diff options
author | MacDue <macdue@dueutil.tech> | 2022-07-12 00:30:35 +0100 |
---|---|---|
committer | Sam Atkins <atkinssj@gmail.com> | 2022-07-17 20:11:38 +0100 |
commit | cbc04a6285a401d2858d93a25a12367f243ecb05 (patch) | |
tree | 099d9c6cee2ee499c92ddeaad9be7a4b43061658 /Userland/Libraries/LibWeb/Painting | |
parent | ee7e9e7c86b34ebc7c9439e84dd185f383d7a998 (diff) | |
download | serenity-cbc04a6285a401d2858d93a25a12367f243ecb05.zip |
LibWeb: Support painting simple linear-gradients
This is just a quick test that everything is working. Currently
it paints the gradients with the existing
painter.fill_rect_with_gradient(). This can only handle two-color
orthogonal gradients.
Diffstat (limited to 'Userland/Libraries/LibWeb/Painting')
-rw-r--r-- | Userland/Libraries/LibWeb/Painting/BackgroundPainting.cpp | 53 |
1 files changed, 52 insertions, 1 deletions
diff --git a/Userland/Libraries/LibWeb/Painting/BackgroundPainting.cpp b/Userland/Libraries/LibWeb/Painting/BackgroundPainting.cpp index 713b9044c3..77ab00bb31 100644 --- a/Userland/Libraries/LibWeb/Painting/BackgroundPainting.cpp +++ b/Userland/Libraries/LibWeb/Painting/BackgroundPainting.cpp @@ -1,6 +1,7 @@ /* * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> * Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org> + * Copyright (c) 2022, MacDue <macdue@dueutil.tech> * * SPDX-License-Identifier: BSD-2-Clause */ @@ -15,6 +16,43 @@ namespace Web::Painting { +struct GfxGradient { + Gfx::Orientation orientation; + Gfx::Color color_a; + Gfx::Color color_b; +}; + +static Optional<GfxGradient> linear_gradient_to_gfx_gradient(CSS::LinearGradientStyleValue const& linear_gradient, Gfx::FloatRect const& background_rect) +{ + if (linear_gradient.color_stop_list().size() != 2) + return {}; + + auto angle = round_to<int>(linear_gradient.angle(background_rect)); + auto color_a = linear_gradient.color_stop_list()[0].color_stop.color; + auto color_b = linear_gradient.color_stop_list()[1].color_stop.color; + auto orientation = [&]() -> Optional<Gfx::Orientation> { + switch (angle) { + case 0: + swap(color_a, color_b); + [[fallthrough]]; + case 180: + return Gfx::Orientation::Vertical; + case 270: + swap(color_a, color_b); + [[fallthrough]]; + case 90: + return Gfx::Orientation::Horizontal; + default: + return {}; + } + }(); + + if (!orientation.has_value()) + return {}; + + return GfxGradient { *orientation, color_a, color_b }; +}; + // https://www.w3.org/TR/css-backgrounds-3/#backgrounds void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMetrics const& layout_node, Gfx::FloatRect const& border_rect, Color background_color, Vector<CSS::BackgroundLayerData> const* background_layers, BorderRadiiData const& border_radii) { @@ -60,7 +98,9 @@ void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMet color_box = get_box(background_layers->last().clip); auto layer_is_paintable = [&](auto& layer) { - return layer.background_image && layer.background_image->is_image() && layer.background_image->as_image().bitmap(); + return (layer.background_image + && ((layer.background_image->is_image() && layer.background_image->as_image().bitmap()) + || layer.background_image->is_linear_gradient())); }; bool has_paintable_layers = false; @@ -93,6 +133,17 @@ void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMet painter.add_clip_rect(clip_rect); ScopedCornerRadiusClip corner_clip { painter, clip_rect, clip_box.radii }; + if (layer.background_image->is_linear_gradient()) { + // FIXME: Paint non-orthogonal gradients, gradients with > 2 color stops, gradients with custom stop positions ... + // FIXME: Support sizing and positioning rules with gradients. + auto& linear_gradient = layer.background_image->as_linear_gradient(); + auto gfx_gradient = linear_gradient_to_gfx_gradient(linear_gradient, border_box.rect); + if (gfx_gradient.has_value()) { + painter.fill_rect_with_gradient(gfx_gradient->orientation, border_box.rect.to_rounded<int>(), gfx_gradient->color_a, gfx_gradient->color_b); + } + continue; + } + auto& image = *layer.background_image->as_image().bitmap(); Gfx::FloatRect background_positioning_area; |