diff options
author | Timothy Flynn <trflynn89@pm.me> | 2023-01-04 18:44:22 -0500 |
---|---|---|
committer | Sam Atkins <atkinssj@gmail.com> | 2023-01-05 13:05:13 +0000 |
commit | a2277655c062de36020d441f245aca933e8c855f (patch) | |
tree | e29601ccb5ef3515b7f8f10e1b814db4c7595e1e /Userland | |
parent | 2a09807f2e26f402d929925622ed27d9967c475b (diff) | |
download | serenity-a2277655c062de36020d441f245aca933e8c855f.zip |
Solitaire: Highlight cards beneath dragged cards that are valid targets
If the card beneath the card currently being dragged is a valid drop
target, we will highlight it to indicate this to the user.
Diffstat (limited to 'Userland')
-rw-r--r-- | Userland/Games/Solitaire/Game.cpp | 23 | ||||
-rw-r--r-- | Userland/Games/Solitaire/Game.h | 3 |
2 files changed, 26 insertions, 0 deletions
diff --git a/Userland/Games/Solitaire/Game.cpp b/Userland/Games/Solitaire/Game.cpp index 113f606726..cc9cfb5bf6 100644 --- a/Userland/Games/Solitaire/Game.cpp +++ b/Userland/Games/Solitaire/Game.cpp @@ -272,6 +272,7 @@ void Game::mousedown_event(GUI::MouseEvent& event) void Game::mouseup_event(GUI::MouseEvent& event) { GUI::Frame::mouseup_event(event); + clear_hovered_card(); if (!is_moving_cards() || m_game_over_animation || m_new_game_animation) return; @@ -312,6 +313,18 @@ void Game::mousemove_event(GUI::MouseEvent& event) int dx = click_location.dx_relative_to(m_mouse_down_location); int dy = click_location.dy_relative_to(m_mouse_down_location); + if (auto target_stack = find_stack_to_drop_on(Cards::CardStack::MovementRule::Alternating); target_stack && !target_stack->is_empty()) { + if (auto& top_card = target_stack->peek(); top_card != m_hovered_card) { + clear_hovered_card(); + m_hovered_card = top_card; + + m_hovered_card->set_highlighted(true); + update(m_hovered_card->rect()); + } + } else { + clear_hovered_card(); + } + for (auto& to_intersect : moving_cards()) { mark_intersecting_stacks_dirty(to_intersect); to_intersect.rect().translate_by(dx, dy); @@ -619,4 +632,14 @@ void Game::perform_undo() invalidate_layout(); } +void Game::clear_hovered_card() +{ + if (!m_hovered_card) + return; + + m_hovered_card->set_highlighted(false); + update(m_hovered_card->rect()); + m_hovered_card = nullptr; +} + } diff --git a/Userland/Games/Solitaire/Game.h b/Userland/Games/Solitaire/Game.h index 14831881b7..9e2f1e87a0 100644 --- a/Userland/Games/Solitaire/Game.h +++ b/Userland/Games/Solitaire/Game.h @@ -174,6 +174,7 @@ private: void create_new_animation_card(); void set_background_fill_enabled(bool); void check_for_game_over(); + void clear_hovered_card(); virtual void paint_event(GUI::PaintEvent&) override; virtual void mousedown_event(GUI::MouseEvent&) override; @@ -203,6 +204,8 @@ private: uint8_t m_passes_left_before_punishment { 0 }; bool m_auto_collect { false }; + + RefPtr<Card> m_hovered_card; }; } |