diff options
author | Jelle Raaijmakers <jelle@gmta.nl> | 2022-05-08 02:06:24 +0200 |
---|---|---|
committer | Linus Groh <mail@linusgroh.de> | 2022-05-09 21:49:48 +0200 |
commit | 950ded7ab9768cb80117328a5d05dadee0b8b004 (patch) | |
tree | d9dec16d1874a7b8fa3732c4fac03343db4c34b3 /Userland/Libraries/LibSoftGPU/Device.cpp | |
parent | 2c381ea45ceda34bf478301976129fe1e24af074 (diff) | |
download | serenity-950ded7ab9768cb80117328a5d05dadee0b8b004.zip |
LibSoftGPU: Mention correct `i686` target in `Device` comment
Diffstat (limited to 'Userland/Libraries/LibSoftGPU/Device.cpp')
-rw-r--r-- | Userland/Libraries/LibSoftGPU/Device.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibSoftGPU/Device.cpp b/Userland/Libraries/LibSoftGPU/Device.cpp index e014067e39..e9c17266d6 100644 --- a/Userland/Libraries/LibSoftGPU/Device.cpp +++ b/Userland/Libraries/LibSoftGPU/Device.cpp @@ -447,7 +447,7 @@ void Device::rasterize_triangle(Triangle const& triangle) #else // // This is an interesting quirk that occurs due to us using the x87 FPU when Serenity is - // compiled for the i386 target. When we calculate our depth value to be stored in the buffer, + // compiled for the i686 target. When we calculate our depth value to be stored in the buffer, // it is an 80-bit x87 floating point number, however, when stored into the depth buffer, this is // truncated to 32 bits. This 38 bit loss of precision means that when x87 `FCOMP` is eventually // used here the comparison fails. |