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authorJelle Raaijmakers <jelle@gmta.nl>2021-12-30 00:18:57 +0100
committerAndreas Kling <kling@serenityos.org>2021-12-30 14:24:29 +0100
commit57e1dc776558bc62067f9e027a00ba2f13229fad (patch)
tree12bb2c8fd189795a171b97ee6957dc891ba8be16 /Userland/Libraries/LibGfx/Matrix.h
parent9bc8587c0d992699ad2360ef12c71a4175b79f47 (diff)
downloadserenity-57e1dc776558bc62067f9e027a00ba2f13229fad.zip
LibGfx: Add `Matrix3x3`
This defines `Matrix3x3`, `FloatMatrix3x3` and `DoubleMatrix3x3` mirroring `Matrix4x4`. Since we will need matrix multiplication with a `Vector3` for LibGL's normalization, we also add that `*` operator.
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