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author | Andreas Kling <kling@serenityos.org> | 2021-05-03 21:27:22 +0200 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-05-03 21:56:13 +0200 |
commit | a8a899adbf9a3057ea8e498db7d4504b40f5a40e (patch) | |
tree | 38e540aeb7455fb73193b658f05f78b1268a12a8 /Userland/Libraries/LibGUI/Menubar.cpp | |
parent | 8a6db55e79ee484bc071fcb52ca30da069231f77 (diff) | |
download | serenity-a8a899adbf9a3057ea8e498db7d4504b40f5a40e.zip |
WindowServer+LibGUI: Make much of menu construction asynchronous
Creating a menu/menubar needs to be synchronous because we need the
ID from the response, but adding stuff *to* menus (and adding menus
to menubars, and menubars to windows) can all be asynchronous.
This dramatically reduces the amount of IPC ping-pong played by
each GUI application during startup.
I measured how long it takes TextEditor to enter the main event loop
and it's over 10% faster here. (Down from ~86ms to ~74ms)
Diffstat (limited to 'Userland/Libraries/LibGUI/Menubar.cpp')
-rw-r--r-- | Userland/Libraries/LibGUI/Menubar.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibGUI/Menubar.cpp b/Userland/Libraries/LibGUI/Menubar.cpp index 4caa05ae96..8fda7c477f 100644 --- a/Userland/Libraries/LibGUI/Menubar.cpp +++ b/Userland/Libraries/LibGUI/Menubar.cpp @@ -49,7 +49,7 @@ void Menubar::notify_added_to_window(Badge<Window>) for (auto& menu : m_menus) { int menu_id = menu.realize_menu(); VERIFY(menu_id != -1); - WindowServerConnection::the().add_menu_to_menubar(m_menubar_id, menu_id); + WindowServerConnection::the().async_add_menu_to_menubar(m_menubar_id, menu_id); } } |