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author | Jelle Raaijmakers <jelle@gmta.nl> | 2022-03-23 11:07:39 +0100 |
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committer | Brian Gianforcaro <b.gianfo@gmail.com> | 2022-03-27 09:19:43 -0700 |
commit | 284a629ab4eba46af4880c3174a212bcc59a6be9 (patch) | |
tree | 02e5673383e534678f485e28f5726725f1cd5465 /Userland/Libraries/LibGL/GL | |
parent | 4b6b9f272f83d5932e9dca771d54e6ab5252b758 (diff) | |
download | serenity-284a629ab4eba46af4880c3174a212bcc59a6be9.zip |
LibGL+LibSoftGPU: Implement more of `GL_LIGHT_MODEL_COLOR_CONTROL`
This gets rid of a place where OpenGL was leaking into LibSoftGPU.
Diffstat (limited to 'Userland/Libraries/LibGL/GL')
-rw-r--r-- | Userland/Libraries/LibGL/GL/gl.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGL/GL/gl.h b/Userland/Libraries/LibGL/GL/gl.h index e8da547143..ce37953258 100644 --- a/Userland/Libraries/LibGL/GL/gl.h +++ b/Userland/Libraries/LibGL/GL/gl.h @@ -263,6 +263,9 @@ extern "C" { #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA #define GL_FLAT 0x1D00 #define GL_SMOOTH 0x1D01 |