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authorLinus Groh <mail@linusgroh.de>2022-08-27 00:54:55 +0100
committerLinus Groh <mail@linusgroh.de>2022-08-27 11:29:10 +0100
commit50428ea8d21045bbc3c5584a16496cff4a38fdc5 (patch)
treef56dee290ed47d0d796d51cdcb41e02c22ae40a6 /Userland/Libraries/LibJS/Runtime/ReflectObject.cpp
parent84c4b66721c893775938e40808486e1ce506732e (diff)
downloadserenity-50428ea8d21045bbc3c5584a16496cff4a38fdc5.zip
LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
Diffstat (limited to 'Userland/Libraries/LibJS/Runtime/ReflectObject.cpp')
-rw-r--r--Userland/Libraries/LibJS/Runtime/ReflectObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibJS/Runtime/ReflectObject.cpp b/Userland/Libraries/LibJS/Runtime/ReflectObject.cpp
index 8c74732106..7ac1d6ecc9 100644
--- a/Userland/Libraries/LibJS/Runtime/ReflectObject.cpp
+++ b/Userland/Libraries/LibJS/Runtime/ReflectObject.cpp
@@ -16,7 +16,7 @@
namespace JS {
ReflectObject::ReflectObject(Realm& realm)
- : Object(*realm.global_object().object_prototype())
+ : Object(*realm.intrinsics().object_prototype())
{
}