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author | Jelle Raaijmakers <jelle@gmta.nl> | 2022-01-13 02:55:54 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2022-01-13 12:13:58 +0100 |
commit | db1509c0decd93f8d3c79070c681b56207a94f3f (patch) | |
tree | cf134ee689ba81162ec95a2a9175749ad9f82525 /Userland | |
parent | 1fc611877f0bf2ce2b78593b4960c00164b12de2 (diff) | |
download | serenity-db1509c0decd93f8d3c79070c681b56207a94f3f.zip |
LibGL: Use C++ casts in `glColor`
Diffstat (limited to 'Userland')
-rw-r--r-- | Userland/Libraries/LibGL/SoftwareGLContext.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Userland/Libraries/LibGL/SoftwareGLContext.cpp b/Userland/Libraries/LibGL/SoftwareGLContext.cpp index 34ab226d7d..b2bac5cbd2 100644 --- a/Userland/Libraries/LibGL/SoftwareGLContext.cpp +++ b/Userland/Libraries/LibGL/SoftwareGLContext.cpp @@ -270,7 +270,12 @@ void SoftwareGLContext::gl_color(GLdouble r, GLdouble g, GLdouble b, GLdouble a) { APPEND_TO_CALL_LIST_AND_RETURN_IF_NEEDED(gl_color, r, g, b, a); - m_current_vertex_color = { (float)r, (float)g, (float)b, (float)a }; + m_current_vertex_color = { + static_cast<float>(r), + static_cast<float>(g), + static_cast<float>(b), + static_cast<float>(a), + }; } void SoftwareGLContext::gl_end() |