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author | Liav A <liavalb@gmail.com> | 2022-09-24 16:27:39 +0300 |
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committer | Linus Groh <mail@linusgroh.de> | 2022-09-24 15:36:19 +0100 |
commit | 50ed50752f5cf0d66f8d478a006eb57a019fe954 (patch) | |
tree | 7189e175f87dd652fa9cd8ef087a72c9351477b2 /Userland/Libraries/LibC | |
parent | c04b107e26175033af8a36855f9d3bed9756a734 (diff) | |
download | serenity-50ed50752f5cf0d66f8d478a006eb57a019fe954.zip |
LibEDID: Remove head index when retrieving an EDID from DisplayConnector
We simply don't need that field anymore, as it was used when one
FramebufferDevice could contain multiple framebuffers within it, each
for a connected screen head.
Diffstat (limited to 'Userland/Libraries/LibC')
-rw-r--r-- | Userland/Libraries/LibC/sys/ioctl_numbers.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Userland/Libraries/LibC/sys/ioctl_numbers.h b/Userland/Libraries/LibC/sys/ioctl_numbers.h index 1b9b433c73..c7c596f94f 100644 --- a/Userland/Libraries/LibC/sys/ioctl_numbers.h +++ b/Userland/Libraries/LibC/sys/ioctl_numbers.h @@ -42,8 +42,6 @@ struct GraphicsHeadModeSetting { }; struct GraphicsHeadEDID { - int head_index; - unsigned char* bytes; unsigned bytes_size; }; |