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authorStephan Unverwerth <s.unverwerth@gmx.de>2021-05-11 19:25:14 +0200
committerAndreas Kling <kling@serenityos.org>2021-05-13 08:34:26 +0200
commit4b55aea3070a6018b40e0cd828470d741d5387be (patch)
treec5df7f72744f63e51436d37c712232fe7e36670a /Userland/Libraries/LibGL/SoftwareGLContext.cpp
parentf112c594a79afab426467b7858d76d234054836e (diff)
downloadserenity-4b55aea3070a6018b40e0cd828470d741d5387be.zip
LibGL: Generate coverage and depth masks in the software rasterizer
This untangles several concepts in the rasterizer and makes it possible to toggle different stages on a per-block level rather than having to check whether the feature is enabled for every pixel.
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