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author | Andreas Kling <kling@serenityos.org> | 2021-03-16 12:10:31 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-03-16 12:10:31 +0100 |
commit | c684af1f83c7a5b8d18ce41d5df589718720cec6 (patch) | |
tree | 265f642384947b97be647afa4e67917a6695ecf6 /Userland/Libraries | |
parent | fe861512c8aae51605bedd010e11d5820ab2ff88 (diff) | |
download | serenity-c684af1f83c7a5b8d18ce41d5df589718720cec6.zip |
LibWeb: Use Gfx::Bitmap::RGBA8888 for ImageData bitmaps
This makes the colors show up correctly when using putImageData() to
draw an ImageData onto a CanvasRenderingContext2D. :^)
Diffstat (limited to 'Userland/Libraries')
-rw-r--r-- | Userland/Libraries/LibWeb/HTML/ImageData.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibWeb/HTML/ImageData.cpp b/Userland/Libraries/LibWeb/HTML/ImageData.cpp index fd39fbf43d..d0fbfd9d0b 100644 --- a/Userland/Libraries/LibWeb/HTML/ImageData.cpp +++ b/Userland/Libraries/LibWeb/HTML/ImageData.cpp @@ -46,7 +46,7 @@ RefPtr<ImageData> ImageData::create_with_size(JS::GlobalObject& global_object, i auto data_handle = JS::make_handle(data); - auto bitmap = Gfx::Bitmap::create_wrapper(Gfx::BitmapFormat::BGRA8888, Gfx::IntSize(width, height), 1, width * sizeof(u32), (u32*)data->data()); + auto bitmap = Gfx::Bitmap::create_wrapper(Gfx::BitmapFormat::RGBA8888, Gfx::IntSize(width, height), 1, width * sizeof(u32), (u32*)data->data()); if (!bitmap) return nullptr; return adopt(*new ImageData(bitmap.release_nonnull(), move(data_handle))); |