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author | Stephan Unverwerth <s.unverwerth@gmx.de> | 2021-05-11 19:25:14 +0200 |
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committer | Andreas Kling <kling@serenityos.org> | 2021-05-13 08:34:26 +0200 |
commit | 4b55aea3070a6018b40e0cd828470d741d5387be (patch) | |
tree | c5df7f72744f63e51436d37c712232fe7e36670a /Userland/Libraries/LibGL/SoftwareGLContext.cpp | |
parent | f112c594a79afab426467b7858d76d234054836e (diff) | |
download | serenity-4b55aea3070a6018b40e0cd828470d741d5387be.zip |
LibGL: Generate coverage and depth masks in the software rasterizer
This untangles several concepts in the rasterizer and makes it possible
to toggle different stages on a per-block level rather than having to
check whether the feature is enabled for every pixel.
Diffstat (limited to 'Userland/Libraries/LibGL/SoftwareGLContext.cpp')
0 files changed, 0 insertions, 0 deletions