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authorAndreas Kling <kling@serenityos.org>2022-03-04 22:05:20 +0100
committerAndreas Kling <kling@serenityos.org>2022-03-04 23:40:21 +0100
commit5ace66a9037fa6968b417cfb604ae8419be62271 (patch)
treeacc383f50bfab4f576af6f80b5dffee02a036883 /Userland/Libraries/LibGL
parent5c4bb039266242ee606aceabba5926831de46e83 (diff)
downloadserenity-5ace66a9037fa6968b417cfb604ae8419be62271.zip
LibGfx: Rename RGBA32 => ARGB32
The ARGB32 typedef is used for 32-bit #AARRGGBB quadruplets. As such, the name RGBA32 was misleading, so let's call it ARGB32 instead. Since endianness is a thing, let's not encode any assumptions about byte order in the name of this type. ARGB32 is basically a "machine word" of color.
Diffstat (limited to 'Userland/Libraries/LibGL')
-rw-r--r--Userland/Libraries/LibGL/SoftwareGLContext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibGL/SoftwareGLContext.cpp b/Userland/Libraries/LibGL/SoftwareGLContext.cpp
index d6424d67be..d544787881 100644
--- a/Userland/Libraries/LibGL/SoftwareGLContext.cpp
+++ b/Userland/Libraries/LibGL/SoftwareGLContext.cpp
@@ -1706,7 +1706,7 @@ void SoftwareGLContext::gl_read_pixels(GLint x, GLint y, GLsizei width, GLsizei
char* out_ptr = reinterpret_cast<char*>(pixels);
for (int i = 0; i < (int)height; ++i) {
for (int j = 0; j < (int)width; ++j) {
- Gfx::RGBA32 color {};
+ Gfx::ARGB32 color {};
if (m_current_read_buffer == GL_FRONT || m_current_read_buffer == GL_LEFT || m_current_read_buffer == GL_FRONT_LEFT) {
if (y + i >= m_frontbuffer->width() || x + j >= m_frontbuffer->height())
color = 0;