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authorLiav A <liavalb@gmail.com>2022-09-24 16:27:39 +0300
committerLinus Groh <mail@linusgroh.de>2022-09-24 15:36:19 +0100
commit50ed50752f5cf0d66f8d478a006eb57a019fe954 (patch)
tree7189e175f87dd652fa9cd8ef087a72c9351477b2 /Userland/Libraries/LibC
parentc04b107e26175033af8a36855f9d3bed9756a734 (diff)
downloadserenity-50ed50752f5cf0d66f8d478a006eb57a019fe954.zip
LibEDID: Remove head index when retrieving an EDID from DisplayConnector
We simply don't need that field anymore, as it was used when one FramebufferDevice could contain multiple framebuffers within it, each for a connected screen head.
Diffstat (limited to 'Userland/Libraries/LibC')
-rw-r--r--Userland/Libraries/LibC/sys/ioctl_numbers.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/Userland/Libraries/LibC/sys/ioctl_numbers.h b/Userland/Libraries/LibC/sys/ioctl_numbers.h
index 1b9b433c73..c7c596f94f 100644
--- a/Userland/Libraries/LibC/sys/ioctl_numbers.h
+++ b/Userland/Libraries/LibC/sys/ioctl_numbers.h
@@ -42,8 +42,6 @@ struct GraphicsHeadModeSetting {
};
struct GraphicsHeadEDID {
- int head_index;
-
unsigned char* bytes;
unsigned bytes_size;
};