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author | Stephan Unverwerth <s.unverwerth@serenityos.org> | 2021-08-12 20:37:38 +0200 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-08-12 20:57:19 +0200 |
commit | 00d527bc25838418ae556f3f19df93e061ae8223 (patch) | |
tree | 4a7c9c4318712005192f60fdffd6f37abcd5590f /Userland/Libraries/LibGL/Tex/Sampler2D.cpp | |
parent | 00603d9fd06a92b7028410b865527ecbd432fb2b (diff) | |
download | serenity-00d527bc25838418ae556f3f19df93e061ae8223.zip |
LibGL: Implement GL_LINEAR texture filter
Diffstat (limited to 'Userland/Libraries/LibGL/Tex/Sampler2D.cpp')
-rw-r--r-- | Userland/Libraries/LibGL/Tex/Sampler2D.cpp | 73 |
1 files changed, 40 insertions, 33 deletions
diff --git a/Userland/Libraries/LibGL/Tex/Sampler2D.cpp b/Userland/Libraries/LibGL/Tex/Sampler2D.cpp index 45cd98405e..5ab81aea00 100644 --- a/Userland/Libraries/LibGL/Tex/Sampler2D.cpp +++ b/Userland/Libraries/LibGL/Tex/Sampler2D.cpp @@ -29,60 +29,67 @@ static constexpr float wrap_clamp(float value) return clamp(value, 0.0f, 1.0f); } -FloatVector4 Sampler2D::sample(FloatVector2 const& uv) const +static constexpr float wrap(float value, GLint mode) { - // FIXME: Calculate the correct mipmap level here, need to receive uv derivatives for that - unsigned lod = 0; - - MipMap const& mip = m_texture.mipmap(lod); - - float x = uv.x(); - float y = uv.y(); - - switch (m_wrap_s_mode) { + switch (mode) { case GL_REPEAT: - x = wrap_repeat(x); - break; + return wrap_repeat(value); // FIXME: These clamp modes actually have slightly different behaviour case GL_CLAMP: case GL_CLAMP_TO_BORDER: case GL_CLAMP_TO_EDGE: - x = wrap_clamp(x); - break; + return wrap_clamp(value); case GL_MIRRORED_REPEAT: - x = wrap_mirrored_repeat(x); + return wrap_mirrored_repeat(value); break; default: VERIFY_NOT_REACHED(); } +} - switch (m_wrap_t_mode) { - case GL_REPEAT: - y = wrap_repeat(y); - break; - - // FIXME: These clamp modes actually have slightly different behaviour - case GL_CLAMP: - case GL_CLAMP_TO_BORDER: - case GL_CLAMP_TO_EDGE: - y = wrap_clamp(y); - break; +FloatVector4 Sampler2D::sample(FloatVector2 const& uv) const +{ + // FIXME: Calculate the correct mipmap level here, need to receive uv derivatives for that + unsigned lod = 0; - case GL_MIRRORED_REPEAT: - y = wrap_mirrored_repeat(y); - break; + MipMap const& mip = m_texture.mipmap(lod); - default: - VERIFY_NOT_REACHED(); - } + float x = wrap(uv.x(), m_wrap_t_mode); + float y = wrap(uv.y(), m_wrap_s_mode); x *= mip.width() - 1; y *= mip.height() - 1; - return mip.texel(static_cast<unsigned>(x), static_cast<unsigned>(y)); + // Sampling implemented according to https://www.khronos.org/registry/OpenGL/specs/gl/glspec121.pdf Chapter 3.8 + if (m_mag_filter == GL_NEAREST) { + return mip.texel(static_cast<unsigned>(x) % mip.width(), static_cast<unsigned>(y) % mip.height()); + } else if (m_mag_filter == GL_LINEAR) { + // FIXME: Implement different sampling points for wrap modes other than GL_REPEAT + + x -= 0.5f; + y -= 0.5f; + + unsigned i0 = static_cast<unsigned>(x) % mip.width(); + unsigned j0 = static_cast<unsigned>(y) % mip.height(); + + unsigned i1 = (i0 + 1) % mip.width(); + unsigned j1 = (j0 + 1) % mip.height(); + + auto t0 = mip.texel(i0, j0); + auto t1 = mip.texel(i1, j0); + auto t2 = mip.texel(i0, j1); + auto t3 = mip.texel(i1, j1); + + float frac_x = x - floorf(x); + float frac_y = y - floorf(y); + + return t0 * (1 - frac_x) * (1 - frac_y) + t1 * frac_x * (1 - frac_y) + t2 * (1 - frac_x) * frac_y + t3 * frac_x * frac_y; + } else { + VERIFY_NOT_REACHED(); + } } } |