summaryrefslogtreecommitdiff
path: root/Userland/Libraries/LibGL/SoftwareGLContext.h
diff options
context:
space:
mode:
authorJelle Raaijmakers <jelle@gmta.nl>2021-12-28 22:56:12 +0100
committerAndreas Kling <kling@serenityos.org>2021-12-30 14:24:29 +0100
commit5e01ca29c5430fdc64ed5ba1d087ea8fd83b5cf7 (patch)
tree437eb1b1755c96c368c466f453fa31ce5fee950e /Userland/Libraries/LibGL/SoftwareGLContext.h
parent8d8f74e334f9ecc174aa826cbae8940f3ed428f5 (diff)
downloadserenity-5e01ca29c5430fdc64ed5ba1d087ea8fd83b5cf7.zip
LibGL: Optimize float divisions in `unpack_color`
For Tux Racer on my machine, this function would account for 15% of samples. After this change, that drops down to 9%.
Diffstat (limited to 'Userland/Libraries/LibGL/SoftwareGLContext.h')
0 files changed, 0 insertions, 0 deletions