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authorStephan Unverwerth <s.unverwerth@serenityos.org>2021-08-12 20:37:38 +0200
committerAndreas Kling <kling@serenityos.org>2021-08-12 20:57:19 +0200
commit00d527bc25838418ae556f3f19df93e061ae8223 (patch)
tree4a7c9c4318712005192f60fdffd6f37abcd5590f /Userland/Libraries/LibGL/Tex/Sampler2D.cpp
parent00603d9fd06a92b7028410b865527ecbd432fb2b (diff)
downloadserenity-00d527bc25838418ae556f3f19df93e061ae8223.zip
LibGL: Implement GL_LINEAR texture filter
Diffstat (limited to 'Userland/Libraries/LibGL/Tex/Sampler2D.cpp')
-rw-r--r--Userland/Libraries/LibGL/Tex/Sampler2D.cpp73
1 files changed, 40 insertions, 33 deletions
diff --git a/Userland/Libraries/LibGL/Tex/Sampler2D.cpp b/Userland/Libraries/LibGL/Tex/Sampler2D.cpp
index 45cd98405e..5ab81aea00 100644
--- a/Userland/Libraries/LibGL/Tex/Sampler2D.cpp
+++ b/Userland/Libraries/LibGL/Tex/Sampler2D.cpp
@@ -29,60 +29,67 @@ static constexpr float wrap_clamp(float value)
return clamp(value, 0.0f, 1.0f);
}
-FloatVector4 Sampler2D::sample(FloatVector2 const& uv) const
+static constexpr float wrap(float value, GLint mode)
{
- // FIXME: Calculate the correct mipmap level here, need to receive uv derivatives for that
- unsigned lod = 0;
-
- MipMap const& mip = m_texture.mipmap(lod);
-
- float x = uv.x();
- float y = uv.y();
-
- switch (m_wrap_s_mode) {
+ switch (mode) {
case GL_REPEAT:
- x = wrap_repeat(x);
- break;
+ return wrap_repeat(value);
// FIXME: These clamp modes actually have slightly different behaviour
case GL_CLAMP:
case GL_CLAMP_TO_BORDER:
case GL_CLAMP_TO_EDGE:
- x = wrap_clamp(x);
- break;
+ return wrap_clamp(value);
case GL_MIRRORED_REPEAT:
- x = wrap_mirrored_repeat(x);
+ return wrap_mirrored_repeat(value);
break;
default:
VERIFY_NOT_REACHED();
}
+}
- switch (m_wrap_t_mode) {
- case GL_REPEAT:
- y = wrap_repeat(y);
- break;
-
- // FIXME: These clamp modes actually have slightly different behaviour
- case GL_CLAMP:
- case GL_CLAMP_TO_BORDER:
- case GL_CLAMP_TO_EDGE:
- y = wrap_clamp(y);
- break;
+FloatVector4 Sampler2D::sample(FloatVector2 const& uv) const
+{
+ // FIXME: Calculate the correct mipmap level here, need to receive uv derivatives for that
+ unsigned lod = 0;
- case GL_MIRRORED_REPEAT:
- y = wrap_mirrored_repeat(y);
- break;
+ MipMap const& mip = m_texture.mipmap(lod);
- default:
- VERIFY_NOT_REACHED();
- }
+ float x = wrap(uv.x(), m_wrap_t_mode);
+ float y = wrap(uv.y(), m_wrap_s_mode);
x *= mip.width() - 1;
y *= mip.height() - 1;
- return mip.texel(static_cast<unsigned>(x), static_cast<unsigned>(y));
+ // Sampling implemented according to https://www.khronos.org/registry/OpenGL/specs/gl/glspec121.pdf Chapter 3.8
+ if (m_mag_filter == GL_NEAREST) {
+ return mip.texel(static_cast<unsigned>(x) % mip.width(), static_cast<unsigned>(y) % mip.height());
+ } else if (m_mag_filter == GL_LINEAR) {
+ // FIXME: Implement different sampling points for wrap modes other than GL_REPEAT
+
+ x -= 0.5f;
+ y -= 0.5f;
+
+ unsigned i0 = static_cast<unsigned>(x) % mip.width();
+ unsigned j0 = static_cast<unsigned>(y) % mip.height();
+
+ unsigned i1 = (i0 + 1) % mip.width();
+ unsigned j1 = (j0 + 1) % mip.height();
+
+ auto t0 = mip.texel(i0, j0);
+ auto t1 = mip.texel(i1, j0);
+ auto t2 = mip.texel(i0, j1);
+ auto t3 = mip.texel(i1, j1);
+
+ float frac_x = x - floorf(x);
+ float frac_y = y - floorf(y);
+
+ return t0 * (1 - frac_x) * (1 - frac_y) + t1 * frac_x * (1 - frac_y) + t2 * (1 - frac_x) * frac_y + t3 * frac_x * frac_y;
+ } else {
+ VERIFY_NOT_REACHED();
+ }
}
}