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authorAndreas Kling <kling@serenityos.org>2022-03-19 21:50:58 +0100
committerAndreas Kling <kling@serenityos.org>2022-03-19 22:04:43 +0100
commitab794a199b58415ed283b3e6a4b71097a8656725 (patch)
treede63597262f9d72653cc307e3c6386fb52c849ab /Userland/Libraries/LibGfx/AntiAliasingPainter.cpp
parentd09e8978c2b36a1ebe08ca2ab53a7c912ff5ceb1 (diff)
downloadserenity-ab794a199b58415ed283b3e6a4b71097a8656725.zip
LibGfx: Transcribe "Xiaolin Wu's line algorithm" more accurately
This improves the appearance of anti-aliased lines significantly.
Diffstat (limited to 'Userland/Libraries/LibGfx/AntiAliasingPainter.cpp')
-rw-r--r--Userland/Libraries/LibGfx/AntiAliasingPainter.cpp131
1 files changed, 73 insertions, 58 deletions
diff --git a/Userland/Libraries/LibGfx/AntiAliasingPainter.cpp b/Userland/Libraries/LibGfx/AntiAliasingPainter.cpp
index 39878762c3..c75a25ca84 100644
--- a/Userland/Libraries/LibGfx/AntiAliasingPainter.cpp
+++ b/Userland/Libraries/LibGfx/AntiAliasingPainter.cpp
@@ -10,11 +10,6 @@
#include <LibGfx/AntiAliasingPainter.h>
#include <LibGfx/Path.h>
-static float fractional_part(float x)
-{
- return x - floorf(x);
-}
-
// Base algorithm from https://en.wikipedia.org/wiki/Xiaolin_Wu%27s_line_algorithm,
// because there seems to be no other known method for drawing AA'd lines (?)
template<Gfx::AntiAliasingPainter::AntiAliasPolicy policy>
@@ -25,76 +20,96 @@ void Gfx::AntiAliasingPainter::draw_anti_aliased_line(FloatPoint const& actual_f
auto corrected_thickness = thickness > 1 ? thickness - 1 : thickness;
auto size = IntSize(corrected_thickness, corrected_thickness);
- auto draw_point = [&](FloatPoint const& point, Color color) {
- auto center = m_transform.map(point).to_type<int>();
- m_underlying_painter.fill_rect(Gfx::IntRect::centered_on(center, size), color);
+ auto plot = [&](int x, int y, float c) {
+ auto center = m_transform.map(Gfx::IntPoint(x, y)).to_type<int>();
+ m_underlying_painter.fill_rect(IntRect::centered_on(center, size), color.with_alpha(color.alpha() * c));
};
- auto color_with_alpha = [&color](float new_alpha) {
- return color.with_alpha(color.alpha() * new_alpha);
- };
+ auto integer_part = [](float x) { return floorf(x); };
+ auto round = [&](float x) { return integer_part(x + 0.5f); };
+ auto fractional_part = [&](float x) { return x - floorf(x); };
+ auto one_minus_fractional_part = [&](float x) { return 1.0f - fractional_part(x); };
- auto actual_distance = actual_to - actual_from;
- auto from = actual_from;
- auto to = actual_to;
- auto is_steep = fabsf(actual_distance.y()) > fabsf(actual_distance.x());
+ auto draw_line = [&](float x0, float y0, float x1, float y1) {
+ bool steep = fabsf(y1 - y0) > fabsf(x1 - x0);
- if (is_steep) {
- from = { from.y(), from.x() };
- to = { to.y(), to.x() };
- }
+ if (steep) {
+ swap(x0, y0);
+ swap(x1, y1);
+ }
+
+ if (x0 > x1) {
+ swap(x0, x1);
+ swap(y0, y1);
+ }
+
+ float dx = x1 - x0;
+ float dy = y1 - y0;
- if (from.x() > to.x())
- swap(from, to);
+ float gradient;
+ if (dx == 0.0f)
+ gradient = 1.0f;
+ else
+ gradient = dy / dx;
- auto distance = to - from;
- auto gradient = fabsf(distance.x()) < 1e-10f ? 1.0f : distance.y() / distance.x();
+ // Handle first endpoint.
+ int x_end = round(x0);
+ int y_end = y0 + gradient * (x_end - x0);
+ float x_gap = one_minus_fractional_part(x0 + 0.5f);
- auto draw_one_end = [&](auto& point) {
- auto end_x = roundf(point.x());
- auto end_point = FloatPoint { end_x, point.y() + gradient * (end_x - point.x()) };
- auto x_gap = 1 - fractional_part(point.x() + 0.5f);
- auto current_point = FloatPoint { end_point.x(), floorf(end_point.y()) };
+ int xpxl1 = x_end; // This will be used in the main loop.
+ int ypxl1 = integer_part(y_end);
- if (is_steep) {
- draw_point({ current_point.y(), current_point.x() }, color_with_alpha(x_gap * (1 - fractional_part(end_point.y()))));
- draw_point({ current_point.y() + 1, current_point.x() }, color_with_alpha(x_gap * fractional_part(end_point.y())));
+ if (steep) {
+ plot(ypxl1, xpxl1, one_minus_fractional_part(y_end) * x_gap);
+ plot(ypxl1 + 1, xpxl1, fractional_part(y_end) * x_gap);
} else {
- draw_point(current_point, color_with_alpha(x_gap * (1 - fractional_part(end_point.y())) * 255));
- draw_point({ current_point.x(), current_point.y() + 1 }, color_with_alpha(x_gap * fractional_part(end_point.y())));
+ plot(xpxl1, ypxl1, one_minus_fractional_part(y_end) * x_gap);
+ plot(xpxl1, ypxl1 + 1, fractional_part(y_end) * x_gap);
}
- return end_point;
- };
- auto first_end_point = draw_one_end(from);
- auto last_end_point = draw_one_end(to);
+ float intery = y_end + gradient; // First y-intersection for the main loop.
- auto next_intersection = first_end_point.y() + gradient;
- auto delta_x = 0.7f; // Should be max(fabsf(sin_x), fabsf(cos_x)) with fewer samples needed if the line is axis-aligned.
- // but there's no point in doing expensive calculations when the delta range is so small (0.7-1.0)
- // so instead, just pick the smallest delta.
- auto delta_y = gradient * delta_x;
+ // Handle second endpoint.
+ x_end = round(x1);
+ y_end = y1 + gradient * (x_end - x1);
+ x_gap = fractional_part(x1 + 0.5f);
+ int xpxl2 = x_end; // This will be used in the main loop
+ int ypxl2 = integer_part(y_end);
- auto x = first_end_point.x();
- while (x < last_end_point.x()) {
- if (is_steep) {
- if constexpr (policy == AntiAliasPolicy::OnlyEnds) {
- draw_point({ floorf(next_intersection), x }, color);
- } else {
- draw_point({ floorf(next_intersection), x }, color_with_alpha(1 - fractional_part(next_intersection)));
+ if (steep) {
+ plot(ypxl2, xpxl2, one_minus_fractional_part(y_end) * x_gap);
+ plot(ypxl2 + 1, xpxl2, fractional_part(y_end) * x_gap);
+ } else {
+ plot(xpxl2, ypxl2, one_minus_fractional_part(y_end) * x_gap);
+ plot(xpxl2, ypxl2 + 1, fractional_part(y_end) * x_gap);
+ }
+
+ // Main loop.
+ if (steep) {
+ for (int x = xpxl1 + 1; x <= xpxl2 - 1; ++x) {
+ if constexpr (policy == AntiAliasPolicy::OnlyEnds) {
+ plot(integer_part(intery), x, one_minus_fractional_part(intery));
+ } else {
+ plot(integer_part(intery), x, one_minus_fractional_part(intery));
+ }
+ plot(integer_part(intery) + 1, x, fractional_part(intery));
+ intery += gradient;
}
- draw_point({ floorf(next_intersection) + 1, x }, color_with_alpha(fractional_part(next_intersection)));
} else {
- if constexpr (policy == AntiAliasPolicy::OnlyEnds) {
- draw_point({ x, floorf(next_intersection) }, color);
- } else {
- draw_point({ x, floorf(next_intersection) }, color_with_alpha(1 - fractional_part(next_intersection)));
+ for (int x = xpxl1 + 1; x <= xpxl2 - 1; ++x) {
+ if constexpr (policy == AntiAliasPolicy::OnlyEnds) {
+ plot(x, integer_part(intery), 1);
+ } else {
+ plot(x, integer_part(intery), one_minus_fractional_part(intery));
+ }
+ plot(x, integer_part(intery) + 1, fractional_part(intery));
+ intery += gradient;
}
- draw_point({ x, floorf(next_intersection) + 1 }, color_with_alpha(fractional_part(next_intersection)));
}
- next_intersection += delta_y;
- x += delta_x;
- }
+ };
+
+ draw_line(actual_from.x(), actual_from.y(), actual_to.x(), actual_to.y());
}
void Gfx::AntiAliasingPainter::draw_aliased_line(FloatPoint const& actual_from, FloatPoint const& actual_to, Color color, float thickness, Gfx::Painter::LineStyle style, Color alternate_color)