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authorSam Atkins <atkinssj@serenityos.org>2022-04-29 17:00:24 +0100
committerAndreas Kling <kling@serenityos.org>2022-05-12 13:10:49 +0200
commit4f9f948b6db5531f3e56f5f8cb277ad005580350 (patch)
tree0c9070aa95ab6555f1882b8c9c6517f813fb6787 /Userland/Libraries/LibGUI/SettingsWindow.h
parentebbbca98fab810587787683dce66e8cb8168eabb (diff)
downloadserenity-4f9f948b6db5531f3e56f5f8cb277ad005580350.zip
LibGUI: Support "modified" window state in SettingsWindow
SettingsWindow now notices if the window is marked as modified, and shows a confirmation pop-up to check if the user wants to apply or discard their changes. It automatically marks the window as unmodified after restoring defaults or applying the changes, but each Tab subclass needs to call `set_modified(true)` when the user modifies things. The "Apply" button is automatically disabled when there are no unsaved changes to be applied.
Diffstat (limited to 'Userland/Libraries/LibGUI/SettingsWindow.h')
-rw-r--r--Userland/Libraries/LibGUI/SettingsWindow.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGUI/SettingsWindow.h b/Userland/Libraries/LibGUI/SettingsWindow.h
index 05b9a4748d..1d2471ae85 100644
--- a/Userland/Libraries/LibGUI/SettingsWindow.h
+++ b/Userland/Libraries/LibGUI/SettingsWindow.h
@@ -23,6 +23,18 @@ public:
virtual void apply_settings() = 0;
virtual void cancel_settings() { }
virtual void reset_default_values() { }
+
+ SettingsWindow& settings_window() { return *m_window; }
+ void set_settings_window(SettingsWindow& settings_window) { m_window = settings_window; }
+
+ void set_modified(bool modified)
+ {
+ if (m_window)
+ m_window->set_modified(modified);
+ }
+
+ private:
+ WeakPtr<SettingsWindow> m_window;
};
enum class ShowDefaultsButton {
@@ -39,12 +51,19 @@ public:
{
auto tab = TRY(m_tab_widget->try_add_tab<T>(move(title), forward<Args>(args)...));
TRY(m_tabs.try_set(id, tab));
+ tab->set_settings_window(*this);
return tab;
}
Optional<NonnullRefPtr<Tab>> get_tab(StringView id) const;
void set_active_tab(StringView id);
+ void apply_settings();
+ void cancel_settings();
+ void reset_default_values();
+
+ void set_modified(bool);
+
private:
SettingsWindow() = default;