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authorMatthew Olsson <matthewcolsson@gmail.com>2021-05-10 10:50:39 -0700
committerAndreas Kling <kling@serenityos.org>2021-05-18 16:35:23 +0200
commit4479c1bff0d1d06d1df34f619e1868f9eb02063a (patch)
treedadac52931367e182e01458f78375ace22547dec /Userland/Libraries
parentd6a9b41bacc3be065111e2244eeab96e78c16fbf (diff)
downloadserenity-4479c1bff0d1d06d1df34f619e1868f9eb02063a.zip
LibPDF: Add a bitmap renderer
This commit adds the Renderer class, which is responsible for rendering a page into a Gfx::Bitmap. There are many improvements to make here, but this is a great start!
Diffstat (limited to 'Userland/Libraries')
-rw-r--r--Userland/Libraries/LibPDF/CMakeLists.txt3
-rw-r--r--Userland/Libraries/LibPDF/Object.h3
-rw-r--r--Userland/Libraries/LibPDF/Renderer.cpp399
-rw-r--r--Userland/Libraries/LibPDF/Renderer.h254
4 files changed, 655 insertions, 4 deletions
diff --git a/Userland/Libraries/LibPDF/CMakeLists.txt b/Userland/Libraries/LibPDF/CMakeLists.txt
index 1f1cd4738d..2da7ea56b5 100644
--- a/Userland/Libraries/LibPDF/CMakeLists.txt
+++ b/Userland/Libraries/LibPDF/CMakeLists.txt
@@ -3,8 +3,9 @@ set(SOURCES
Document.cpp
Object.cpp
Parser.cpp
+ Renderer.cpp
Value.cpp
)
serenity_lib(LibPDF pdf)
-target_link_libraries(LibPDF LibC LibCore)
+target_link_libraries(LibPDF LibC LibCore LibIPC LibGfx)
diff --git a/Userland/Libraries/LibPDF/Object.h b/Userland/Libraries/LibPDF/Object.h
index 322c3a143f..d185c6fdfd 100644
--- a/Userland/Libraries/LibPDF/Object.h
+++ b/Userland/Libraries/LibPDF/Object.h
@@ -29,9 +29,6 @@ public:
ENUMERATE_OBJECT_TYPES(DEFINE_ID)
#undef DEFINE_ID
- template<typename T>
- NonnullRefPtr<T> resolved_to(Document*) const;
-
virtual const char* type_name() const = 0;
virtual String to_string(int indent) const = 0;
diff --git a/Userland/Libraries/LibPDF/Renderer.cpp b/Userland/Libraries/LibPDF/Renderer.cpp
new file mode 100644
index 0000000000..e02d80f5be
--- /dev/null
+++ b/Userland/Libraries/LibPDF/Renderer.cpp
@@ -0,0 +1,399 @@
+/*
+ * Copyright (c) 2021, Matthew Olsson <mattco@serenityos.org>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#include <AK/Utf8View.h>
+#include <LibPDF/Renderer.h>
+#include <ctype.h>
+#include <math.h>
+
+namespace PDF {
+
+void Renderer::render(Document& document, const Page& page, RefPtr<Gfx::Bitmap> bitmap)
+{
+ Renderer(document, page, bitmap).render();
+}
+
+Renderer::Renderer(RefPtr<Document> document, const Page& page, RefPtr<Gfx::Bitmap> bitmap)
+ : m_document(document)
+ , m_bitmap(bitmap)
+ , m_page(page)
+ , m_painter(*bitmap)
+{
+ auto media_box = m_page.media_box;
+
+ m_userspace_matrix.translate(media_box.lower_left_x, media_box.lower_left_y);
+
+ float width = media_box.upper_right_x - media_box.lower_left_x;
+ float height = media_box.upper_right_y - media_box.lower_left_y;
+ float scale_x = static_cast<float>(bitmap->width()) / width;
+ float scale_y = static_cast<float>(bitmap->height()) / height;
+ m_userspace_matrix.scale(scale_x, scale_y);
+
+ m_graphics_state_stack.append(GraphicsState { m_userspace_matrix });
+
+ m_bitmap->fill(Gfx::Color::NamedColor::White);
+}
+
+void Renderer::render()
+{
+ // Use our own vector, as the /Content can be an array with multiple
+ // streams which gets concatenated
+ // FIXME: Text operators are supposed to only have effects on the current
+ // stream object. Do the text operators treat this concatenated stream
+ // as one stream or multiple?
+ ByteBuffer byte_buffer;
+
+ if (m_page.contents->is_array()) {
+ auto contents = object_cast<ArrayObject>(m_page.contents);
+ for (auto& ref : *contents) {
+ auto bytes = m_document->resolve_to<StreamObject>(ref)->bytes();
+ byte_buffer.append(bytes.data(), bytes.size());
+ }
+ } else {
+ VERIFY(m_page.contents->is_stream());
+ auto bytes = object_cast<StreamObject>(m_page.contents)->bytes();
+ byte_buffer.append(bytes.data(), bytes.size());
+ }
+
+ auto commands = Parser::parse_graphics_commands(byte_buffer);
+
+ for (auto& command : commands)
+ handle_command(command);
+}
+
+void Renderer::handle_command(const Command& command)
+{
+ switch (command.command_type()) {
+#define V(name, snake_name, symbol) \
+ case CommandType::name: \
+ return handle_##snake_name(command.arguments());
+ ENUMERATE_COMMANDS(V)
+#undef V
+ case CommandType::TextNextLineShowString:
+ return handle_text_next_line_show_string(command.arguments());
+ }
+}
+
+void Renderer::handle_save_state(const Vector<Value>&)
+{
+ m_graphics_state_stack.append(state());
+}
+
+void Renderer::handle_restore_state(const Vector<Value>&)
+{
+ m_graphics_state_stack.take_last();
+}
+
+void Renderer::handle_concatenate_matrix(const Vector<Value>& args)
+{
+ Gfx::AffineTransform new_transform(
+ args[0].to_float(),
+ args[1].to_float(),
+ args[2].to_float(),
+ args[3].to_float(),
+ args[4].to_float(),
+ args[5].to_float());
+
+ state().ctm.multiply(new_transform);
+ m_text_rendering_matrix_is_dirty = true;
+}
+
+void Renderer::handle_set_line_width(const Vector<Value>& args)
+{
+ state().line_width = args[0].to_float();
+}
+
+void Renderer::handle_set_line_cap(const Vector<Value>& args)
+{
+ state().line_cap_style = static_cast<LineCapStyle>(args[0].as_int());
+}
+
+void Renderer::handle_set_line_join(const Vector<Value>& args)
+{
+ state().line_join_style = static_cast<LineJoinStyle>(args[0].as_int());
+}
+
+void Renderer::handle_set_miter_limit(const Vector<Value>& args)
+{
+ state().miter_limit = args[0].to_float();
+}
+
+void Renderer::handle_set_dash_pattern(const Vector<Value>& args)
+{
+ auto dash_array = m_document->resolve_to<ArrayObject>(args[0]);
+ Vector<int> pattern;
+ for (auto& element : *dash_array)
+ pattern.append(element.as_int());
+ state().line_dash_pattern = LineDashPattern { pattern, args[1].as_int() };
+}
+
+void Renderer::handle_path_begin(const Vector<Value>&)
+{
+ m_path = Gfx::Path();
+}
+
+void Renderer::handle_path_end(const Vector<Value>&)
+{
+}
+
+void Renderer::handle_path_line(const Vector<Value>& args)
+{
+ m_path.line_to(map(args[0].to_float(), args[1].to_float()));
+}
+
+void Renderer::handle_path_close(const Vector<Value>&)
+{
+ m_path.close();
+}
+
+void Renderer::handle_path_append_rect(const Vector<Value>& args)
+{
+ auto pos = map(args[0].to_float(), args[1].to_float());
+ auto size = map(Gfx::FloatSize { args[2].to_float(), args[3].to_float() });
+
+ m_path.move_to(pos);
+ m_path.line_to({ pos.x() + size.width(), pos.y() });
+ m_path.line_to({ pos.x() + size.width(), pos.y() + size.height() });
+ m_path.line_to({ pos.x(), pos.y() + size.height() });
+ m_path.close();
+}
+
+void Renderer::handle_path_stroke(const Vector<Value>&)
+{
+ m_painter.stroke_path(m_path, state().stroke_color, state().line_width);
+}
+
+void Renderer::handle_path_close_and_stroke(const Vector<Value>& args)
+{
+ m_path.close();
+ handle_path_stroke(args);
+}
+
+void Renderer::handle_path_fill_nonzero(const Vector<Value>&)
+{
+ m_painter.fill_path(m_path, state().paint_color, Gfx::Painter::WindingRule::Nonzero);
+}
+
+void Renderer::handle_path_fill_nonzero_deprecated(const Vector<Value>& args)
+{
+ handle_path_fill_nonzero(args);
+}
+
+void Renderer::handle_path_fill_evenodd(const Vector<Value>&)
+{
+ m_painter.fill_path(m_path, state().paint_color, Gfx::Painter::WindingRule::EvenOdd);
+}
+
+void Renderer::handle_path_fill_stroke_nonzero(const Vector<Value>& args)
+{
+ m_painter.stroke_path(m_path, state().stroke_color, state().line_width);
+ handle_path_fill_nonzero(args);
+}
+
+void Renderer::handle_path_fill_stroke_evenodd(const Vector<Value>& args)
+{
+ m_painter.stroke_path(m_path, state().stroke_color, state().line_width);
+ handle_path_fill_evenodd(args);
+}
+
+void Renderer::handle_path_close_fill_stroke_nonzero(const Vector<Value>& args)
+{
+ m_path.close();
+ handle_path_fill_stroke_nonzero(args);
+}
+
+void Renderer::handle_path_close_fill_stroke_evenodd(const Vector<Value>& args)
+{
+ m_path.close();
+ handle_path_fill_stroke_evenodd(args);
+}
+
+void Renderer::handle_text_set_char_space(const Vector<Value>& args)
+{
+ text_state().character_spacing = args[0].to_float();
+}
+
+void Renderer::handle_text_set_word_space(const Vector<Value>& args)
+{
+ text_state().word_spacing = args[0].to_float();
+}
+
+void Renderer::handle_text_set_horizontal_scale(const Vector<Value>& args)
+{
+ m_text_rendering_matrix_is_dirty = true;
+ text_state().horizontal_scaling = args[0].to_float() / 100.0f;
+}
+
+void Renderer::handle_text_set_leading(const Vector<Value>& args)
+{
+ text_state().leading = args[0].to_float();
+}
+
+void Renderer::handle_text_set_font(const Vector<Value>& args)
+{
+ auto target_font_name = m_document->resolve_to<NameObject>(args[0])->name();
+ auto fonts_dictionary = m_page.resources->get_dict(m_document, "Font");
+ auto font_dictionary = fonts_dictionary->get_dict(m_document, target_font_name);
+
+ // FIXME: We do not yet have the standard 14 fonts, as some of them are not open fonts,
+ // so we just use LiberationSerif for everything
+
+ auto font_name = font_dictionary->get_name(m_document, "BaseFont")->name().to_lowercase();
+ auto font_view = font_name.view();
+ bool is_bold = font_view.contains("bold");
+ bool is_italic = font_view.contains("italic");
+
+ String font_variant;
+
+ if (is_bold && is_italic) {
+ font_variant = "BoldItalic";
+ } else if (is_bold) {
+ font_variant = "Bold";
+ } else if (is_italic) {
+ font_variant = "Italic";
+ } else {
+ font_variant = "Regular";
+ }
+
+ auto specified_font_size = args[1].to_float();
+ // FIXME: This scaling should occur when drawing the glyph rather than selecting the font.
+ // This should be removed when the painter supports arbitrary bitmap scaling.
+ specified_font_size *= state().ctm.x_scale();
+
+ text_state().font = Gfx::FontDatabase::the().get("Liberation Serif", font_variant, static_cast<int>(specified_font_size));
+ VERIFY(text_state().font);
+ m_text_rendering_matrix_is_dirty = true;
+}
+
+void Renderer::handle_text_set_rendering_mode(const Vector<Value>& args)
+{
+ text_state().rendering_mode = static_cast<TextRenderingMode>(args[0].as_int());
+}
+
+void Renderer::handle_text_set_rise(const Vector<Value>& args)
+{
+ m_text_rendering_matrix_is_dirty = true;
+ text_state().rise = args[0].to_float();
+}
+
+void Renderer::handle_text_begin(const Vector<Value>&)
+{
+ m_text_matrix = Gfx::AffineTransform();
+ m_text_line_matrix = Gfx::AffineTransform();
+}
+
+void Renderer::handle_text_end(const Vector<Value>&)
+{
+ // FIXME: Do we need to do anything here?
+}
+
+void Renderer::handle_text_next_line_offset(const Vector<Value>& args)
+{
+ Gfx::AffineTransform transform(1.0f, 0.0f, 0.0f, 1.0f, args[0].to_float(), args[1].to_float());
+ transform.multiply(m_text_line_matrix);
+ m_text_matrix = transform;
+ m_text_line_matrix = transform;
+ m_text_rendering_matrix_is_dirty = true;
+}
+
+void Renderer::handle_text_next_line_and_set_leading(const Vector<Value>& args)
+{
+ text_state().leading = -args[1].to_float();
+ handle_text_next_line_offset(args);
+}
+
+void Renderer::handle_text_set_matrix_and_line_matrix(const Vector<Value>& args)
+{
+ Gfx::AffineTransform new_transform(
+ args[0].to_float(),
+ args[1].to_float(),
+ args[2].to_float(),
+ args[3].to_float(),
+ args[4].to_float(),
+ args[5].to_float());
+ m_text_line_matrix = new_transform;
+ m_text_matrix = new_transform;
+ m_text_rendering_matrix_is_dirty = true;
+}
+
+void Renderer::handle_text_next_line(const Vector<Value>&)
+{
+ handle_text_next_line_offset({ 0.0f, -text_state().leading });
+}
+
+void Renderer::handle_text_show_string(const Vector<Value>& args)
+{
+ auto text = m_document->resolve_to<StringObject>(args[0])->string();
+ show_text(text);
+}
+
+void Renderer::handle_text_next_line_show_string(const Vector<Value>& args)
+{
+ handle_text_next_line(args);
+ handle_text_show_string(args);
+}
+
+template<typename T>
+Gfx::Point<T> Renderer::map(T x, T y) const
+{
+ auto mapped = state().ctm.map(Gfx::Point<T> { x, y });
+ return { mapped.x(), static_cast<T>(m_bitmap->height()) - mapped.y() };
+}
+
+template<typename T>
+Gfx::Size<T> Renderer::map(Gfx::Size<T> size) const
+{
+ return state().ctm.map(size);
+}
+
+void Renderer::show_text(const String& string, int shift)
+{
+ auto utf = Utf8View(string);
+ auto& font = text_state().font;
+
+ for (auto codepoint : utf) {
+ // FIXME: Don't calculate this matrix for every character
+ auto& text_rendering_matrix = calculate_text_rendering_matrix();
+
+ auto text_position = text_rendering_matrix.map(Gfx::FloatPoint { 0.0f, 0.0f });
+ text_position.set_y(static_cast<float>(m_bitmap->height()) - text_position.y());
+
+ // FIXME: For some reason, the space character in LiberationSerif is drawn as an exclamation point
+ if (codepoint != 0x20)
+ m_painter.draw_glyph(text_position.to_type<int>(), codepoint, *text_state().font, state().paint_color);
+
+ auto glyph_width = static_cast<float>(font->glyph_width(codepoint));
+ auto tx = (glyph_width - static_cast<float>(shift) / 1000.0f);
+ tx += text_state().character_spacing;
+
+ if (codepoint == ' ')
+ tx += text_state().word_spacing;
+
+ tx *= text_state().horizontal_scaling;
+
+ m_text_rendering_matrix_is_dirty = true;
+ m_text_matrix = Gfx::AffineTransform(1, 0, 0, 1, tx, 0).multiply(m_text_matrix);
+ }
+}
+
+const Gfx::AffineTransform& Renderer::calculate_text_rendering_matrix()
+{
+ if (m_text_rendering_matrix_is_dirty) {
+ m_text_rendering_matrix = Gfx::AffineTransform(
+ text_state().horizontal_scaling,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ 0.0f,
+ text_state().rise);
+ m_text_rendering_matrix.multiply(m_text_matrix);
+ m_text_rendering_matrix.multiply(state().ctm);
+ m_text_rendering_matrix_is_dirty = false;
+ }
+ return m_text_rendering_matrix;
+}
+
+}
diff --git a/Userland/Libraries/LibPDF/Renderer.h b/Userland/Libraries/LibPDF/Renderer.h
new file mode 100644
index 0000000000..8df872e4e6
--- /dev/null
+++ b/Userland/Libraries/LibPDF/Renderer.h
@@ -0,0 +1,254 @@
+/*
+ * Copyright (c) 2021, Matthew Olsson <mattco@serenityos.org>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#pragma once
+
+#include <AK/Format.h>
+#include <LibGfx/AffineTransform.h>
+#include <LibGfx/Bitmap.h>
+#include <LibGfx/Font.h>
+#include <LibGfx/FontDatabase.h>
+#include <LibGfx/Painter.h>
+#include <LibGfx/Path.h>
+#include <LibGfx/Point.h>
+#include <LibGfx/Rect.h>
+#include <LibGfx/Size.h>
+#include <LibPDF/Document.h>
+#include <LibPDF/Object.h>
+
+namespace PDF {
+
+enum class LineCapStyle : u8 {
+ ButtCap = 0,
+ RoundCap = 1,
+ SquareCap = 2,
+};
+
+enum class LineJoinStyle : u8 {
+ Miter = 0,
+ Round = 1,
+ Bevel = 2,
+};
+
+struct LineDashPattern {
+ Vector<int> pattern;
+ int phase;
+};
+
+enum class TextRenderingMode : u8 {
+ Fill = 0,
+ Stroke = 1,
+ FillThenStroke = 2,
+ Invisible = 3,
+ FillAndClip = 4,
+ StrokeAndClip = 5,
+ FillStrokeAndClip = 6,
+ Clip = 7,
+};
+
+struct TextState {
+ float character_spacing { 3.0f };
+ float word_spacing { 5.0f };
+ float horizontal_scaling { 1.0f };
+ float leading { 0.0f };
+ RefPtr<Gfx::Font> font;
+ TextRenderingMode rendering_mode { TextRenderingMode::Fill };
+ float rise { 0.0f };
+ bool knockout { true };
+};
+
+struct GraphicsState {
+ Gfx::AffineTransform ctm;
+ Gfx::Color stroke_color { Gfx::Color::NamedColor::Black };
+ Gfx::Color paint_color { Gfx::Color::NamedColor::Black };
+ float line_width { 1.0f };
+ LineCapStyle line_cap_style { LineCapStyle::ButtCap };
+ LineJoinStyle line_join_style { LineJoinStyle::Miter };
+ float miter_limit { 10.0f };
+ LineDashPattern line_dash_pattern { {}, 0 };
+ TextState text_state {};
+};
+
+class Renderer {
+public:
+ static void render(Document&, const Page&, RefPtr<Gfx::Bitmap>);
+
+private:
+ Renderer(RefPtr<Document>, const Page&, RefPtr<Gfx::Bitmap>);
+
+ void render();
+
+ void handle_command(const Command&);
+#define V(name, snake_name, symbol) \
+ void handle_##snake_name(const Vector<Value>& args);
+ ENUMERATE_COMMANDS(V)
+#undef V
+ void handle_text_next_line_show_string(const Vector<Value>& args);
+
+ // shift is the manual advance given in the TJ command array
+ void show_text(const String&, int shift = 0);
+
+ ALWAYS_INLINE const GraphicsState& state() const { return m_graphics_state_stack.last(); }
+ ALWAYS_INLINE GraphicsState& state() { return m_graphics_state_stack.last(); }
+ ALWAYS_INLINE const TextState& text_state() const { return state().text_state; }
+ ALWAYS_INLINE TextState& text_state() { return state().text_state; }
+
+ template<typename T>
+ ALWAYS_INLINE Gfx::Point<T> map(T x, T y) const;
+
+ template<typename T>
+ ALWAYS_INLINE Gfx::Size<T> map(Gfx::Size<T>) const;
+
+ const Gfx::AffineTransform& calculate_text_rendering_matrix();
+
+ RefPtr<Document> m_document;
+ RefPtr<Gfx::Bitmap> m_bitmap;
+ const Page& m_page;
+ Gfx::Painter m_painter;
+
+ Gfx::Path m_path;
+ Vector<GraphicsState> m_graphics_state_stack;
+ Gfx::AffineTransform m_text_matrix;
+ Gfx::AffineTransform m_text_line_matrix;
+ Gfx::AffineTransform m_userspace_matrix;
+
+ bool m_text_rendering_matrix_is_dirty { true };
+ Gfx::AffineTransform m_text_rendering_matrix;
+};
+
+}
+
+namespace AK {
+
+template<>
+struct Formatter<PDF::LineCapStyle> : Formatter<StringView> {
+ void format(FormatBuilder& builder, const PDF::LineCapStyle& style)
+ {
+ switch (style) {
+ case PDF::LineCapStyle::ButtCap:
+ Formatter<StringView>::format(builder, "LineCapStyle::ButtCap");
+ break;
+ case PDF::LineCapStyle::RoundCap:
+ Formatter<StringView>::format(builder, "LineCapStyle::RoundCap");
+ break;
+ case PDF::LineCapStyle::SquareCap:
+ Formatter<StringView>::format(builder, "LineCapStyle::SquareCap");
+ break;
+ }
+ }
+};
+
+template<>
+struct Formatter<PDF::LineJoinStyle> : Formatter<StringView> {
+ void format(FormatBuilder& builder, const PDF::LineJoinStyle& style)
+ {
+ switch (style) {
+ case PDF::LineJoinStyle::Miter:
+ Formatter<StringView>::format(builder, "LineJoinStyle::Miter");
+ break;
+ case PDF::LineJoinStyle::Round:
+ Formatter<StringView>::format(builder, "LineJoinStyle::Round");
+ break;
+ case PDF::LineJoinStyle::Bevel:
+ Formatter<StringView>::format(builder, "LineJoinStyle::Bevel");
+ break;
+ }
+ }
+};
+
+template<>
+struct Formatter<PDF::LineDashPattern> : Formatter<StringView> {
+ void format(FormatBuilder& format_builder, const PDF::LineDashPattern& pattern)
+ {
+ StringBuilder builder;
+ builder.append("[");
+ bool first = true;
+
+ for (auto& i : pattern.pattern) {
+ if (!first)
+ builder.append(", ");
+ first = false;
+ builder.appendff("{}", i);
+ }
+
+ builder.appendff("] {}", pattern.phase);
+ return Formatter<StringView>::format(format_builder, builder.to_string());
+ }
+};
+
+template<>
+struct Formatter<PDF::TextRenderingMode> : Formatter<StringView> {
+ void format(FormatBuilder& builder, const PDF::TextRenderingMode& style)
+ {
+ switch (style) {
+ case PDF::TextRenderingMode::Fill:
+ Formatter<StringView>::format(builder, "TextRenderingMode::Fill");
+ break;
+ case PDF::TextRenderingMode::Stroke:
+ Formatter<StringView>::format(builder, "TextRenderingMode::Stroke");
+ break;
+ case PDF::TextRenderingMode::FillThenStroke:
+ Formatter<StringView>::format(builder, "TextRenderingMode::FillThenStroke");
+ break;
+ case PDF::TextRenderingMode::Invisible:
+ Formatter<StringView>::format(builder, "TextRenderingMode::Invisible");
+ break;
+ case PDF::TextRenderingMode::FillAndClip:
+ Formatter<StringView>::format(builder, "TextRenderingMode::FillAndClip");
+ break;
+ case PDF::TextRenderingMode::StrokeAndClip:
+ Formatter<StringView>::format(builder, "TextRenderingMode::StrokeAndClip");
+ break;
+ case PDF::TextRenderingMode::FillStrokeAndClip:
+ Formatter<StringView>::format(builder, "TextRenderingMode::FillStrokeAndClip");
+ break;
+ case PDF::TextRenderingMode::Clip:
+ Formatter<StringView>::format(builder, "TextRenderingMode::Clip");
+ break;
+ }
+ }
+};
+
+template<>
+struct Formatter<PDF::TextState> : Formatter<StringView> {
+ void format(FormatBuilder& format_builder, const PDF::TextState& state)
+ {
+ StringBuilder builder;
+ builder.append("TextState {\n");
+ builder.appendff(" character_spacing={}\n", state.character_spacing);
+ builder.appendff(" word_spacing={}\n", state.word_spacing);
+ builder.appendff(" horizontal_scaling={}\n", state.horizontal_scaling);
+ builder.appendff(" leading={}\n", state.leading);
+ builder.appendff(" font={}\n", state.font ? state.font->name() : "<null>");
+ builder.appendff(" rendering_mode={}\n", state.rendering_mode);
+ builder.appendff(" rise={}\n", state.rise);
+ builder.appendff(" knockout={}\n", state.knockout);
+ builder.append(" }");
+ Formatter<StringView>::format(format_builder, builder.to_string());
+ }
+};
+
+template<>
+struct Formatter<PDF::GraphicsState> : Formatter<StringView> {
+ void format(FormatBuilder& format_builder, const PDF::GraphicsState& state)
+ {
+ StringBuilder builder;
+ builder.append("GraphicsState {\n");
+ builder.appendff(" ctm={}\n", state.ctm);
+ builder.appendff(" stroke_color={}\n", state.stroke_color);
+ builder.appendff(" paint_color={}\n", state.paint_color);
+ builder.appendff(" line_width={}\n", state.line_width);
+ builder.appendff(" line_cap_style={}\n", state.line_cap_style);
+ builder.appendff(" line_join_style={}\n", state.line_join_style);
+ builder.appendff(" miter_limit={}\n", state.miter_limit);
+ builder.appendff(" line_dash_pattern={}\n", state.line_dash_pattern);
+ builder.appendff(" text_state={}\n", state.text_state);
+ builder.append("}");
+ Formatter<StringView>::format(format_builder, builder.to_string());
+ }
+};
+
+}