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authorLinus Groh <mail@linusgroh.de>2021-05-16 21:43:03 +0100
committerAndreas Kling <kling@serenityos.org>2021-05-16 23:00:21 +0200
commitd7c0370c575af51f58b3e757ab7eedaab16fc255 (patch)
treec48d46dbe10838899c420fbab9c72ca5ef52ca66 /Userland/Games
parent7dea3d41cbcc28ddaa9386411cece856ee5e7e7f (diff)
downloadserenity-d7c0370c575af51f58b3e757ab7eedaab16fc255.zip
GameOfLife: Don't randomize cells on board resize
Loosing all game state for a simple resize of the board is quite disappointing, so let's not do that. :^)
Diffstat (limited to 'Userland/Games')
-rw-r--r--Userland/Games/GameOfLife/main.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/Userland/Games/GameOfLife/main.cpp b/Userland/Games/GameOfLife/main.cpp
index 505607c502..aebb038bcd 100644
--- a/Userland/Games/GameOfLife/main.cpp
+++ b/Userland/Games/GameOfLife/main.cpp
@@ -58,7 +58,6 @@ int main(int argc, char** argv)
auto size_changed_function = [&] {
statusbar.set_text(click_tip);
board_widget.resize_board(rows_spinbox.value(), columns_spinbox.value());
- board_widget.randomize_cells();
board_widget.update();
};