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authorLiav A <liavalb@gmail.com>2022-02-11 21:50:18 +0200
committerAndreas Kling <kling@serenityos.org>2022-02-14 11:39:19 +0100
commitbf8c93fe0a4d66890d56d759afff3a943c07f634 (patch)
tree01b047093dcb6a948c50d5e4d0e6f56c7d513927 /Userland/Services
parenta1f3a48ed5d4941ad76e01960471437751ac0dfa (diff)
downloadserenity-bf8c93fe0a4d66890d56d759afff3a943c07f634.zip
AudioServer: Use first audio channel in the /dev/audio directory
For now, just use the first audio channel in the /dev/audio directory. In the future we can add support for watching and loading other channels so we can route audio to multiple sound cards on the system.
Diffstat (limited to 'Userland/Services')
-rw-r--r--Userland/Services/AudioServer/Mixer.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Userland/Services/AudioServer/Mixer.cpp b/Userland/Services/AudioServer/Mixer.cpp
index 6d8cc925c7..756804ebba 100644
--- a/Userland/Services/AudioServer/Mixer.cpp
+++ b/Userland/Services/AudioServer/Mixer.cpp
@@ -23,7 +23,8 @@ namespace AudioServer {
u8 Mixer::m_zero_filled_buffer[4096];
Mixer::Mixer(NonnullRefPtr<Core::ConfigFile> config)
- : m_device(Core::File::construct("/dev/audio", this))
+ // FIXME: Allow AudioServer to use other audio channels as well
+ : m_device(Core::File::construct("/dev/audio/0", this))
, m_sound_thread(Threading::Thread::construct(
[this] {
mix();