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authorkleines Filmröllchen <malu.bertsch@gmail.com>2021-08-27 23:47:09 +0200
committerAndreas Kling <kling@serenityos.org>2021-09-12 23:38:57 +0200
commit152ec28da0d1a51ade18fe6799a34ac9b7aa07b0 (patch)
tree540e62552da0d9bb767e566f8951f081009e136a /Userland/Services/AudioServer/AudioClient.ipc
parent2909c3a931439d0cbed3e4599d9eed47a6fdb446 (diff)
downloadserenity-152ec28da0d1a51ade18fe6799a34ac9b7aa07b0.zip
Audio: Change how volume works
Across the entire audio system, audio now works in 0-1 terms instead of 0-100 as before. Therefore, volume is now a double instead of an int. The master volume of the AudioServer changes smoothly through a FadingProperty, preventing clicks. Finally, volume computations are done with logarithmic scaling, which is more natural for the human ear. Note that this could be 4-5 different commits, but as they change each other's code all the time, it makes no sense to split them up.
Diffstat (limited to 'Userland/Services/AudioServer/AudioClient.ipc')
-rw-r--r--Userland/Services/AudioServer/AudioClient.ipc2
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Services/AudioServer/AudioClient.ipc b/Userland/Services/AudioServer/AudioClient.ipc
index 56b4f89d1e..ee8922f944 100644
--- a/Userland/Services/AudioServer/AudioClient.ipc
+++ b/Userland/Services/AudioServer/AudioClient.ipc
@@ -4,5 +4,5 @@ endpoint AudioClient
{
finished_playing_buffer(i32 buffer_id) =|
muted_state_changed(bool muted) =|
- main_mix_volume_changed(i32 volume) =|
+ main_mix_volume_changed(double volume) =|
}