diff options
author | Andreas Kling <kling@serenityos.org> | 2022-08-28 13:42:07 +0200 |
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committer | Andreas Kling <kling@serenityos.org> | 2022-09-06 00:27:09 +0200 |
commit | 6f433c86564c24d47d520cb5bdcc2209d724ac96 (patch) | |
tree | 886a2f727782e466e99c61c628637872c1b7403f /Userland/Libraries/LibWeb/WebGL/WebGLRenderingContextBase.cpp | |
parent | bb547ce1c4251e3689287eac845593398a379ca5 (diff) | |
download | serenity-6f433c86564c24d47d520cb5bdcc2209d724ac96.zip |
LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
Diffstat (limited to 'Userland/Libraries/LibWeb/WebGL/WebGLRenderingContextBase.cpp')
-rw-r--r-- | Userland/Libraries/LibWeb/WebGL/WebGLRenderingContextBase.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Userland/Libraries/LibWeb/WebGL/WebGLRenderingContextBase.cpp b/Userland/Libraries/LibWeb/WebGL/WebGLRenderingContextBase.cpp index aaf6ffe8cf..3ed7f77264 100644 --- a/Userland/Libraries/LibWeb/WebGL/WebGLRenderingContextBase.cpp +++ b/Userland/Libraries/LibWeb/WebGL/WebGLRenderingContextBase.cpp @@ -12,7 +12,7 @@ namespace Web::WebGL { WebGLRenderingContextBase::WebGLRenderingContextBase(HTML::HTMLCanvasElement& canvas_element, NonnullOwnPtr<GL::GLContext> context, WebGLContextAttributes context_creation_parameters, WebGLContextAttributes actual_context_parameters) - : RefCountForwarder(canvas_element) + : m_canvas_element(canvas_element) , m_context(move(context)) , m_context_creation_parameters(move(context_creation_parameters)) , m_actual_context_parameters(move(actual_context_parameters)) @@ -69,17 +69,17 @@ void WebGLRenderingContextBase::present() HTML::HTMLCanvasElement& WebGLRenderingContextBase::canvas_element() { - return ref_count_target(); + return *m_canvas_element; } HTML::HTMLCanvasElement const& WebGLRenderingContextBase::canvas_element() const { - return ref_count_target(); + return *m_canvas_element; } -NonnullRefPtr<HTML::HTMLCanvasElement> WebGLRenderingContextBase::canvas_for_binding() const +JS::NonnullGCPtr<HTML::HTMLCanvasElement> WebGLRenderingContextBase::canvas_for_binding() const { - return canvas_element(); + return *m_canvas_element; } void WebGLRenderingContextBase::needs_to_present() |