diff options
author | thankyouverycool <66646555+thankyouverycool@users.noreply.github.com> | 2022-09-07 07:49:00 -0400 |
---|---|---|
committer | Linus Groh <mail@linusgroh.de> | 2022-09-08 23:21:54 +0100 |
commit | 463aff827e4d47afacd6693a031e8e0d868affc8 (patch) | |
tree | 0361ffa3d77218561571f4794360d2037ec2f056 /Userland/Services | |
parent | 6c35aac617b60f76a2daf5dcb2ad558a162c175a (diff) | |
download | serenity-463aff827e4d47afacd6693a031e8e0d868affc8.zip |
LibGUI+WindowServer: Notify Windows on input preemption
Previously Menus set themselves as active input solely to make
sure CaptureInput modals would close, but this is a functional
half-truth. Menus don't actually use the active input role; they
preempt normal Windows during event handling instead.
Now the active input window is notified on preemption and Menus
can remain outside the active input concept. This lets us make
more granular choices about modal behavior. For now, the only
thing clients care about is menu preemption on popup.
Fixes windows which close on changes to active input closing
on their own context menus.
Diffstat (limited to 'Userland/Services')
-rw-r--r-- | Userland/Services/WindowServer/MenuManager.cpp | 23 | ||||
-rw-r--r-- | Userland/Services/WindowServer/MenuManager.h | 1 | ||||
-rw-r--r-- | Userland/Services/WindowServer/WindowClient.ipc | 1 | ||||
-rw-r--r-- | Userland/Services/WindowServer/WindowManager.cpp | 6 | ||||
-rw-r--r-- | Userland/Services/WindowServer/WindowManager.h | 1 | ||||
-rw-r--r-- | Userland/Services/WindowServer/WindowMode.h | 9 |
6 files changed, 26 insertions, 15 deletions
diff --git a/Userland/Services/WindowServer/MenuManager.cpp b/Userland/Services/WindowServer/MenuManager.cpp index 07d8cab2fe..ad0750c637 100644 --- a/Userland/Services/WindowServer/MenuManager.cpp +++ b/Userland/Services/WindowServer/MenuManager.cpp @@ -331,17 +331,14 @@ void MenuManager::open_menu(Menu& menu, bool as_current_menu) void MenuManager::clear_current_menu() { - Menu* previous_current_menu = m_current_menu; - m_current_menu = nullptr; - if (previous_current_menu) { - // When closing the last menu, restore the previous active input window + if (m_current_menu) { auto& wm = WindowManager::the(); - wm.restore_active_input_window(m_previous_input_window); if (auto* window = wm.window_with_active_menu()) { window->invalidate_menubar(); } wm.set_window_with_active_menu(nullptr); } + m_current_menu = nullptr; } void MenuManager::set_current_menu(Menu* menu) @@ -356,19 +353,17 @@ void MenuManager::set_current_menu(Menu* menu) return; } - Menu* previous_current_menu = m_current_menu; m_current_menu = menu; auto& wm = WindowManager::the(); - if (!previous_current_menu) { - // When opening the first menu, store the current active input window - if (auto* active_input = wm.active_input_window()) - m_previous_input_window = *active_input; - else - m_previous_input_window = nullptr; + if (auto* window = wm.active_input_window()) { + InputPreemptor preemptor { InputPreemptor::OtherMenu }; + if (window->rect().contains(m_current_menu->unadjusted_position())) + preemptor = InputPreemptor::ContextMenu; + else if (!m_current_menu->rect_in_window_menubar().is_null()) + preemptor = InputPreemptor::MenubarMenu; + wm.notify_input_preempted(*window, preemptor); } - - wm.set_active_input_window(m_current_menu->menu_window()); } Menu* MenuManager::previous_menu(Menu* current) diff --git a/Userland/Services/WindowServer/MenuManager.h b/Userland/Services/WindowServer/MenuManager.h index 77d214c852..a770597f14 100644 --- a/Userland/Services/WindowServer/MenuManager.h +++ b/Userland/Services/WindowServer/MenuManager.h @@ -58,7 +58,6 @@ private: void refresh(); WeakPtr<Menu> m_current_menu; - WeakPtr<Window> m_previous_input_window; Vector<WeakPtr<Menu>> m_open_menu_stack; int m_theme_index { 0 }; diff --git a/Userland/Services/WindowServer/WindowClient.ipc b/Userland/Services/WindowServer/WindowClient.ipc index 7318931233..4688b052f9 100644 --- a/Userland/Services/WindowServer/WindowClient.ipc +++ b/Userland/Services/WindowServer/WindowClient.ipc @@ -20,6 +20,7 @@ endpoint WindowClient window_activated(i32 window_id) =| window_deactivated(i32 window_id) =| window_state_changed(i32 window_id, bool minimized, bool maximized, bool occluded) =| + window_input_preempted(i32 window_id, i32 preemptor) =| window_close_request(i32 window_id) =| window_resized(i32 window_id, Gfx::IntRect new_rect) =| diff --git a/Userland/Services/WindowServer/WindowManager.cpp b/Userland/Services/WindowServer/WindowManager.cpp index eb07b9cb63..e89aa6dca6 100644 --- a/Userland/Services/WindowServer/WindowManager.cpp +++ b/Userland/Services/WindowServer/WindowManager.cpp @@ -642,6 +642,12 @@ void WindowManager::notify_progress_changed(Window& window) tell_wms_window_state_changed(window); } +void WindowManager::notify_input_preempted(Window& window, InputPreemptor preemptor) +{ + if (window.client()) + window.client()->async_window_input_preempted(window.window_id(), (i32)preemptor); +} + void WindowManager::pick_new_active_window(Window* previous_active) { Window* desktop = nullptr; diff --git a/Userland/Services/WindowServer/WindowManager.h b/Userland/Services/WindowServer/WindowManager.h index 93b3a8b402..632520cf6d 100644 --- a/Userland/Services/WindowServer/WindowManager.h +++ b/Userland/Services/WindowServer/WindowManager.h @@ -87,6 +87,7 @@ public: void notify_occlusion_state_changed(Window&); void notify_progress_changed(Window&); void notify_modified_changed(Window&); + void notify_input_preempted(Window&, InputPreemptor = InputPreemptor::Other); Gfx::IntRect tiled_window_rect(Window const&, WindowTileType tile_type = WindowTileType::Maximized, bool relative_to_window_screen = false) const; diff --git a/Userland/Services/WindowServer/WindowMode.h b/Userland/Services/WindowServer/WindowMode.h index c70e821337..3cb82ee1f8 100644 --- a/Userland/Services/WindowServer/WindowMode.h +++ b/Userland/Services/WindowServer/WindowMode.h @@ -24,4 +24,13 @@ enum class WindowMode { _Count, }; +// InputPreemptors are Objects which take input precedence over the active input +// window without changing its activity state or joining its modal chain +enum class InputPreemptor { + ContextMenu = 0, + MenubarMenu, + OtherMenu, + Other, +}; + } |