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authorJesse Buhagiar <jooster669@gmail.com>2021-05-13 22:18:17 +1000
committerAli Mohammad Pur <Ali.mpfard@gmail.com>2021-05-26 16:36:53 +0430
commit4f324ba4d720f4d03ea6d25c9333089b6968495a (patch)
tree8a7888f69abc05fd00e9e8cb36a76c8cfa4bcea4 /Userland/Libraries/LibGL/CMakeLists.txt
parent21dff6d40bcd06a942e74b46acd6c33dc512a399 (diff)
downloadserenity-4f324ba4d720f4d03ea6d25c9333089b6968495a.zip
LibGL: Implement Texture State Management
Some very primitive Texture State management. Data can now be uploaded to textures.
Diffstat (limited to 'Userland/Libraries/LibGL/CMakeLists.txt')
-rw-r--r--Userland/Libraries/LibGL/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGL/CMakeLists.txt b/Userland/Libraries/LibGL/CMakeLists.txt
index 04806d8b53..fb377b04da 100644
--- a/Userland/Libraries/LibGL/CMakeLists.txt
+++ b/Userland/Libraries/LibGL/CMakeLists.txt
@@ -1,5 +1,6 @@
set(SOURCES
Tex/NameAllocator.cpp
+ Tex/Texture.cpp
Clipper.cpp
GLBlend.cpp
GLColor.cpp