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authorIdan Horowitz <idan.horowitz@gmail.com>2021-06-30 17:54:47 +0300
committerLinus Groh <mail@linusgroh.de>2021-06-30 18:41:32 +0100
commit5606332ed72e60fa720cf17ad055cca8d2d36b05 (patch)
treeadcc4254d415b34ea43b983df38a37821dd590f8 /Userland/Libraries/LibJS/Runtime/NativeFunction.h
parent38b8fa8f3e2f0ff0174b9cb9bd7345b74b155931 (diff)
downloadserenity-5606332ed72e60fa720cf17ad055cca8d2d36b05.zip
LibJS: Add a [[Realm]] getter to FunctionObject and use it where needed
Defined by https://tc39.es/ecma262/#sec-ordinaryfunctioncreate step #17 and by https://tc39.es/ecma262/#sec-createbuiltinfunction step #6.
Diffstat (limited to 'Userland/Libraries/LibJS/Runtime/NativeFunction.h')
-rw-r--r--Userland/Libraries/LibJS/Runtime/NativeFunction.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/Userland/Libraries/LibJS/Runtime/NativeFunction.h b/Userland/Libraries/LibJS/Runtime/NativeFunction.h
index aa7899f456..39d66edb76 100644
--- a/Userland/Libraries/LibJS/Runtime/NativeFunction.h
+++ b/Userland/Libraries/LibJS/Runtime/NativeFunction.h
@@ -29,6 +29,8 @@ public:
virtual bool is_strict_mode() const override;
+ GlobalObject* realm() const override { return &global_object(); }
+
protected:
NativeFunction(FlyString name, Object& prototype);
explicit NativeFunction(Object& prototype);