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authorAndreas Kling <kling@serenityos.org>2021-10-07 19:23:56 +0200
committerAndreas Kling <kling@serenityos.org>2021-10-07 19:27:30 +0200
commite67155638c28863e504b3b709a607f492bb0592e (patch)
treede558fe290c610c9043b96a00f8d0debdccc369f /Userland/Libraries/LibJS/Runtime/Value.cpp
parent5b1f6974603248da0d029d5250676a3a7115784f (diff)
downloadserenity-e67155638c28863e504b3b709a607f492bb0592e.zip
LibJS: Take advantage of Value::Type::Int32 in a bunch of functions
If a JS::Value has type Int32, we know it's a finite, 32-bit integer. Use this information to avoid converting it to a double if possible.
Diffstat (limited to 'Userland/Libraries/LibJS/Runtime/Value.cpp')
-rw-r--r--Userland/Libraries/LibJS/Runtime/Value.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/Userland/Libraries/LibJS/Runtime/Value.cpp b/Userland/Libraries/LibJS/Runtime/Value.cpp
index 4415f765d7..7078eb1369 100644
--- a/Userland/Libraries/LibJS/Runtime/Value.cpp
+++ b/Userland/Libraries/LibJS/Runtime/Value.cpp
@@ -580,18 +580,6 @@ u64 Value::to_bigint_uint64(GlobalObject& global_object) const
return bigint->big_integer().to_u64();
}
-// FIXME: These two conversions are wrong for JS, and seem likely to be footguns
-i32 Value::as_i32() const
-{
- return static_cast<i32>(as_double());
-}
-
-u32 Value::as_u32() const
-{
- VERIFY(as_double() >= 0);
- return (u32)min(as_double(), (double)NumericLimits<u32>::max());
-}
-
double Value::to_double(GlobalObject& global_object) const
{
auto number = to_number(global_object);