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author | Tim Ledbetter <timledbetter@gmail.com> | 2023-04-30 17:35:40 +0100 |
---|---|---|
committer | Sam Atkins <atkinssj@gmail.com> | 2023-05-03 08:31:34 +0100 |
commit | 336eae219b06792424b05418dc95620239dd63ab (patch) | |
tree | e054daad447b04332767f05f43aafe82690cf461 /Userland | |
parent | 79a204a56af2707ee1ea1074966473294aad8992 (diff) | |
download | serenity-336eae219b06792424b05418dc95620239dd63ab.zip |
Chess: Spawn new engine process immediately after engine is selected
A new engine process is now started immediately, rather than waiting
until a move needs to be made.
This means that if the engine is playing as black, it can start up
while the human player is making a move. This is noticable with
stockfish, which can be slow to start up.
Diffstat (limited to 'Userland')
-rw-r--r-- | Userland/Games/Chess/Engine.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Userland/Games/Chess/Engine.cpp b/Userland/Games/Chess/Engine.cpp index 8f8b95227b..83825e7d6c 100644 --- a/Userland/Games/Chess/Engine.cpp +++ b/Userland/Games/Chess/Engine.cpp @@ -1,5 +1,6 @@ /* * Copyright (c) 2020, the SerenityOS developers. + * Copyright (c) 2023, Tim Ledbetter <timledbetter@gmail.com> * * SPDX-License-Identifier: BSD-2-Clause */ @@ -19,6 +20,7 @@ Engine::~Engine() Engine::Engine(StringView command) : m_command(command) { + connect_to_engine_service(); } void Engine::connect_to_engine_service() |