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authorAndreas Kling <kling@serenityos.org>2021-09-09 19:04:33 +0200
committerAndreas Kling <kling@serenityos.org>2021-09-09 21:25:10 +0200
commit1864b2b82856b332e323cdf167708abee9667040 (patch)
tree1f3931d6be71cec9a4c438d8a40d9dd0b24b692a /Userland/Libraries/LibWeb/HTML/HTMLScriptElement.cpp
parent73be7e227b4085964cd9f3a6ef00cd1f5cdf6fb8 (diff)
downloadserenity-1864b2b82856b332e323cdf167708abee9667040.zip
LibWeb: Make HTMLScriptElement create and run ClassicScripts
Before this patch, HTMLScriptElement would cache the full script source text in a String member, and parse that just-in-time via Document's run_javascript() helpers. We now follow the spec more closely and turn the incoming source text into a ClassicScript object ("the script's script" in the spec.)
Diffstat (limited to 'Userland/Libraries/LibWeb/HTML/HTMLScriptElement.cpp')
-rw-r--r--Userland/Libraries/LibWeb/HTML/HTMLScriptElement.cpp36
1 files changed, 26 insertions, 10 deletions
diff --git a/Userland/Libraries/LibWeb/HTML/HTMLScriptElement.cpp b/Userland/Libraries/LibWeb/HTML/HTMLScriptElement.cpp
index 735a5b11a0..95e2bbb8b0 100644
--- a/Userland/Libraries/LibWeb/HTML/HTMLScriptElement.cpp
+++ b/Userland/Libraries/LibWeb/HTML/HTMLScriptElement.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
+ * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@@ -12,8 +12,10 @@
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/ShadowRoot.h>
#include <LibWeb/DOM/Text.h>
+#include <LibWeb/DOM/Window.h>
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/HTML/HTMLScriptElement.h>
+#include <LibWeb/HTML/Scripting/ClassicScript.h>
#include <LibWeb/Loader/ResourceLoader.h>
namespace Web::HTML {
@@ -49,9 +51,9 @@ void HTMLScriptElement::execute_script()
return;
}
- // FIXME: 3. If the script's script is null for scriptElement, then fire an event named error at scriptElement, and return.
- if (m_source_text.is_null()) {
- dbgln("HTMLScriptElement: Refusing to run script because the script source is null.");
+ // 3. If the script's script is null for scriptElement, then fire an event named error at scriptElement, and return.
+ if (!m_script) {
+ dbgln("HTMLScriptElement: Refusing to run script because the script's script is null.");
dispatch_event(DOM::Event::create(HTML::EventNames::error));
return;
}
@@ -79,8 +81,8 @@ void HTMLScriptElement::execute_script()
else
dbgln_if(HTML_SCRIPT_DEBUG, "HTMLScriptElement: Running inline script");
- // FIXME: 3. Run the classic script given by the script's script for scriptElement.
- document().run_javascript(m_source_text, m_script_filename);
+ // 3. Run the classic script given by the script's script for scriptElement.
+ verify_cast<ClassicScript>(*m_script).run();
// Set document's currentScript attribute to oldCurrentScript.
document().set_current_script({}, old_current_script);
@@ -297,7 +299,14 @@ void HTMLScriptElement::prepare_script()
dbgln("HTMLScriptElement: Failed to load {}", url);
return;
}
- m_source_text = String::copy(data);
+ // FIXME: This is a hack to ensure that there's a global object.
+ document().interpreter();
+
+ // FIXME: This is all ad-hoc and needs work.
+ auto script = ClassicScript::create(data, *document().window().wrapper(), URL());
+
+ // When the chosen algorithm asynchronously completes, set the script's script to the result. At that time, the script is ready.
+ m_script = script;
script_became_ready();
},
[this](auto&, auto) {
@@ -315,9 +324,16 @@ void HTMLScriptElement::prepare_script()
// 2. Switch on the script's type:
if (m_script_type == ScriptType::Classic) {
// -> "classic"
- // FIXME: 1. Let script be the result of creating a classic script using source text, settings object, base URL, and options.
- // FIXME: 2. Set the script's script to script.
- m_source_text = source_text;
+ // 1. Let script be the result of creating a classic script using source text, settings object, base URL, and options.
+
+ // FIXME: This is a hack to ensure that there's a global object.
+ document().interpreter();
+
+ // FIXME: Pass settings, base URL and options.
+ auto script = ClassicScript::create(source_text, *document().window().wrapper(), URL());
+
+ // 2. Set the script's script to script.
+ m_script = script;
// 3. The script is ready.
script_became_ready();