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authorAndreas Kling <kling@serenityos.org>2021-06-05 15:53:36 +0200
committerAndreas Kling <kling@serenityos.org>2021-06-07 18:11:59 +0200
commit80b1604b0a90b85f1fbdfecfcffcbf73e5b485bc (patch)
tree9f5a39f3b47842905c62bc3eb3096f04582937c2 /Userland/Libraries/LibJS/AST.h
parentb609fc6d516f0215a2df92f17c6137afde513c72 (diff)
downloadserenity-80b1604b0a90b85f1fbdfecfcffcbf73e5b485bc.zip
LibJS: Compile ScriptFunctions into bytecode and run them that way :^)
If there's a current Bytecode::Interpreter in action, ScriptFunction will now compile itself into bytecode and execute in that context. This patch also adds the Return bytecode instruction so that we can actually return values from called functions. :^) Return values are propagated from callee to caller via the caller's $0 register. Bytecode::Interpreter now keeps a stack of register "windows". These are not very efficient, but it should be pretty straightforward to convert them to e.g a sliding register window architecture later on. This is pretty dang cool! :^)
Diffstat (limited to 'Userland/Libraries/LibJS/AST.h')
-rw-r--r--Userland/Libraries/LibJS/AST.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Userland/Libraries/LibJS/AST.h b/Userland/Libraries/LibJS/AST.h
index d6ff389251..4e156ef655 100644
--- a/Userland/Libraries/LibJS/AST.h
+++ b/Userland/Libraries/LibJS/AST.h
@@ -329,6 +329,7 @@ public:
virtual Value execute(Interpreter&, GlobalObject&) const override;
virtual void dump(int indent) const override;
+ virtual Optional<Bytecode::Register> generate_bytecode(Bytecode::Generator&) const override;
private:
RefPtr<Expression> m_argument;