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authorStephan Unverwerth <s.unverwerth@gmx.de>2021-04-18 15:29:04 +0200
committerAndreas Kling <kling@serenityos.org>2021-05-08 10:13:22 +0200
commit0c5d61ae8834763a4d56fe047df0cca137b254dc (patch)
tree966318c7376680bfd985c72a57e75f7b61b1995f /Userland
parentb0e5e78a01471c39ac8e4aaac05b1b2f48f71973 (diff)
downloadserenity-0c5d61ae8834763a4d56fe047df0cca137b254dc.zip
LibGfx: Add Vector4 class
Diffstat (limited to 'Userland')
-rw-r--r--Userland/Libraries/LibGfx/Vector4.h112
1 files changed, 112 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGfx/Vector4.h b/Userland/Libraries/LibGfx/Vector4.h
new file mode 100644
index 0000000000..c48d349565
--- /dev/null
+++ b/Userland/Libraries/LibGfx/Vector4.h
@@ -0,0 +1,112 @@
+/*
+ * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@gmx.de>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#pragma once
+
+#include <math.h>
+
+namespace Gfx {
+template<typename T>
+class Vector4 final {
+public:
+ Vector4() = default;
+ Vector4(T x, T y, T z, T w)
+ : m_x(x)
+ , m_y(y)
+ , m_z(z)
+ , m_w(w)
+ {
+ }
+
+ T x() const { return m_x; }
+ T y() const { return m_y; }
+ T z() const { return m_z; }
+ T w() const { return m_w; }
+
+ void set_x(T value) { m_x = value; }
+ void set_y(T value) { m_y = value; }
+ void set_z(T value) { m_z = value; }
+ void set_w(T value) { m_w = value; }
+
+ Vector4 operator+(const Vector4& other) const
+ {
+ return Vector4(m_x + other.m_x, m_y + other.m_y, m_z + other.m_z, m_w + other.m_w);
+ }
+
+ Vector4 operator-(const Vector4& other) const
+ {
+ return Vector4(m_x - other.m_x, m_y - other.m_y, m_z - other.m_z, m_w - other.m_w);
+ }
+
+ Vector4 operator*(T f) const
+ {
+ return Vector4(m_x * f, m_y * f, m_z * f, m_w * f);
+ }
+
+ Vector4 operator/(T f) const
+ {
+ return Vector4(m_x / f, m_y / f, m_z / f, m_w / f);
+ }
+
+ T dot(const Vector4& other) const
+ {
+ return m_x * other.m_x + m_y * other.m_y + m_z * other.m_z + m_w * other.m_w;
+ }
+
+ Vector4 normalized() const
+ {
+ T inv_length = 1 / length();
+ return *this * inv_length;
+ }
+
+ Vector4 clamped(T m, T x) const
+ {
+ Vector4 copy { *this };
+ copy.clamp(m, x);
+ return copy;
+ }
+
+ void clamp(T min_value, T max_value)
+ {
+ m_x = max(min_value, m_x);
+ m_y = max(min_value, m_y);
+ m_z = max(min_value, m_z);
+ m_w = max(min_value, m_w);
+ m_x = min(max_value, m_x);
+ m_y = min(max_value, m_y);
+ m_z = min(max_value, m_z);
+ m_w = min(max_value, m_w);
+ }
+
+ void normalize()
+ {
+ T inv_length = 1 / length();
+ m_x *= inv_length;
+ m_y *= inv_length;
+ m_z *= inv_length;
+ m_w *= inv_length;
+ }
+
+ T length() const
+ {
+ return sqrt(m_x * m_x + m_y * m_y + m_z * m_z + m_w * m_w);
+ }
+
+private:
+ T m_x;
+ T m_y;
+ T m_z;
+ T m_w;
+};
+
+typedef Vector4<float> FloatVector4;
+typedef Vector4<double> DoubleVector4;
+
+}
+
+using Gfx::DoubleVector4;
+using Gfx::FloatVector4;
+using Gfx::Vector4;