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author | Andreas Kling <kling@serenityos.org> | 2021-05-03 16:37:05 +0200 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-05-03 16:37:05 +0200 |
commit | 381dcca2f6732ebb596613d2c34ccc5daacd41d6 (patch) | |
tree | 45382d3fc8d40ed0a795b0e0bfa1517f7a5f49ac /Userland/Libraries/LibGfx/Painter.cpp | |
parent | f43adb816e99a039106a265ffd166d0676366e3c (diff) | |
download | serenity-381dcca2f6732ebb596613d2c34ccc5daacd41d6.zip |
Revert "LibGfx: Add directional floating-point scaling to Painter"
This reverts commit ff76a5b8d2e4dfe007c20a1376cb6862a2c2dbe0.
Diffstat (limited to 'Userland/Libraries/LibGfx/Painter.cpp')
-rw-r--r-- | Userland/Libraries/LibGfx/Painter.cpp | 194 |
1 files changed, 129 insertions, 65 deletions
diff --git a/Userland/Libraries/LibGfx/Painter.cpp b/Userland/Libraries/LibGfx/Painter.cpp index 065e7ee280..ff4e31f603 100644 --- a/Userland/Libraries/LibGfx/Painter.cpp +++ b/Userland/Libraries/LibGfx/Painter.cpp @@ -61,8 +61,8 @@ Painter::Painter(Gfx::Bitmap& bitmap) VERIFY(bitmap.physical_height() % scale == 0); m_state_stack.append(State()); state().font = &FontDatabase::default_font(); - state().clip_rect = { { 0, 0 }, bitmap.size() * scale }; - transform().set_scale(scale, scale); + state().clip_rect = { { 0, 0 }, bitmap.size() }; + state().scale = scale; m_clip_origin = state().clip_rect; } @@ -72,7 +72,9 @@ Painter::~Painter() void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color) { - auto rect = to_physical(a_rect); + VERIFY(scale() == 1); // FIXME: Add scaling support. + + auto rect = a_rect.translated(translation()).intersected(clip_rect()); if (rect.is_empty()) return; @@ -88,10 +90,13 @@ void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color) void Painter::clear_rect(const IntRect& a_rect, Color color) { - auto rect = to_physical(a_rect); + auto rect = a_rect.translated(translation()).intersected(clip_rect()); if (rect.is_empty()) return; + VERIFY(m_target->rect().contains(rect)); + rect *= scale(); + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); @@ -104,10 +109,13 @@ void Painter::clear_rect(const IntRect& a_rect, Color color) void Painter::fill_physical_rect(const IntRect& physical_rect, Color color) { // Callers must do clipping. - for (int y = physical_rect.top(); y <= physical_rect.bottom(); ++y) { - auto* scanline = m_target->scanline(y); - for (int x = physical_rect.left(); x <= physical_rect.right(); ++x) - scanline[x] = Color::from_rgba(scanline[x]).blend(color).value(); + RGBA32* dst = m_target->scanline(physical_rect.top()) + physical_rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = physical_rect.height() - 1; i >= 0; --i) { + for (int j = 0; j < physical_rect.width(); ++j) + dst[j] = Color::from_rgba(dst[j]).blend(color).value(); + dst += dst_skip; } } @@ -126,16 +134,19 @@ void Painter::fill_rect(const IntRect& a_rect, Color color) return; } - auto rect = to_physical(a_rect); + auto rect = a_rect.translated(translation()).intersected(clip_rect()); if (rect.is_empty()) return; + VERIFY(m_target->rect().contains(rect)); - fill_physical_rect(rect, color); + fill_physical_rect(rect * scale(), color); } void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b) { - auto rect = to_physical(a_rect); + VERIFY(scale() == 1); // FIXME: Add scaling support. + + auto rect = a_rect.translated(translation()).intersected(clip_rect()); if (rect.is_empty()) return; @@ -157,19 +168,19 @@ void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light) { - auto rect = to_physical(a_rect); + VERIFY(scale() == 1); // FIXME: Add scaling support. + + auto rect = a_rect.translated(translation()).intersected(clip_rect()); if (rect.is_empty()) return; - auto scaled_cell_size = scaled(cell_size); - RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); for (int i = 0; i < rect.height(); ++i) { for (int j = 0; j < rect.width(); ++j) { - int cell_row = i / scaled_cell_size.height(); - int cell_col = j / scaled_cell_size.width(); + int cell_row = i / cell_size.height(); + int cell_col = j / cell_size.width(); dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value(); } dst += dst_skip; @@ -187,8 +198,8 @@ void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_ return fill_rect(a_rect, gradient_start); #endif - auto rect = a_rect.transformed(transform()); - auto clipped_rect = rect.intersected(clip_rect()); + auto rect = to_physical(a_rect); + auto clipped_rect = IntRect::intersection(rect, clip_rect() * scale()); if (clipped_rect.is_empty()) return; @@ -197,7 +208,7 @@ void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_ RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left(); const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); - float increment = (1.0f / rect.primary_size_for_orientation(orientation)); + float increment = (1.0 / ((rect.primary_size_for_orientation(orientation)))); float alpha_increment = increment * ((float)gradient_end.alpha() - (float)gradient_start.alpha()); if (orientation == Orientation::Horizontal) { @@ -236,10 +247,14 @@ void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_star void Painter::fill_ellipse(const IntRect& a_rect, Color color) { - auto rect = to_physical(a_rect); + VERIFY(scale() == 1); // FIXME: Add scaling support. + + auto rect = a_rect.translated(translation()).intersected(clip_rect()); if (rect.is_empty()) return; + VERIFY(m_target->rect().contains(rect)); + RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2; const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); @@ -253,15 +268,17 @@ void Painter::fill_ellipse(const IntRect& a_rect, Color color) void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness) { + VERIFY(scale() == 1); // FIXME: Add scaling support. + constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size double increment = M_PI / number_samples; auto ellipse_x = [&](double theta) -> int { - return static_cast<int>(cos(theta) * rect.width() / sqrt(2)) + rect.center().x(); + return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x(); }; auto ellipse_y = [&](double theta) -> int { - return static_cast<int>(sin(theta) * rect.height() / sqrt(2)) + rect.center().y(); + return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y(); }; for (auto theta = 0.0; theta < 2 * M_PI; theta += increment) { @@ -269,8 +286,8 @@ void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int th } } -template<typename Callback> -static void for_each_pixel_around_rect_clockwise(const IntRect& rect, Callback callback) +template<typename RectType, typename Callback> +static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback callback) { if (rect.is_empty()) return; @@ -288,9 +305,10 @@ static void for_each_pixel_around_rect_clockwise(const IntRect& rect, Callback c } } -void Painter::draw_focus_rect(const IntRect& a_rect, Color color) +void Painter::draw_focus_rect(const IntRect& rect, Color color) { - auto rect = to_physical(a_rect); + VERIFY(scale() == 1); // FIXME: Add scaling support. + if (rect.is_empty()) return; bool state = false; @@ -301,14 +319,55 @@ void Painter::draw_focus_rect(const IntRect& a_rect, Color color) }); } -void Painter::draw_rect(const IntRect& rect, Color color, bool without_corners) +void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough) { - int shift = without_corners ? 1 : 0; + IntRect rect = a_rect.translated(translation()); + auto clipped_rect = rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + + int min_y = clipped_rect.top(); + int max_y = clipped_rect.bottom(); + int scale = this->scale(); - draw_line(rect.top_left().moved_right(shift), rect.top_right().moved_left(shift), color); - draw_line(rect.bottom_left().moved_right(shift), rect.bottom_right().moved_left(shift), color); - draw_line(rect.top_left().moved_down(shift), rect.bottom_left().moved_up(shift), color); - draw_line(rect.top_right().moved_down(shift), rect.bottom_right().moved_up(shift), color); + if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) { + int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); + int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width(); + for (int i = 0; i < scale; ++i) + fill_physical_scanline_with_draw_op(rect.top() * scale + i, start_x * scale, width * scale, color); + ++min_y; + } + if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) { + int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); + int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width(); + for (int i = 0; i < scale; ++i) + fill_physical_scanline_with_draw_op(max_y * scale + i, start_x * scale, width * scale, color); + --max_y; + } + + bool draw_left_side = rect.left() >= clipped_rect.left(); + bool draw_right_side = rect.right() == clipped_rect.right(); + + if (draw_left_side && draw_right_side) { + // Specialized loop when drawing both sides. + for (int y = min_y * scale; y <= max_y * scale; ++y) { + auto* bits = m_target->scanline(y); + for (int i = 0; i < scale; ++i) + set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color); + for (int i = 0; i < scale; ++i) + set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color); + } + } else { + for (int y = min_y * scale; y <= max_y * scale; ++y) { + auto* bits = m_target->scanline(y); + if (draw_left_side) + for (int i = 0; i < scale; ++i) + set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color); + if (draw_right_side) + for (int i = 0; i < scale; ++i) + set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color); + } + } } void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color) @@ -378,9 +437,11 @@ void Painter::draw_bitmap(const IntPoint& p, const GlyphBitmap& bitmap, Color co void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color) { - auto p0 = to_physical(a); - auto p1 = to_physical(b); - auto p2 = to_physical(c); + VERIFY(scale() == 1); // FIXME: Add scaling support. + + IntPoint p0(a); + IntPoint p1(b); + IntPoint p2(c); // sort points from top to bottom if (p0.y() > p1.y()) @@ -1350,7 +1411,10 @@ void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, cons void Painter::set_pixel(const IntPoint& p, Color color) { - auto point = to_physical(p); + VERIFY(scale() == 1); // FIXME: Add scaling support. + + auto point = p; + point.translate_by(state().translation); if (!clip_rect().contains(point)) return; m_target->scanline(point.y())[point.x()] = color.value(); @@ -1404,36 +1468,33 @@ ALWAYS_INLINE void Painter::fill_physical_scanline_with_draw_op(int y, int x, in } } -void Painter::draw_physical_pixel(const IntPoint& physical_position, Color color, IntSize thickness) +void Painter::draw_physical_pixel(const IntPoint& physical_position, Color color, int thickness) { // This always draws a single physical pixel, independent of scale(). // This should only be called by routines that already handle scale // (including scaling thickness). VERIFY(draw_op() == DrawOp::Copy); - if (thickness.width() == 1 && thickness.height() == 1) { // Implies scale() == 1. + if (thickness == 1) { // Implies scale() == 1. auto& pixel = m_target->scanline(physical_position.y())[physical_position.x()]; return set_physical_pixel_with_draw_op(pixel, Color::from_rgba(pixel).blend(color)); } - IntRect rect { physical_position, thickness }; - rect.intersect(clip_rect()); + IntRect rect { physical_position, { thickness, thickness } }; + rect.intersect(clip_rect() * scale()); fill_physical_rect(rect, color); } -void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness_, LineStyle style) +void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style) { - auto horizontal_thickness = static_cast<int>(thickness_ * float_scale().x()); - auto vertical_thickness = static_cast<int>(thickness_ * float_scale().y()); - IntSize thickness { horizontal_thickness, vertical_thickness }; - if (color.alpha() == 0) return; - auto clip_rect = this->clip_rect(); + auto clip_rect = this->clip_rect() * scale(); auto point1 = to_physical(p1); auto point2 = to_physical(p2); + thickness *= scale(); // Special case: vertical line. if (point1.x() == point2.x()) { @@ -1449,16 +1510,16 @@ void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int int min_y = max(point1.y(), clip_rect.top()); int max_y = min(point2.y(), clip_rect.bottom()); if (style == LineStyle::Dotted) { - for (int y = min_y; y <= max_y; y += vertical_thickness * 2) + for (int y = min_y; y <= max_y; y += thickness * 2) draw_physical_pixel({ x, y }, color, thickness); } else if (style == LineStyle::Dashed) { - for (int y = min_y; y <= max_y; y += vertical_thickness * 6) { + for (int y = min_y; y <= max_y; y += thickness * 6) { draw_physical_pixel({ x, y }, color, thickness); - draw_physical_pixel({ x, min(y + vertical_thickness, max_y) }, color, thickness); - draw_physical_pixel({ x, min(y + vertical_thickness * 2, max_y) }, color, thickness); + draw_physical_pixel({ x, min(y + thickness, max_y) }, color, thickness); + draw_physical_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness); } } else { - for (int y = min_y; y <= max_y; y += vertical_thickness) + for (int y = min_y; y <= max_y; y += thickness) draw_physical_pixel({ x, y }, color, thickness); } return; @@ -1478,16 +1539,16 @@ void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int int min_x = max(point1.x(), clip_rect.left()); int max_x = min(point2.x(), clip_rect.right()); if (style == LineStyle::Dotted) { - for (int x = min_x; x <= max_x; x += horizontal_thickness * 2) + for (int x = min_x; x <= max_x; x += thickness * 2) draw_physical_pixel({ x, y }, color, thickness); } else if (style == LineStyle::Dashed) { - for (int x = min_x; x <= max_x; x += horizontal_thickness * 6) { + for (int x = min_x; x <= max_x; x += thickness * 6) { draw_physical_pixel({ x, y }, color, thickness); - draw_physical_pixel({ min(x + horizontal_thickness, max_x), y }, color, thickness); - draw_physical_pixel({ min(x + horizontal_thickness * 2, max_x), y }, color, thickness); + draw_physical_pixel({ min(x + thickness, max_x), y }, color, thickness); + draw_physical_pixel({ min(x + thickness * 2, max_x), y }, color, thickness); } } else { - for (int x = min_x; x <= max_x; x += horizontal_thickness) + for (int x = min_x; x <= max_x; x += thickness) draw_physical_pixel({ x, y }, color, thickness); } return; @@ -1621,8 +1682,10 @@ static bool can_approximate_elliptical_arc(const FloatPoint& p1, const FloatPoin void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style) { + VERIFY(scale() == 1); // FIXME: Add scaling support. + for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](const FloatPoint& fp1, const FloatPoint& fp2) { - draw_line({ fp1.x(), fp1.y() }, { fp2.x(), fp2.y() }, color, thickness, style); + draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); }); } @@ -1673,14 +1736,17 @@ void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, cons void Painter::draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style) { + VERIFY(scale() == 1); // FIXME: Add scaling support. + for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](const FloatPoint& fp1, const FloatPoint& fp2) { - draw_line({ fp1.x(), fp1.y() }, { fp2.x(), fp2.y() }, color, thickness, style); + draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); }); } void Painter::add_clip_rect(const IntRect& rect) { - state().clip_rect.intersect(rect.transformed(transform())); + state().clip_rect.intersect(rect.translated(translation())); + state().clip_rect.intersect(m_target->rect()); // FIXME: This shouldn't be necessary? } void Painter::clear_clip_rect() @@ -1688,12 +1754,6 @@ void Painter::clear_clip_rect() state().clip_rect = m_clip_origin; } -int Painter::scale() const -{ - VERIFY(has_integer_scale()); - return transform().x_scale(); -} - PainterStateSaver::PainterStateSaver(Painter& painter) : m_painter(painter) { @@ -1707,6 +1767,8 @@ PainterStateSaver::~PainterStateSaver() void Painter::stroke_path(const Path& path, Color color, int thickness) { + VERIFY(scale() == 1); // FIXME: Add scaling support. + FloatPoint cursor; for (auto& segment : path.segments()) { @@ -1760,6 +1822,8 @@ void Painter::stroke_path(const Path& path, Color color, int thickness) void Painter::fill_path(Path& path, Color color, WindingRule winding_rule) { + VERIFY(scale() == 1); // FIXME: Add scaling support. + const auto& segments = path.split_lines(); if (segments.size() == 0) |