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author | Stephan Unverwerth <s.unverwerth@serenityos.org> | 2021-05-30 00:15:51 +0200 |
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committer | Linus Groh <mail@linusgroh.de> | 2021-05-30 00:32:37 +0100 |
commit | 755393e684268b8ee1c1f72b6a705e99827836b5 (patch) | |
tree | 6e2f552d4908db497931ef855ffc31a0f5fffe7a /Userland/Libraries/LibGL/GL/gl.h | |
parent | fde0045ebe7ac5aa1698870002ae58edac3c4f85 (diff) | |
download | serenity-755393e684268b8ee1c1f72b6a705e99827836b5.zip |
LibGL: Implement glBindTexture()
Textures are now initialized with a nullptr upon generation.
They are only actually created once they are bound to a target.
Currently only the GL_TEXTURE_2D target is supported.
The software rasterizer now allows rendering with or without
a bound TEXTURE_2D.
Diffstat (limited to 'Userland/Libraries/LibGL/GL/gl.h')
-rw-r--r-- | Userland/Libraries/LibGL/GL/gl.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGL/GL/gl.h b/Userland/Libraries/LibGL/GL/gl.h index c7fd7856c9..3cb027d44a 100644 --- a/Userland/Libraries/LibGL/GL/gl.h +++ b/Userland/Libraries/LibGL/GL/gl.h @@ -1,5 +1,6 @@ /* * Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com> + * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org> * * SPDX-License-Identifier: BSD-2-Clause */ @@ -257,6 +258,7 @@ GLAPI void glReadBuffer(GLenum mode); GLAPI void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); GLAPI void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* data); GLAPI void glTexCoord2f(GLfloat s, GLfloat t); +GLAPI void glBindTexture(GLenum target, GLuint texture); #ifdef __cplusplus } |