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author | Andreas Kling <kling@serenityos.org> | 2021-06-27 17:07:31 +0200 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-06-27 19:38:11 +0200 |
commit | 6a132d8672d9569543f40bb5a72d8457e7c01d10 (patch) | |
tree | f2d5684e301fa6f8eab40e948e8bc5587edfe8a4 /Userland/Services/WindowServer/Window.h | |
parent | 75f870a93f7bbed7b877fa5dd11466eff7c94928 (diff) | |
download | serenity-6a132d8672d9569543f40bb5a72d8457e7c01d10.zip |
WindowServer+LibGUI: Allow specifying a "launch origin" for new windows
The launch_origin_rect parameter to create_window() specifies where on
screen the window was launched from. It's optional, but if you provide
it, the new window will have a short wireframe animation from the origin
to the initial window frame rect.
GUI::Window looks for the "__libgui_launch_origin_rect" environment
variable. Put your launch origin rect in there with the format
"<x>,<y>,<width>,<height>" and the first GUI::Window shown by the app
will use that as the launch origin rect.
Also it looks pretty neat, although I'm sure we can improve it. :^)
Diffstat (limited to 'Userland/Services/WindowServer/Window.h')
-rw-r--r-- | Userland/Services/WindowServer/Window.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Userland/Services/WindowServer/Window.h b/Userland/Services/WindowServer/Window.h index 2eaa624985..2b94efa820 100644 --- a/Userland/Services/WindowServer/Window.h +++ b/Userland/Services/WindowServer/Window.h @@ -259,6 +259,8 @@ public: bool has_taskbar_rect() const { return m_have_taskbar_rect; }; void start_minimize_animation(); + void start_launch_animation(Gfx::IntRect const&); + Gfx::IntRect tiled_rect(Screen*, WindowTileType) const; void recalculate_rect(); |