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authorAndreas Kling <kling@serenityos.org>2022-03-21 14:57:00 +0100
committerAndreas Kling <kling@serenityos.org>2022-03-21 14:57:00 +0100
commit01662b232029e2909bd27b78da2abd10f65f8242 (patch)
tree6d1e9cf0f961a62410f6926d9961275c93bf760e /Userland/Libraries/LibWeb/Painting/PaintableBox.cpp
parenta779ace6a1685df6b627357b35022a0b798adbfd (diff)
downloadserenity-01662b232029e2909bd27b78da2abd10f65f8242.zip
LibWeb: Remove now-unused PaintableBox::for_each_child_in_paint_order()
Diffstat (limited to 'Userland/Libraries/LibWeb/Painting/PaintableBox.cpp')
-rw-r--r--Userland/Libraries/LibWeb/Painting/PaintableBox.cpp66
1 files changed, 0 insertions, 66 deletions
diff --git a/Userland/Libraries/LibWeb/Painting/PaintableBox.cpp b/Userland/Libraries/LibWeb/Painting/PaintableBox.cpp
index 90bc55eb7b..5e512dc12f 100644
--- a/Userland/Libraries/LibWeb/Painting/PaintableBox.cpp
+++ b/Userland/Libraries/LibWeb/Painting/PaintableBox.cpp
@@ -462,72 +462,6 @@ void PaintableBox::set_stacking_context(NonnullOwnPtr<StackingContext> stacking_
m_stacking_context = move(stacking_context);
}
-template<typename Callback>
-void PaintableBox::for_each_child_in_paint_order(Callback callback) const
-{
- // Element traversal using the order defined in https://www.w3.org/TR/CSS2/zindex.html#painting-order.
- // Note: Some steps are skipped because they are not relevant to node traversal.
-
- // 3. Stacking contexts formed by positioned descendants with negative z-indices (excluding 0) in z-index order
- // (most negative first) then tree order.
- // FIXME: This does not retrieve elements in the z-index order.
- layout_box().for_each_child([&](auto& child) {
- if (!child.is_positioned() || !is<Layout::Box>(child))
- return;
-
- auto& box_child = verify_cast<Layout::Box>(child);
- auto* stacking_context = box_child.paint_box()->stacking_context();
- if (stacking_context && box_child.computed_values().z_index().has_value() && box_child.computed_values().z_index().value() < 0)
- callback(child);
- });
-
- // 4. For all its in-flow, non-positioned, block-level descendants in tree order: If the element is a block, list-item,
- // or other block equivalent:
- layout_box().for_each_child([&](auto& child) {
- if (is<Layout::Box>(child) && verify_cast<Layout::Box>(child).paint_box()->stacking_context())
- return;
- if (!child.is_positioned())
- callback(child);
- });
-
- // 5. All non-positioned floating descendants, in tree order. For each one of these, treat the element as if it created
- // a new stacking context, but any positioned descendants and descendants which actually create a new stacking context
- // should be considered part of the parent stacking context, not this new one.
- layout_box().for_each_child([&](auto& child) {
- if (is<Layout::Box>(child) && verify_cast<Layout::Box>(child).paint_box()->stacking_context())
- return;
- if (child.is_positioned())
- callback(child);
- });
-
- // 8. All positioned descendants with 'z-index: auto' or 'z-index: 0', in tree order. For those with 'z-index: auto', treat
- // the element as if it created a new stacking context, but any positioned descendants and descendants which actually
- // create a new stacking context should be considered part of the parent stacking context, not this new one. For those
- // with 'z-index: 0', treat the stacking context generated atomically.
- layout_box().for_each_child([&](auto& child) {
- if (!child.is_positioned() || !is<Layout::Box>(child))
- return;
-
- auto& box_child = verify_cast<Layout::Box>(child);
- auto* stacking_context = box_child.paint_box()->stacking_context();
- if (stacking_context && box_child.computed_values().z_index().has_value() && box_child.computed_values().z_index().value() == 0)
- callback(child);
- });
-
- // 9. Stacking contexts formed by positioned descendants with z-indices greater than or equal to 1 in z-index order
- // (smallest first) then tree order.
- // FIXME: This does not retrieve elements in the z-index order.
- layout_box().for_each_child([&](auto& child) {
- if (!child.is_positioned() || !is<Layout::Box>(child))
- return;
-
- auto& box_child = verify_cast<Layout::Box>(child);
- auto* stacking_context = box_child.paint_box()->stacking_context();
- if (stacking_context && box_child.computed_values().z_index().has_value() && box_child.computed_values().z_index().value() > 0)
- callback(child);
- });
-}
-
Optional<HitTestResult> PaintableBox::hit_test(Gfx::FloatPoint const& position, HitTestType type) const
{
if (layout_box().is_initial_containing_block_box()) {