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authorAndreas Kling <kling@serenityos.org>2022-08-28 23:51:28 +0200
committerAndreas Kling <kling@serenityos.org>2022-08-29 03:24:54 +0200
commit35c9aa7c05c7d2b012e86cc72945ade3440ab0bf (patch)
tree3ffb3539258c90fadd70f77fb0f189bd2be03165 /Userland/Libraries/LibJS/Runtime/BoundFunction.h
parentd54ba587f3d4c33b7bbe1a6c7bdc5da124a566c5 (diff)
downloadserenity-35c9aa7c05c7d2b012e86cc72945ade3440ab0bf.zip
LibJS: Hide all the constructors!
Now that the GC allocator is able to invoke Cell subclass constructors directly via friendship, we no longer need to keep them public. :^)
Diffstat (limited to 'Userland/Libraries/LibJS/Runtime/BoundFunction.h')
-rw-r--r--Userland/Libraries/LibJS/Runtime/BoundFunction.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/Userland/Libraries/LibJS/Runtime/BoundFunction.h b/Userland/Libraries/LibJS/Runtime/BoundFunction.h
index 85425be94a..a5e11c6498 100644
--- a/Userland/Libraries/LibJS/Runtime/BoundFunction.h
+++ b/Userland/Libraries/LibJS/Runtime/BoundFunction.h
@@ -17,7 +17,6 @@ class BoundFunction final : public FunctionObject {
public:
static ThrowCompletionOr<BoundFunction*> create(Realm&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments);
- BoundFunction(Realm&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments, Object* prototype);
virtual ~BoundFunction() override = default;
virtual ThrowCompletionOr<Value> internal_call(Value this_argument, MarkedVector<Value> arguments_list) override;
@@ -32,6 +31,8 @@ public:
Vector<Value> const& bound_arguments() const { return m_bound_arguments; }
private:
+ BoundFunction(Realm&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments, Object* prototype);
+
virtual void visit_edges(Visitor&) override;
FunctionObject* m_bound_target_function { nullptr }; // [[BoundTargetFunction]]