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authorTimothy Flynn <trflynn89@pm.me>2021-06-04 07:40:16 -0400
committerAndreas Kling <kling@serenityos.org>2021-06-04 19:11:45 +0200
commit2b762ef94075b8a6e1ae8dd61e535b6b6cf7c064 (patch)
treecd8a6ee1dd64459b9e1f1996fbd36b4d0040e144 /Userland/Libraries/LibCards/Card.cpp
parent4903186cc512b884df44718a2e50586632f76197 (diff)
downloadserenity-2b762ef94075b8a6e1ae8dd61e535b6b6cf7c064.zip
Solitaire+LibCards: Draw card stacks with rounded corners
Now that the cards have rounded corners, draw the stack box behind the cards with rounded corners as well. This way, the corner of the stack box doesn't peek out from behind the cards. The caveat here is that the "play" card stack now needs to hold a reference to the "waste" stack beneath it so it knows when not to draw its background on top of the waste stack. To faciliate that, the array of card stacks is now a NonnullRefPtrVector so the play stack can store a smart pointer to the waste stack (instead of a raw pointer or reference).
Diffstat (limited to 'Userland/Libraries/LibCards/Card.cpp')
-rw-r--r--Userland/Libraries/LibCards/Card.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Userland/Libraries/LibCards/Card.cpp b/Userland/Libraries/LibCards/Card.cpp
index cc7552fe2d..2a88e45e82 100644
--- a/Userland/Libraries/LibCards/Card.cpp
+++ b/Userland/Libraries/LibCards/Card.cpp
@@ -81,9 +81,9 @@ Card::Card(Type type, uint8_t value)
float aspect_ratio = image->width() / static_cast<float>(image->height());
auto target_size = Gfx::IntSize(static_cast<int>(aspect_ratio * (height - 5)), height - 5);
- bg_painter.fill_rect_with_rounded_corners(paint_rect, Color::Black, 5, 5, 5, 5);
+ bg_painter.fill_rect_with_rounded_corners(paint_rect, Color::Black, card_radius);
auto inner_paint_rect = paint_rect.shrunken(2, 2);
- bg_painter.fill_rect_with_rounded_corners(inner_paint_rect, Color::White, 4, 4, 4, 4);
+ bg_painter.fill_rect_with_rounded_corners(inner_paint_rect, Color::White, card_radius - 1);
bg_painter.draw_scaled_bitmap(
{ { (width - target_size.width()) / 2, (height - target_size.height()) / 2 }, target_size },
@@ -96,9 +96,9 @@ Card::Card(Type type, uint8_t value)
auto& font = Gfx::FontDatabase::default_font().bold_variant();
auto label = labels[value];
- painter.fill_rect_with_rounded_corners(paint_rect, Color::Black, 5, 5, 5, 5);
+ painter.fill_rect_with_rounded_corners(paint_rect, Color::Black, card_radius);
paint_rect.shrink(2, 2);
- painter.fill_rect_with_rounded_corners(paint_rect, Color::White, 4, 4, 4, 4);
+ painter.fill_rect_with_rounded_corners(paint_rect, Color::White, card_radius - 1);
paint_rect.set_height(paint_rect.height() / 2);
paint_rect.shrink(10, 6);