summaryrefslogtreecommitdiff
path: root/Userland/Libraries/LibGfx/Painter.cpp
diff options
context:
space:
mode:
authorTobias Christiansen <tobi@tobyase.de>2021-05-15 23:33:21 +0200
committerAndreas Kling <kling@serenityos.org>2021-05-20 22:08:02 +0200
commit819e0e0440dd29807faa458daff4f9c142cdf51a (patch)
tree43ad09f98679521e3085686af5514090b3c3ea7f /Userland/Libraries/LibGfx/Painter.cpp
parent520441d472cfe8638123a6166df66788e0debedd (diff)
downloadserenity-819e0e0440dd29807faa458daff4f9c142cdf51a.zip
LibGfx: Add Painter::fill_rect_with_rounded_corners()
This paints a rectangle with rounded corners each specified by a radius.
Diffstat (limited to 'Userland/Libraries/LibGfx/Painter.cpp')
-rw-r--r--Userland/Libraries/LibGfx/Painter.cpp138
1 files changed, 137 insertions, 1 deletions
diff --git a/Userland/Libraries/LibGfx/Painter.cpp b/Userland/Libraries/LibGfx/Painter.cpp
index de6d51848c..9a01187dd3 100644
--- a/Userland/Libraries/LibGfx/Painter.cpp
+++ b/Userland/Libraries/LibGfx/Painter.cpp
@@ -247,6 +247,143 @@ void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_star
return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
}
+void Painter::fill_rect_with_rounded_corners(const IntRect& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
+{
+ // Fasttrack for rects without any border radii
+ if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius)
+ return fill_rect(a_rect, color);
+
+ // Fully transparent, dont care.
+ if (color.alpha() == 0)
+ return;
+
+ // FIXME: Allow for elliptically rounded corners
+ IntRect top_left_corner = {
+ a_rect.x(),
+ a_rect.y(),
+ top_left_radius,
+ top_left_radius
+ };
+ IntRect top_right_corner = {
+ a_rect.x() + a_rect.width() - top_right_radius,
+ a_rect.y(),
+ top_right_radius,
+ top_right_radius
+ };
+ IntRect bottom_right_corner = {
+ a_rect.x() + a_rect.width() - bottom_right_radius,
+ a_rect.y() + a_rect.height() - bottom_right_radius,
+ bottom_right_radius,
+ bottom_right_radius
+ };
+ IntRect bottom_left_corner = {
+ a_rect.x(),
+ a_rect.y() + a_rect.height() - bottom_left_radius,
+ bottom_left_radius,
+ bottom_left_radius
+ };
+
+ IntRect top_rect = {
+ a_rect.x() + top_left_radius,
+ a_rect.y(),
+ a_rect.width() - top_left_radius - top_right_radius, top_left_radius
+ };
+ IntRect right_rect = {
+ a_rect.x() + a_rect.width() - top_right_radius,
+ a_rect.y() + top_right_radius,
+ top_right_radius,
+ a_rect.height() - top_right_radius - bottom_right_radius
+ };
+ IntRect bottom_rect = {
+ a_rect.x() + bottom_left_radius,
+ a_rect.y() + a_rect.height() - bottom_right_radius,
+ a_rect.width() - bottom_left_radius - bottom_right_radius,
+ bottom_right_radius
+ };
+ IntRect left_rect = {
+ a_rect.x(),
+ a_rect.y() + top_left_radius,
+ bottom_left_radius,
+ a_rect.height() - top_left_radius - bottom_left_radius
+ };
+
+ IntRect inner = {
+ left_rect.x() + left_rect.width(),
+ left_rect.y(),
+ a_rect.width() - left_rect.width() - right_rect.width(),
+ a_rect.height() - top_rect.height() - bottom_rect.height()
+ };
+
+ fill_rect(top_rect, color);
+ fill_rect(right_rect, color);
+ fill_rect(bottom_rect, color);
+ fill_rect(left_rect, color);
+
+ fill_rect(inner, color);
+
+ if (top_left_radius)
+ fill_rounded_corner(top_left_corner, top_left_radius, color, CornerOrientation::TopLeft);
+ if (top_right_radius)
+ fill_rounded_corner(top_right_corner, top_right_radius, color, CornerOrientation::TopRight);
+ if (bottom_left_radius)
+ fill_rounded_corner(bottom_left_corner, bottom_left_radius, color, CornerOrientation::BottomLeft);
+ if (bottom_right_radius)
+ fill_rounded_corner(bottom_right_corner, bottom_right_radius, color, CornerOrientation::BottomRight);
+}
+
+void Painter::fill_rounded_corner(const IntRect& a_rect, int radius, Color color, CornerOrientation orientation)
+{
+ // Care about clipping
+ auto translated_a_rect = a_rect.translated(translation());
+ auto rect = translated_a_rect.intersected(clip_rect());
+
+ if (rect.is_empty())
+ return;
+ VERIFY(m_target->rect().contains(rect));
+
+ // We got cut on the top!
+ // FIXME: Also account for clipping on the x-axis
+ int clip_offset = 0;
+ if (translated_a_rect.y() < rect.y())
+ clip_offset = rect.y() - translated_a_rect.y();
+
+ RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ IntPoint circle_center;
+ switch (orientation) {
+ case CornerOrientation::TopLeft:
+ circle_center = { radius, radius + 1 };
+ break;
+ case CornerOrientation::TopRight:
+ circle_center = { -1, radius + 1 };
+ break;
+ case CornerOrientation::BottomRight:
+ circle_center = { -1, 0 };
+ break;
+ case CornerOrientation::BottomLeft:
+ circle_center = { radius, 0 };
+ break;
+ default:
+ VERIFY_NOT_REACHED();
+ }
+
+ int radius2 = radius * radius;
+ auto is_in_circle = [&](int x, int y) {
+ int distance2 = (circle_center.x() - x) * (circle_center.x() - x) + (circle_center.y() - y) * (circle_center.y() - y);
+ // To reflect the grid and be compatible with the draw_circle_arc_intersecting algorithm
+ // add 1/2 to the radius
+ return distance2 <= (radius2 + radius + 0.25);
+ };
+
+ for (int i = rect.height() - 1; i >= 0; --i) {
+ for (int j = 0; j < rect.width(); ++j)
+ if (is_in_circle(j, rect.height() - i + clip_offset))
+ dst[j] = color.value();
+ dst += dst_skip;
+ }
+}
+
void Painter::fill_ellipse(const IntRect& a_rect, Color color)
{
VERIFY(scale() == 1); // FIXME: Add scaling support.
@@ -2040,5 +2177,4 @@ void Gfx::Painter::draw_ui_text(const Gfx::IntRect& rect, const StringView& text
}
}
}
-
}