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author | Linus Groh <mail@linusgroh.de> | 2022-08-27 00:54:55 +0100 |
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committer | Linus Groh <mail@linusgroh.de> | 2022-08-27 11:29:10 +0100 |
commit | 50428ea8d21045bbc3c5584a16496cff4a38fdc5 (patch) | |
tree | f56dee290ed47d0d796d51cdcb41e02c22ae40a6 /Userland/Libraries/LibJS/Runtime/Promise.cpp | |
parent | 84c4b66721c893775938e40808486e1ce506732e (diff) | |
download | serenity-50428ea8d21045bbc3c5584a16496cff4a38fdc5.zip |
LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.
In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
Diffstat (limited to 'Userland/Libraries/LibJS/Runtime/Promise.cpp')
-rw-r--r-- | Userland/Libraries/LibJS/Runtime/Promise.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibJS/Runtime/Promise.cpp b/Userland/Libraries/LibJS/Runtime/Promise.cpp index e36b9195eb..d114b094d7 100644 --- a/Userland/Libraries/LibJS/Runtime/Promise.cpp +++ b/Userland/Libraries/LibJS/Runtime/Promise.cpp @@ -43,7 +43,7 @@ ThrowCompletionOr<Object*> promise_resolve(VM& vm, Object& constructor, Value va Promise* Promise::create(Realm& realm) { - return realm.heap().allocate<Promise>(realm, *realm.global_object().promise_prototype()); + return realm.heap().allocate<Promise>(realm, *realm.intrinsics().promise_prototype()); } // 27.2 Promise Objects, https://tc39.es/ecma262/#sec-promise-objects |