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authormjz19910 <matthias291999@gmail.com>2022-01-06 07:07:15 -0700
committerLinus Groh <mail@linusgroh.de>2022-01-07 10:56:59 +0100
commit3102d8e160bd61181dce395b425aea99e8381632 (patch)
treea71464b934ddd5a302c292bac45767e18a9bc217 /Userland/Services
parent6bf91d00eff87b8904239db5126165485741d731 (diff)
downloadserenity-3102d8e160bd61181dce395b425aea99e8381632.zip
Everywhere: Fix many spelling errors
Diffstat (limited to 'Userland/Services')
-rw-r--r--Userland/Services/WindowServer/WindowManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Services/WindowServer/WindowManager.cpp b/Userland/Services/WindowServer/WindowManager.cpp
index e4638d230f..3da8bc651d 100644
--- a/Userland/Services/WindowServer/WindowManager.cpp
+++ b/Userland/Services/WindowServer/WindowManager.cpp
@@ -1038,7 +1038,7 @@ void WindowManager::start_menu_doubleclick(Window& window, MouseEvent const& eve
// This is a special case. Basically, we're trying to determine whether
// double clicking on the window menu icon happened. In this case, the
// WindowFrame only receives a MouseDown event, and since the window
- // menu popus up, it does not see the MouseUp event. But, if they subsequently
+ // menu pops up, it does not see the MouseUp event. But, if they subsequently
// click there again, the menu is closed and we receive a MouseUp event.
// So, in order to be able to detect a double click when a menu is being
// opened by the MouseDown event, we need to consider the MouseDown event