUI/Button.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibGUI/Button.cpp b/Userland/Libraries/LibGUI/Button.cpp index ecbd3e8fc3..0eb7ac9042 100644 --- a/Userland/Libraries/LibGUI/Button.cpp +++ b/Userland/Libraries/LibGUI/Button.cpp @@ -57,7 +57,7 @@ void Button::paint_event(PaintEvent& event) bool paint_pressed = is_being_pressed() || (m_menu && m_menu->is_visible()); - Gfx::StylePainter::paint_button(painter, rect(), palette(), m_button_style, paint_pressed, is_hovered(), is_checked(), is_enabled(), is_focused(), is_default() & !another_button_has_focus()); + Gfx::StylePainter::paint_button(painter, rect(), palette(), m_button_style, paint_pressed, is_hovered(), is_checked(), is_enabled(), is_focused(), is_default() && !another_button_has_focus()); if (text().is_empty() && !m_icon) return; |