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author | Andreas Kling <kling@serenityos.org> | 2022-03-04 22:28:59 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2022-03-04 23:40:21 +0100 |
commit | a6a8ba80fc9c6bb9660407e3a501217602bcc1e3 (patch) | |
tree | 8def05897670a1675e6c4b6e8e30adb91fabf01e /Userland/Libraries/LibGL | |
parent | 5ace66a9037fa6968b417cfb604ae8419be62271 (diff) | |
download | serenity-a6a8ba80fc9c6bb9660407e3a501217602bcc1e3.zip |
LibGfx: Rename Color::from_rgba() => Color::from_argb()
This matches the rename of RGBA32 to ARGB32. It also makes more sense
when you see it used with 32-bit hexadecimal literals:
Before:
Color::from_rgba(0xaarrggbb)
After:
Color::from_argb(0xaarrggbb)
Diffstat (limited to 'Userland/Libraries/LibGL')
-rw-r--r-- | Userland/Libraries/LibGL/SoftwareGLContext.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibGL/SoftwareGLContext.cpp b/Userland/Libraries/LibGL/SoftwareGLContext.cpp index d544787881..1d63bbc688 100644 --- a/Userland/Libraries/LibGL/SoftwareGLContext.cpp +++ b/Userland/Libraries/LibGL/SoftwareGLContext.cpp @@ -2305,7 +2305,7 @@ void SoftwareGLContext::gl_draw_pixels(GLsizei width, GLsizei height, GLenum for auto pixel_data = static_cast<u32 const*>(data); for (int y = 0; y < height; ++y) for (int x = 0; x < width; ++x) - bitmap->set_pixel(x, y, Color::from_rgba(*(pixel_data++))); + bitmap->set_pixel(x, y, Color::from_argb(*(pixel_data++))); m_rasterizer.blit_to_color_buffer_at_raster_position(bitmap); } else if (format == GL_DEPTH_COMPONENT) { |