diff options
author | Tom <tomut@yahoo.com> | 2023-04-03 21:43:27 -0600 |
---|---|---|
committer | Linus Groh <mail@linusgroh.de> | 2023-04-13 20:18:49 +0200 |
commit | 5a73691fe93d3465e8a79be47cac1348b30cb4a0 (patch) | |
tree | 609013383db2017c6d8920e94e4df8bb332ce0ee /Userland/Services/WindowServer | |
parent | fe54a0ca27370151a3271a6333848e415ac29c89 (diff) | |
download | serenity-5a73691fe93d3465e8a79be47cac1348b30cb4a0.zip |
WindowServer: Move window geometry label into the tile overlay area
This moves the window geometry overlay into the center of the
tile window overlay when it's visible or when it moves.
Diffstat (limited to 'Userland/Services/WindowServer')
-rw-r--r-- | Userland/Services/WindowServer/Overlays.cpp | 72 | ||||
-rw-r--r-- | Userland/Services/WindowServer/Overlays.h | 14 | ||||
-rw-r--r-- | Userland/Services/WindowServer/WindowManager.cpp | 14 | ||||
-rw-r--r-- | Userland/Services/WindowServer/WindowManager.h | 1 |
4 files changed, 97 insertions, 4 deletions
diff --git a/Userland/Services/WindowServer/Overlays.cpp b/Userland/Services/WindowServer/Overlays.cpp index 58234e0851..6a2a0869c7 100644 --- a/Userland/Services/WindowServer/Overlays.cpp +++ b/Userland/Services/WindowServer/Overlays.cpp @@ -5,6 +5,7 @@ */ #include "Overlays.h" +#include "Animation.h" #include "Compositor.h" #include "WindowManager.h" #include <LibGfx/StylePainter.h> @@ -230,16 +231,78 @@ WindowGeometryOverlay::WindowGeometryOverlay(Window& window) update_rect(); } +void WindowGeometryOverlay::set_actual_rect() +{ + if (!m_move_into_overlay_rect_animation.animation) { + set_rect(m_ideal_overlay_rect); + return; + } + + auto const& starting_rect = m_move_into_overlay_rect_animation.starting_rect.value(); + m_move_into_overlay_rect_animation.current_rect = starting_rect.interpolated_to(starting_rect.centered_within(m_move_into_overlay_rect_animation.tile_overlay_rect_at_start), m_move_into_overlay_rect_animation.progress); + set_rect(m_move_into_overlay_rect_animation.current_rect); +} + +void WindowGeometryOverlay::start_or_stop_move_to_tile_overlay_animation(TileWindowOverlay* tile_window_overlay) +{ + if (!tile_window_overlay) { + if (m_move_into_overlay_rect_animation.animation) + m_move_into_overlay_rect_animation.animation->stop(); + m_move_into_overlay_rect_animation = {}; + return; + } + + auto tile_overlay_rect = tile_window_overlay->tiled_frame_rect(); + if (m_move_into_overlay_rect_animation.tile_overlay_rect_at_start != tile_overlay_rect || !m_move_into_overlay_rect_animation.starting_rect.has_value()) { + if (!m_move_into_overlay_rect_animation.starting_rect.has_value()) { + // The tile overlay was just started on one location, we want to move the geometry overlay from the center of the window to the center of the tile overlay, + m_move_into_overlay_rect_animation.starting_rect = m_ideal_overlay_rect; + m_move_into_overlay_rect_animation.current_rect = m_ideal_overlay_rect; + } else if (m_ideal_overlay_rect.size() != m_move_into_overlay_rect_animation.starting_rect.value().size()) { + // The geometry label size was changed. This normally would only happen when the text changes while moving the window around. + // But because the tile overlay is visible, we don't update the geometry label with the window rect, but instead we show the prospective tile size. + // So, the only case where the geometry label size can change is if the tile overlay rectangle was changed (e.g. from Left to Top). + // In this case we want just update the rectangle size at where the geometry label was last rendered. We then restart the animation, + // which causes it to move to the center of the new tile overlay rectangle. + m_move_into_overlay_rect_animation.starting_rect = m_ideal_overlay_rect.centered_within(m_move_into_overlay_rect_animation.current_rect); + m_move_into_overlay_rect_animation.current_rect = m_move_into_overlay_rect_animation.starting_rect.value(); + } else { + // The geometry label size didn't change, but the tile overlay rectangle was changed (e.g. from Left to Top). + // In this case we restart the animation by starting where we last rendered the geometry label, + // causing it to move to the center of the new tile overlay rectangle. + m_move_into_overlay_rect_animation.starting_rect = m_move_into_overlay_rect_animation.current_rect; + } + + m_move_into_overlay_rect_animation.tile_overlay_rect_at_start = tile_overlay_rect; + m_move_into_overlay_rect_animation.progress = 0.0f; + + if (m_move_into_overlay_rect_animation.animation) { + m_move_into_overlay_rect_animation.animation->stop(); + } else { + m_move_into_overlay_rect_animation.animation = Animation::create(); + m_move_into_overlay_rect_animation.animation->set_duration(150); + } + + m_move_into_overlay_rect_animation.animation->on_update = [this](float progress, Gfx::Painter&, Screen&, Gfx::DisjointIntRectSet&) { + m_move_into_overlay_rect_animation.progress = progress; + set_actual_rect(); + }; + m_move_into_overlay_rect_animation.animation->start(); + } +} + void WindowGeometryOverlay::update_rect() { if (auto* window = m_window.ptr()) { auto& wm = WindowManager::the(); + auto* tile_window_overlay = wm.get_tile_window_overlay(*window); + auto geometry_rect = tile_window_overlay ? tile_window_overlay->tiled_frame_rect() : window->rect(); if (!window->size_increment().is_empty()) { int width_steps = (window->width() - window->base_size().width()) / window->size_increment().width(); int height_steps = (window->height() - window->base_size().height()) / window->size_increment().height(); - m_label = DeprecatedString::formatted("{} ({}x{})", window->rect(), width_steps, height_steps); + m_label = DeprecatedString::formatted("{} ({}x{})", geometry_rect, width_steps, height_steps); } else { - m_label = window->rect().to_deprecated_string(); + m_label = geometry_rect.to_deprecated_string(); } m_label_rect = Gfx::IntRect { 0, 0, static_cast<int>(ceilf(wm.font().width(m_label))) + 16, wm.font().pixel_size_rounded_up() + 10 }; @@ -254,8 +317,11 @@ void WindowGeometryOverlay::update_rect() if (rect.bottom() > desktop_rect.bottom()) rect.set_bottom_without_resize(desktop_rect.bottom()); - set_rect(rect); + m_ideal_overlay_rect = rect; + set_actual_rect(); invalidate_content(); // needed in case the rectangle itself doesn't change. But the contents did. + + start_or_stop_move_to_tile_overlay_animation(tile_window_overlay); } else { set_enabled(false); } diff --git a/Userland/Services/WindowServer/Overlays.h b/Userland/Services/WindowServer/Overlays.h index bde7becd74..69a0b1c11f 100644 --- a/Userland/Services/WindowServer/Overlays.h +++ b/Userland/Services/WindowServer/Overlays.h @@ -17,7 +17,9 @@ namespace WindowServer { +class Animation; class Screen; +class TileWindowOverlay; class Window; class WindowStack; @@ -145,12 +147,24 @@ public: virtual ZOrder zorder() const override { return ZOrder::WindowGeometry; } virtual void render_overlay_bitmap(Gfx::Painter&) override; + void set_actual_rect(); + void start_or_stop_move_to_tile_overlay_animation(TileWindowOverlay*); + private: void update_rect(); WeakPtr<Window> m_window; DeprecatedString m_label; Gfx::IntRect m_label_rect; + Gfx::IntRect m_ideal_overlay_rect; + + struct { + RefPtr<Animation> animation; + float progress { 0.0f }; + Gfx::IntRect tile_overlay_rect_at_start; + Gfx::IntRect current_rect; + Optional<Gfx::IntRect> starting_rect; + } m_move_into_overlay_rect_animation; }; class DndOverlay : public BitmapOverlay { diff --git a/Userland/Services/WindowServer/WindowManager.cpp b/Userland/Services/WindowServer/WindowManager.cpp index b666a069e2..42808baadb 100644 --- a/Userland/Services/WindowServer/WindowManager.cpp +++ b/Userland/Services/WindowServer/WindowManager.cpp @@ -757,7 +757,11 @@ void WindowManager::start_tile_window_animation(Gfx::IntRect const& starting_rec void WindowManager::stop_tile_window_animation() { - m_tile_window_overlay = nullptr; + if (m_tile_window_overlay) { + if (m_geometry_overlay) + m_geometry_overlay->start_or_stop_move_to_tile_overlay_animation(nullptr); + m_tile_window_overlay = nullptr; + } m_tile_window_overlay_animation = nullptr; } @@ -776,9 +780,17 @@ void WindowManager::show_tile_window_overlay(Window& window, Screen const& curso if (m_tile_window_overlay->tiled_frame_rect() != tiled_frame_rect) { m_tile_window_overlay->set_tiled_frame_rect(tiled_frame_rect); start_tile_window_animation(m_tile_window_overlay->rect()); + if (m_geometry_overlay) + m_geometry_overlay->window_rect_changed(); } } } +TileWindowOverlay* WindowManager::get_tile_window_overlay(Window& window) const +{ + if (m_tile_window_overlay && m_tile_window_overlay->is_window(window)) + return m_tile_window_overlay.ptr(); + return nullptr; +} bool WindowManager::process_ongoing_window_move(MouseEvent& event) { diff --git a/Userland/Services/WindowServer/WindowManager.h b/Userland/Services/WindowServer/WindowManager.h index 217e7f61f9..101001ba18 100644 --- a/Userland/Services/WindowServer/WindowManager.h +++ b/Userland/Services/WindowServer/WindowManager.h @@ -340,6 +340,7 @@ public: u8 last_processed_buttons() { return m_last_processed_buttons; } + TileWindowOverlay* get_tile_window_overlay(Window&) const; void start_tile_window_animation(Gfx::IntRect const&); void stop_tile_window_animation(); |