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author | Jelle Raaijmakers <jelle@gmta.nl> | 2021-12-30 00:18:57 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-12-30 14:24:29 +0100 |
commit | 57e1dc776558bc62067f9e027a00ba2f13229fad (patch) | |
tree | 12bb2c8fd189795a171b97ee6957dc891ba8be16 /Userland/Libraries/LibGfx/Matrix.h | |
parent | 9bc8587c0d992699ad2360ef12c71a4175b79f47 (diff) | |
download | serenity-57e1dc776558bc62067f9e027a00ba2f13229fad.zip |
LibGfx: Add `Matrix3x3`
This defines `Matrix3x3`, `FloatMatrix3x3` and `DoubleMatrix3x3`
mirroring `Matrix4x4`. Since we will need matrix multiplication with a
`Vector3` for LibGL's normalization, we also add that `*` operator.
Diffstat (limited to 'Userland/Libraries/LibGfx/Matrix.h')
0 files changed, 0 insertions, 0 deletions