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author | Jesse Buhagiar <jooster669@gmail.com> | 2021-05-03 00:19:50 +1000 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-05-08 10:13:22 +0200 |
commit | 834f3c64f0b54d14d8d5a39d670934d3a64a7f80 (patch) | |
tree | a9f619439fcd7294b0fded0e04bc839c2a3f7ea3 /Userland/Libraries/LibGL/SoftwareGLContext.h | |
parent | 5ff248649bc171fe360e7c188aaab62c21f89639 (diff) | |
download | serenity-834f3c64f0b54d14d8d5a39d670934d3a64a7f80.zip |
Demos: Add OpenGL teapot demo :^)
Every GL library needs an implementation of this!
Currently drawn with "pixel vomit" colours as we don't
yet support lighting via the GL library.
This also ships with a super basic Wavefront OBJ loader.
Diffstat (limited to 'Userland/Libraries/LibGL/SoftwareGLContext.h')
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